Jump to content
EN
Play

Forum

Changes to micro-upgrades


semyonkirov
 Share

Recommended Posts

This kills the strategy I was running. I had a fully upgraded damage and burn time on firebird m1 and fully maxed defense on hornet. This is a terrible update.

Actually the update has now taken affect, maxing all my parameters. Never mind. ;)

Share this post


Link to post
Share on other sites

Ya I had a friend and he had his damage up all the way on his rail gun and was able to buy M1 rail gun for nothing. He was really happy with the update. Unfortunately I had nothing upgraded to the top and have to keep upgrading to hopefully get M1 Shaft. But I am still happy with the update because it boosts all of use up on our upgrades.

Share this post


Link to post
Share on other sites

Well...the use of supplies means you don't have to save for MU's : just use extra power when you need it.

Yeah, 50 steps at DAYS between steps is an overt and obvious method to promote the SPEED-UPS (another costly item that provides little or no benefit).

werty

Share this post


Link to post
Share on other sites

Open testing of Micro-upgrades 2013 (I cant get the spaces of the text right) This is the first Micro upgrades in 2013. "Now you can upgrade between the Modifications!" They are carefully testing the new system. Most people disagree for different reasons. Fully MUed equipment wasn`t as good as the next M. There was also a gambling like system before. The Muing was cheaper, but there was a chance of unsuccessful Micro upgrade. In the end 1 of 3 upgrades was successful, i think. They said there were more unsuccessful upgrades then successful upgrades. And it became more expensive anyway. But here is Semion to explain all the mess! :)  In a good way, i think. See what Semion Kirow said in 2013! (In Orange) He is also in (Blue). He had a different opinion. I like that he responded to comments. Now i don`t know. Maybe he has other important things to do?  :o Open testing of microu-pgrades Started by Vladimir Kovtun, 10 Jul 2013 09:37

http://en.tankiforum.com/index.php?showtopic=177149&page=1

 

Page 10 (Bottom of page) 

 

 

 

Semyon Kirov

                 

                  2305 posts

                  Profile

                 

Posted 11 Jul 2013 - 08:02

xX_Andrew_Awesome_Xx, on 10 Jul 2013 - 20:37, said:

 

ok say u just micro upped all of your hulls within the last day then u have to wait in order to play the game then what?

 

Semion Kirow:

The timer works not only when you are in the game. You can switch off your pc and go somewhere. It doesn't matter whether you are logged in or not. When the timers runs out, you get your upgrade installed.

__________________________________________________

 

jonathanjoseph, on 10 Jul 2013 - 19:14, said:

 

Semyon, the longer you wait for a micro-upgrade, can the "instantly upgrade" cheapen. For example, if I have to wait, 45 hours, and I wait 30 hours, can the "Speed up" cheapen by say....40%?

 

Also, can the prices cheapen in general as well as there would be more of a chance you'd get 50% refund than regular "unsuccessful"?

 

Semion Kirow:

These prices are not final, so let's wait and see. The Instant upgrade button most likely won't get cheaper as the main idea of MUs is to manage your time cafefully, upgrade step by step, up to the moment you get the next M.

__________________________________________________

 

HighwindsGDN, on 10 Jul 2013 - 20:59, said:

 

there should at least be an option to hurry the sliding bar thing up, I don't want to sit there and watch that like maybe if we click the box its just hurries up and skips to the result

 

Semion Kirow:

Already reported that. The sliding bar thing will move about 2 times faster than it does now.

__________________________________________________

 

GoldRock, on 10 Jul 2013 - 21:26, said:

 

But this'll only largen the gap between buyers and non-buyers, then...? Correct me if I'm wrong

 

Semion Kirow:

Not exactly. You see, I think that even buyers won't upgrade all the stats to the maximum, it's just pointless. Imagine if everyone upgraded all the stats of all the hulls and turrets to the maximum. There wouldn't be any difference, everything would stay the same, upgraded railgun hits upgraded mammoth, no difference. It's much wiser to upgrade one of the stats to the maximum, or a couple of them. Choose what you like and concentrate on it. If players stick to it, there will be lots of M1 wasps that will be completely different. Adds variety to the game, that's the point. 

To conclude, buyers have advantage in games where there are 2 currencies (for buyers and non-buyers). Here in Tanki we all use the same crystals. So you can compensate by just playing more and using your skills.

__________________________________________________

 

ExtremeTank, on 11 Jul 2013 - 01:32, said:

 

Micro-upgrades are cheap alright. I spent more than 30,000 crystal to fully micro-upgrade Smoky M0. To upgrade it to then next M is just 11,000. Devs should get rid of the "Unsuccessful micro-upgrade". I don't mind the waiting for the upgrade, this gives buyers a disadvantage.

 

Semion Kirow:

As I said previously, nobody forces you to fully MU your smoky. Chose one or two parameters and max at least one of them. You will still get the discount for the next M. And remember that the speeding up thing is an additional feature, we will all learn to manage our time and plan your MUs if we don't want to spend extra crystals.

 

 

 

Regards  SlowPow     (ArmorGames)

                SlowPow_2  (Miniclip)

  • Like 2

Share this post


Link to post
Share on other sites

you want us to buy into mu? Then equalize all the costs of each step to how much the next upgrade costs, not having us spend more then twice the amount it would take to buy the next modification directly.

I have 41k in crystals and I am not even thinking about the mu. It would be lovely if the final price for muing would be the same as buying the modification.

  • Like 1

Share this post


Link to post
Share on other sites

Actually the update has now taken affect, maxing all my parameters. Never mind. ;)

Yeah, but if you were upgrading something expensive, and somebody else was upgrading something cheap, you both wound up with the same maxed on everything and he got it far cheaper.  :wacko: 

  • Like 1

Share this post


Link to post
Share on other sites

Honestly. I don't like this new update at all. I was micro upgrading my Ricochet m2's damage , it was 10/19 done. But when this new update came , it now became 32/50 done. And plus , if i had started from scratch with this new micro upgrade system , then i would be paying 504000 CRYSTALS. Yes , i said 500 THOUSAND, while the original cost of Ricochet m3 is only 252100. So basically i'm paying more than the original cost.

 

I saw the other comments. People say that this update is really awesome and cool, ect. A LOT. But the only reason they're saying that is because they had already finished MU'ing one parameter of a hull / turret and it became the next modification for free. It even happened to me in my other accounts. But no, think about the people who had to started from scratch , unknowingly paying WAY more crystals than they anticipated. We would like it if you changed the pricing system to what ever the price of the actual next modification is (or a little more) so everything will be in good proportion in the field of micro-upgrades.

 

This update is good (in a way) , i agree. But if the cost of the micro upgrading is 100 THOUSAND's more than the original cost than  I (including many other people) am / are not happy. The previous MU system (in my opinion) is better because you were able to choose between what you wanted to MU separately and you were also able to get discounts when you finished MU'ing one parameter. But now it's a total different story.

 

Please look into this problem and see what you could do to help the people who are not happy. 

 

Thank you 

Edited by cornnight_2
  • Like 7

Share this post


Link to post
Share on other sites

Honestly. I don't like this new update at all. I was micro upgrading my Ricochet m2's damage , it was 10/19 done. But when this new update came , it now became 32/50 done. And plus , if i had started from scratch with this new micro upgrade system , then i would be paying 504000 CRYSTALS. Yes , i said 500 THOUSAND, while the original cost of Ricochet m3 is only 252100. So basically i'm paying more than the original cost.

 

I saw the other comments. People say that this update is really awesome and cool, ect. A LOT. But the only reason they're saying that is because they had already finished MU'ing one parameter of a hull / turret and it became the next modification for free. It even happened to me in my other accounts. But no, think about the people who had to started from scratch , unknowingly paying WAY more crystals than they anticipated. We would like it if you changed the pricing system to what ever the price of the actual next modification is (or a little more) so everything will be in good proportion in the field of micro-upgrades.

 

This update is good (in a way) , i agree. But if the cost of the micro upgrading is 100 THOUSAND's more than the original cost than  I (including many other people) am / are not happy. The previous MU system (in my opinion) is better because you were able to choose between what you wanted to MU separately and you were also able to get discounts when you finished MU'ing one parameter. But now it's a total different story.

 

Please look into this problem and see what you could do to help the people who are not happy. 

 

Thank you 

the same happened with me :(

Share this post


Link to post
Share on other sites

Honestly. I don't like this new update at all. I was micro upgrading my Ricochet m2's damage , it was 10/19 done. But when this new update came , it now became 32/50 done. And plus , if i had started from scratch with this new micro upgrade system , then i would be paying 504000 CRYSTALS. Yes , i said 500 THOUSAND, while the original cost of Ricochet m3 is only 252100. So basically i'm paying more than the original cost.

 

I saw the other comments. People say that this update is really awesome and cool, ect. A LOT. But the only reason they're saying that is because they had already finished MU'ing one parameter of a hull / turret and it became the next modification for free. It even happened to me in my other accounts. But no, think about the people who had to started from scratch , unknowingly paying WAY more crystals than they anticipated. We would like it if you changed the pricing system to what ever the price of the actual next modification is (or a little more) so everything will be in good proportion in the field of micro-upgrades.

 

This update is good (in a way) , i agree. But if the cost of the micro upgrading is 100 THOUSAND's more than the original cost than  I (including many other people) am / are not happy. The previous MU system (in my opinion) is better because you were able to choose between what you wanted to MU separately and you were also able to get discounts when you finished MU'ing one parameter. But now it's a total different story.

 

Please look into this problem and see what you could do to help the people who are not happy. 

 

Thank you 

Ok the same thing happened to me!!! 

Was upgrading my Fire m2!!!

Share this post


Link to post
Share on other sites

Honestly. I don't like this new update at all. I was micro upgrading my Ricochet m2's damage , it was 10/19 done. But when this new update came , it now became 32/50 done. And plus , if i had started from scratch with this new micro upgrade system , then i would be paying 504000 CRYSTALS. Yes , i said 500 THOUSAND, while the original cost of Ricochet m3 is only 252100. So basically i'm paying more than the original cost.

 

I saw the other comments. People say that this update is really awesome and cool, ect. A LOT. But the only reason they're saying that is because they had already finished MU'ing one parameter of a hull / turret and it became the next modification for free. It even happened to me in my other accounts. But no, think about the people who had to started from scratch , unknowingly paying WAY more crystals than they anticipated. We would like it if you changed the pricing system to what ever the price of the actual next modification is (or a little more) so everything will be in good proportion in the field of micro-upgrades.

 

This update is good (in a way) , i agree. But if the cost of the micro upgrading is 100 THOUSAND's more than the original cost than  I (including many other people) am / are not happy. The previous MU system (in my opinion) is better because you were able to choose between what you wanted to MU separately and you were also able to get discounts when you finished MU'ing one parameter. But now it's a total different story.

 

Please look into this problem and see what you could do to help the people who are not happy. 

 

Thank you 

LOL i agree to ya ;P

Share this post


Link to post
Share on other sites

Guys this is regarding the new MU update-->http://tankionline.c...micro-upgrades/

a few suggestions
1. let the total thing be 40 instead of 50
2. keep like 20% discount when u reach 1/2 of the MU
3. the cost is alot and it only increases all the paramtrs by like 0.1 or 0.2
4. conduct a survey or poll or whtever so that u can get ppls feedback
the only thing thats gud is that all paramtrs get upgraded at once
but the cost and the amount of upgrading is very bad
 
  • Like 1

Share this post


Link to post
Share on other sites

Hi Captain_Canuck,  Looks like I was't to precise in the end of my post or I misunderstand yours. What I meant by "Upgrade "ALL or NOTHIG" " is upgrade all parameters (even those you don't want / can't efford to upgrade). So if you want to upgrade damage you have to upgrade turning speed, range, impact force and so on.

 

Of course I agree with everyone who says that this update is NONSENSE.

It really does seem that Tanki is counting on the stupidity of players. They have chosen to abandon building intelligence into the game. This game might attract players who do not care about the beauty that the game used to be - the physics, the customisability, the matching-equipment-upgrade-with-play-style-ability, the player individuality. But those players will never grow to LOVE the game. Eventually the game (this version or the next) must be loved to survive.

By way of this update, Tanki has made a decision that those who love the game should get lost. This is baffling!!!

It is inconceivable that this update has emanated from the same genius that would have been necessary to have fashioned the game in the first place. SOMETHING REGRETTABLE HAS HAPPENED TO THE CREATIVITY THAT THE CREATORS ONCE CONSIDERED PARAMOUNT.

 

And WHY not make spending ATTRACTIVE? WHY not make players WANT to spend? Taking away the CHOICE of WHAT to pay for is a step in the WRONG DIRECTION. Offering (in kits) equipment already-BOUGHT (by not adjusting the cost of the kit (ATTEMPTING to make players purchase equipment MULTIPLE times over)) cannot be a step in the right direction either.

 

If I purchased the M2 Hit-em-hard turret, and M2 Hit-em-hard is part of a kit, unless the price of the kit is reduced by the price of M2 Hit-em-hard, then I would be buying M2 Hit-em-hard again EACH time it appears in a kit that I buy. And if the price is NOT adjusted so that I am discouraged from buying the kit, does Tanki noi LOSE A SALE it COULD HAVE HAD?

 

Is all this rocket science?

 

Back on topic - this update is anti-Tanki.

Edited by tanker.Spanker
  • Like 4

Share this post


Link to post
Share on other sites

Its a good update! I think its really cool they were willing to giveaway free upgrades with it :)

They had no choice, if they didn't they would have to take away something that the player allready paid for. And it looks like You got free M4 but remember that most players didn't and since M4s are now 3x more expensive they wont get it at all. So what's good in that?

Share this post


Link to post
Share on other sites

I used to love this game before MUs, you were always working on getting mods and paints, and you always felt like you were moving up, now they just keep taking away all your advancements to keep you paying and you never get any further ahead.

 

The Gissmos had a special status in the game. players dreamed of becoming full M3, now it is virtually impossible to achieving that status.

The prospect of becoming full M4 takes too long acquire. it goes from days, to weeks, to months, and the last stage...Years! No players will be willing to commit that kind of timeframe, it has nothing to do with supplies, buyers, hackers, battles, balance, or forum decay.

The game had a good metagame, 1 to 3 yrs for everyone to meet that stage, now its 2 to 15 yrs, its crazy, plain and simple.

and the 2 yrs now would cost a fortune in real money. not going to bother finding out how much, but I can tell you whatever cost that would be, it would not be worth it. with the rise in rank there are fewer and fewer available battles and no real competition to make it worth the expense considering gameplay at mid ranks is the best part of the game to be in.

Edited by swede1
  • Like 3

Share this post


Link to post
Share on other sites

In one sweep it takes all the strategy out of updating and makes it all about profit. This has made the game a lot less interesting and intelligent as everyone updates in exactly the same way. In fact, it has removed intelligence and development strategy entirely.

 

Share this post


Link to post
Share on other sites

;) ;) ;) ;) 42k for only +1 on Isida and I already have 37% on Isida, I want some on Twins!! This is ridiculous  :lol:

 

aaa.png

Do you see what i mean guys? This is has to be changed effectively and immediately in such a way that it doesn't get any worse.  :mellow: 

Edited by cornnight_2
  • Like 1

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...