Jump to content
EN
Play

Forum

25% off micro-upgrades and 50% off speed ups


semyonkirov
 Share

Recommended Posts

long.jpg

 

A story to make you think about something else. Enjoy  :)

 

The snow falls slowly. It`s a bit cold in the tank. The telescope scans the area with his red laser sight. The woods is silent about what is going to happen. The wind blows slowly. Suddenly some movement in the distance. The scope zoom in. "Steady".................... BOOOM!!!

But it was a miss, o no! The Sharpshooter is discovered. The enemy tank use this to his advantage; and the sharpshooter tries to escape. But the lighter enemy tank is to fast. The enemy catches up and fires bullets at our friend as he jumps of a cliff. and dies.

 

Maybe you have a story to share, too!

  • Like 1

Share this post


Link to post
Share on other sites

First of all I would say I like half of the new TO micro-update, but last of all I got to point out something I think is worse than before! I prefer to have to old version of TO micro-upgrade, because for micro-update for turrets the most important things I want were the "1st Reload & 2sd Damage" but it been change. For example, my Railgun have a reload of 5.69 but if I micro-update all the other are increase but the reload will decrease to 5.68 what the...? 5.69 to 5.68? I like playing in XP battles more and Reload is the first thing I want for turrets! Hope some of you agree with that

Edited by googlefighter
  • Like 3

Share this post


Link to post
Share on other sites

Um...Mu basic price is X. speedup price is x/2. now MU is x*0,75 and speedup is x*0,375. even with the sale, you spend more than you would spend otherwise.

MU+SPEEDUP COSTS YOU 12,5% MORE THAN A SIMPLE MU, EVEN WITH THE SALE!!

GO MU YOUR STUFF, WASTE CRYSTALS AND SPEND IT BEFORE NEW YEAR AND CHRISTMAS.

Edited by Supernatural
  • Like 1

Share this post


Link to post
Share on other sites

First of all I would say

I like half of the new TO micro-update, but last of all I got to point out something I think is worse than before! I prefer to have to old version of TO micro-upgrade, because for micro-update for turrets the most important things I want were the "1st Reload & 2sd Damage" but it been change. For example, my Railgun have a reload of 5.69 but if I micro-update all the other are increase but the reload will decrease to 5.68 what the...? 5.69 to 5.68? I like playing in XP battles more and Reload is the first thing I want for turrets! Hope some of you agree with that

Old mue system was good there is no doubt in that.In current mue system if you trying to mue paint some of the steps will never give you that mue which you actually wanna mue. :ph34r:

Edited by KIngJack21
  • Like 1

Share this post


Link to post
Share on other sites

This doesn't make up for the horrible update.

 

Say you do 25 micro upgrades and now you've ranked to where you can buy the next weapon, now you are really getting the *Shaft  you don't get any discount like you used to when you micro-upgraded a feature to it's fullest and you've wasted all your money on the 25 micro upgrades...  Horrible

Edited by Rolling_Thunder69

Share this post


Link to post
Share on other sites

Old MU system was way better, these prices are ridiculous. Such a little improvement, high cost, and some steps don't even improve! Plus there's a ridiculous 50 steps. #NowForBuyers

 

My alts chance of an M4 is.....like.....0%

  • Like 6

Share this post


Link to post
Share on other sites

Even with a sale, the prices are now extortionate in proportion to the benefits because of the bundling. Anything is too expensive when you didn't really want to buy it in the first place, i.e. parameters one is not interested in.

 

Paints:

 

Personally, I think things get even worse where paints are concerned. Paints are already bundled in such a way that you have to buy weak protection against certain turrets in order to get the stronger protection against other turrets.

 

I don't know about other people, but when thinking about what paint I may want to buy in the future, the most important part is the paint with the strongest protection against the turrets that I personally feel are my biggest threat. I may feel that the weaker protection parts of it are just not worth micro-upgrading for me.

 

What turret protection parts I think are insignificant and not worth micro-upgrading could be very important to someone else, depending on their style of gameplay - but why do we all have to now upgrade our paints in exactly the same way?!!!

 

I really don't want to pay for upgrades that are meaningless and pointless to me.

  • Like 9

Share this post


Link to post
Share on other sites

The 25% is nothing because the prices are tooooooo expensive.While there are (strange) people who play 10h daily and ern more than 1 milion crystals montly and  people who not play but pay to be the best, prices will be as they are.For normal people who play 1 h daily there is no room in tanki anymore (unless you drug like crazy).The prices are so high so no one (normal) with skills cant be equal to them.

At the end from economical poinmt of view it is beter to have 20 000 player who pay than 100 000 who play for free. RIGHT?

  • Like 4

Share this post


Link to post
Share on other sites

The 25% is nothing because the prices are tooooooo expensive.While there are (strange) people who play 10h daily and ern more than 1 milion crystals montly and  people who not play but pay to be the best, prices will be as they are.For normal people who play 1 h daily there is no room in tanki anymore (unless you drug like crazy).The prices are so high so no one (normal) with skills cant be equal to them.

At the end from economical poinmt of view it is beter to have 20 000 player who pay than 100 000 who play for free. RIGHT?

... Not really. Because if you don't have the wide players base (the 100.000 free players you mention) then the 20.000 that pay won't have the good, rich, chalenging gaming environment to play. All this variety is created by the free players, thus free players contribute to Tanki's income even without paying a single dollar / euro / rouble.

That's why they deserve too, like paying players, a right for victory every once in a while.

  • Like 5

Share this post


Link to post
Share on other sites

As an additional thought to my previous post:

 

Instead of 'forcing' people to buy stuff they don't want through the bundling of upgrades, why not instead offer discounts to players if they micro-upgrade all parameters at the same time? After all, you started offering discounts if players bought extra hulls and turrets of the same modification - why not incentivise micro-upgrading too?

 

This would at least give players some choice.

  • Like 3

Share this post


Link to post
Share on other sites

... Not really. Because if you don't have the wide players base (the 100.000 free players you mention) then the 20.000 that pay won't have the good, rich, chalenging gaming environment to play. All this variety is created by the free players, thus free players contribute to Tanki's income even without paying a single dollar / euro / rouble.

That's why they deserve too, like paying players, a right for victory every once in a while.

That is right i completly agree but others (tanki) dont.That is why my "RIGHT?" at the ends stands.

  • Like 1

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...