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Changes in garage and reworked CP


semyonkirov
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One suggestion regards to the paints..

 

Paints are now be displayed from most basic to most advanced but to do it in othe way around would be better for the players.

 

Ńobody play with the basic paints that has been bought for month or years by lower ranks. If you have 15 or 20 paints you have to scroll till you find some of the advanced paints and it cost time in the match.

 

My suggestion is to display the paints  from most advanced to most basic.

Edited by Thomas_Sun

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this is awesome updated in the garage,10 thumbs up ,Tanki Online.really organized,now easy to get your stuffs in the garage. :D

Edited by maliwanag
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New CP mode sucks.

 

I get that you want to give the losers a chance but you can do this but increasing the points given not taking points from the team who doesn't have control of the point.

 

So I was in a battle, winning by 40+ points, then red holds the point for about 1 min. Before that one min they had about 8 points, after they had well over 40 and our team had less than 25. How? If one team has control of the point why does the other team loose points? It seems ridiculous to me.

 

Rework it so the losing team gain x2 points when holding the point but don't still subtract points from the winners. Rework this or CP will suck. Don't ever do this to other modes.

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plzz change one more thing change the highlight color which plyrs have their equip.....so plyrs know that which equip they hv...

 

green and faint green color confusing us.....

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Changes in CP mode system is totally awful!!! We can never earn a good fund there as before.

NOOB UPDATE EVER.

That's the point. Players earn less therefore have to buy. Simple process.

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Changes in CP mode system is totally awful!!! We can never earn a good fund there as before.

NOOB UPDATE EVER.

I try to play CP now and I have to agreem with you.. It is no fun to play CP.. I can not remember what update of last time was possitive for me..

Who pleased you to come with this awful update? We were satisfied before..

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What they did not tell us is that you need to capture a point for 4 seconds times the number of total CPs in the map to get a point.

 

That means that a score cap of 100 would now work for all maps. :P

 

A team needs to capture all the points in a map for 4 seconds * the number of CPs to get points equal to the number of CPs in the score.

 

That means that a point can be captures and lost several times before a team gets 1 point for it.

 

You can only guarantee victory if you are ahead by more than 30 * remaining minutes, so you need to be ahead by 60 to guarantee victory if there is less than two minutes remaining. The job of the screwed up scoring system is not to give you that lead.

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score caps ?? :P

 

J02phIe.jpg

 

I guess this was their weak solution.

 

With Tanki one problem's solution always seems to create another problem. If only they would fix things properly.

 

#BringBackOldCPMode

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By the way, we have hit the score cap (100) in Polygon CP.

 

The current theoretical maximum score in Polygon CP 15 minutes is 225.

 

The screwed up scoring system helps you never to hit it though.

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this has had a very negative effect on polygon c. our team was winning 84-26 but then a drugged cardinal m t entered their team in last 4 mins and then we lost t them by about 10 points wasting the work co the team who actually played hard.

Edited by GeneralNemesis
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