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Post your theory about how assualt mode will work


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Semyon said it in the V-Log, I don't remember much but it was probably one team trying to defend a particular area in a map and the other team trying to Attack it and capture it/keep it in their hands. 

 

But, when we know this, would your topic be able to survive?

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Semyon said it in the V-Log, I don't remember much but it was probably one team trying to defend a particular area in a map and the other team trying to Attack it and capture it/keep it in their hands. 

 

But, when we know this, would your topic be able to survive?

Nope :p and also i said to post a theory about how it will work not saying the stuff we already know u know what i mean.

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If you play CoD, then you know what I mean. This is basically Hard Zone.

There are 2 teams. Each one has a particular side of the map - bases. Each team has to try to break in the enemies base and hold it as long as they can. Hold time = score.

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If you play CoD, then you know what I mean. This is basically Hard Zone.

There are 2 teams. Each one has a particular side of the map - bases. Each team has to try to break in the enemies base and hold it as long as they can. Hold time = score.

That's now how it works , it's just 1 team defending and 1 team attacking.

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I think if they keep this new game mode after New Year Celebrations it will be only available if you have Pro Pass. That would be good because it must be really hard to make a balanced match in which a team spawns directly in the "target" (unlike CP mode). If they keep it in the future, eSports events will be more diverse :)

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Thats the same excuse you mods r giving us for last 5 years. But look at Tanki, mouse controls, 3d views, arcade mod, a vulcan etc, are a total copy of WoT. I hate WoT though :P

I'm not a moderator. :p It's just a fact all games are copying from each other. You're now only stating the similarities without noticing the differences anymore. :p

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Umm.. so we'll have a team defending their base and trying thwart attempts to infiltrate by firing/pushing them out from entry points. There might be vantage points to fire from for defending and siege options for attackers. I think it will have a real war feel.

Edited by Zenyth
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If you play CoD, then you know what I mean. This is basically Hard Zone.

There are 2 teams. Each one has a particular side of the map - bases. Each team has to try to break in the enemies base and hold it as long as they can. Hold time = score.

Isn't that like CP?

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I would think the defending team would have a point that can't be touched or the other team would gain a point. I think it is going to be hard as you can block entrances with mines. :angry: but I think it will be fun.

Edited by MessagerAngel

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