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[Issue 46] In Review: Assault Mode


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Fighting over the flag on RED team really was pathetic on many of the teams I was on. How about a self destruct for ?? non-shaft team members ?? who stay by flag station more then 30 seconds. Or automatic transport to another part of the map after 20 seconds? Oh, I like that!! Or re-spawn far away (like in the valley) for anyone killed while too close to the flag? Or inability to pick up flag if they have not passed the tree in the last 90 seconds, or have not entered the fort after 2 minutes of game play? Or during the previous three minutes of game play? That wouldn't effect shafts and isidas who are doing their own thing at the red end.

 

Make helping deliver the flag a requirement, and much of the in-fighting will be over. I like the rewarding of all team members near the fort when flag capture is accomplished. Even those killed.

 

As long as ONE person gets ALL the reward for flag captures, people will fight over the opportunity to make those points. In capture the flag mode it is seldom that Number One on the team, didn't capture flags. Probably only Isida can be # 1 with any regularity, without flag captures.

 

And YES!!! I would like to see this game mode added to regular play. People will learn to be better team members by this.

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Well, the point about sabotage is correct but I do not agree on the point where you mentioned low funds. Probably that's how it works out for you but for us, the fund was pretty good. But, you feel that the funds are low cuz of the score distribution if the red team is not playing good / they sabotage. The ratios of scores of red to blue was like about 1:4 or 1:5. That caused the already losing red team (most of the time at my rank) to get even lower funds. This made ASL very unpopular at the last few ranks. All tankers (including me) preferred joining the blue side. Eventually, the red team is empty and all leave. I was very surprised on the first day of celebs to see all servers filled with these ASL maps (trust me, even EN1 xD), but soon, I would hardly even see 5-6 in each of the main gsimmo servers (EN1, EN2, RU1, RU2, RU3).... Well, that's my opinion about it

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