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Player Feedback on new CP mode and Paints/Protections


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I'm fairly certain that "yes" opinion was the intended response (despite the rather small sample size) the devs were aiming for from the players, when they planned this update. So... 74% should not really be all that unpredictable.

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Thanks for posting these. I don't recall seeing that CP poll. It does seem like a lot more people join the losing team now, which is a good thing. The scoring is weird though and not really fair usually but whatever. Any attempts to put life into CP battles are appreciated.

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Nice! How do you get these results?

The Russian CM talks a lot with his community and gives out poll results of the RU/EN communities there. He's made 25 comments since 24 December, but our CM has made 25 comments since 30 October, and most of those are just news announcements he has to make.

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The Russian CM talks a lot with his community and gives out poll results of the RU/EN communities there. He's made 25 comments since 24 December, but our CM has made 25 comments since 30 October, and most of those are just news announcements he has to make.

Hmm, what are you implying? 

 

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Wait, never mind. Don't want to start anything. :ph34r:  

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I think the new CP mode reminds me of boogers. Edible, but none but small children and mentally ill will consume. That delightful, gooey texture that seems to repel most adults is what everyone else seems to find delightful. CP mode, although still lacking zombies and unicorns, is a perfectly playable and fun game mode. However, the presence of more fun modes such as CTF hide what fun CP is. Why would you eat boogers when there's cake? So, who would play CP, when there's CTF?

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CP is more fun now atleast on small-medium maps like Polygon because its no longer one sided

Losing team can drug or focus on point and make it harder and more challenging.. all thats needed for a turnaround now is a fighting spirit. Now winning team can't rest on its laurels it needs to be vigilant.

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