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New Mine Ideas + Extra


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:D1. Emp mine---- When someone drives over it  ,it makes you turn slightly dark and have A flashing yellow  lightning bolt above your tank and you cannot fire or move for 20 seconds , it's blast radius = Slightly longer than Hornet anyone who gets caught in the blast cannot move or fire for 10 seconds , Recharge time is double of regular mine if you get destroyed ,time stops until you respawn so if your mine is 50 recharged it starts counting down the other 50 as soon as you become solid. this one sounds Fun  

 

 

2. Acid mine recharge time same as above , If you run over it your treads  explode and fall off and you cannot move at all ( unless you use Repair kit) you can still fire on enemy though , Also it makes a puddle of acid and if you go in it you take some damage ( you can figure out it :S make it very low damage and it clears in 22 seconds.(the acid on ground)

 

 

3. Magnet Mine-- looks like a magnet in appearance and makes you stuck on it for about 30 seconds before breaking into pieces --- Makes you unable to drive anywhere.

 

 

4. Ice mine---- explodes making anything in its radius become frozen solid for 5 seconds  and slow for 30 seconds ( fire can decrease the time ) either by ally or if your use firebird to attack. Also the first five seconds your armour is decreased by 60% making you

very easily destroyed if hit bye enemy or team mate

 

 

5. Fire mine same as above but makes you heated up slightly instead making you take burn damage for about  18 seconds you can figure out radius / damage .

 

6. crystal box mine takes 100 crystals from fund and creates 10 , 10 crystal boxes in its blast radius also destroys anyone on impact when they run over mine . ???

 

7. Smoke Mine. When it explodes creates a area of smoke making it hard to see ( also it deals 10 points of damage to your health points) circle width slightly more 25% Than mammoth's length clears in 1 minute and 11 seconds  1.11

 

Make rare Platinum 2K boxes that drop ( 2 in 20,000 chance)

Silver Boxes that drop 500 crystals ( 1 in 4500 chance)

Bronze Boxes that drop 250 (1 in 2250 chance) I dunno you can figure out chances I guess XD   :D

 

:D RETURN CRYSTAL BOXES IN DM ONLY( not team battles)  would be fun

( 1 ,5 ,10 ,20 ,42 ,50 80, 100 , 76, 37) ones :D

 

 

8. Implosion Mine: when it explodes deals 10% damage and creates a thing like A black hole that sucks tanks towards it making them unable to Fire or move Item is disabled when Goldbox is falling , Mine effect last about 50 seconds to 1 minute

 

 

 

 

9. Time bomb / time mine Just like a regular mine but with a 5-15 second timer Mine is visible and doesn't despawn if you are destroyed

Timer stops until you respawn if you leave battle it continues to count down

Same damage as regular mine

uses slot 6

or mine slot if this is the case you can pick which mine to use same with any of my other suggestion 

 

HOT POTATO << that Idea is cool  GigaLINK but ill figure a Name that might be better for it Passer MINE??

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More Mine Ideas:

 

1. Supply Sapper - When enemy runs into it, it deactivates all their supplies and can't activate another one for 45 seconds. Can still use pickups.

 

2. Hot Potato - when someone runs into the hot potato, the countdown until self destruction begins! It lasts for 30 seconds and in order to pass it on to someone else, you need to shoot just one bullet into an enemy. The enemy in turn has to pass it or else he/she will self-destruct! Timer does not reset when passed!

 

3. Parkour Mine - Does not do damage but has massive impact force that shoots a hull high in the air, even a mammoth! Can be used by friends and enemies alike. Imagine the possibilities with this mine for parkour!

 

4.  Nasty side effect mine - If a supply user runs into it, it turns their drug's strengths into weakness. Instead of DD, you get have 1/2 your normal damage. Instead of DA, you take 2x more damage from enemy. Instead of nitro, you have 30% slower speed. If you use repair, it kills you! Nasty side effect lasts for 45 seconds.

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Nice, but will need some simplifying I think.

 

It also seems impossible to do in TO's Flash, with maps and tanks changing etc it would cause lots of lag. It could be in TX but I would prefer it to have its own game mode.

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