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Early battle termination is back!


semyonkirov
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Great, but hopefully to avoid abuse, ther will be a timeout before it changes.

Maybe an "extend battle" option would also be useful, so annoying when a battle ends during gold drop countdown.

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Nooooo Its gonna make battle stealing imposible because clans will have to join before the battles run out of time  but there is always still noobs left on the team then :(

"Nooo, it's going to make drug-ruining a battle impossible, how dare they!"

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Update:

The update doesn't smell bad, neutral smell of balance. Nothing that would make us that happy nor sad. Of course, there'll be someone crazy mad due to misunderstanding (language barrel). I hope 'no one' will experience failure in this system, hope for the 'no use for hackers' in this update cause they always find something that'll just trigger developers.

 

Hope I'll get a experience of this system, but a bit weird-ish with the 10 vs 6 because theres always them players who'll drug just to rob a small fund - of course the other team will get worst experience....

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Wide_EN_DE.jpg

 

Tankers!

 

Tomorrow, February 12, we are bringing back the system for early battle termination — this time, reworked and improved.

 

With the update, players will be able to split the funds for battles with an obvious outcome a lot quicker than now, without having to wait till the end of the round.

 

This is how it will work:

 

If the winning team has twice as many players as the losing team, or more, the standard timer will be replaced by a special one with less time on it. Once this special timer runs out, the battle will end.

 

If the number of players in the losing team returns to being more than 50% of the opponent's, the early termination is cancelled and the battle continues as usual.

 

Example: The system will get triggered in a battle where a team of 10 tankers is beating a team of 5 or less tankers. If the losing team gets a 6th player, the early battle termination will be cancelled.

 

The updated system will also work for DM battles. In this case, it will get triggered when there’s only one player left in the battle.

 

As before, tankers will be able to enable or disable this system in PRO battles, inside the battle settings menu.

 

Make sure you enter the game tomorrow to check out the updated early battle termination, and of course, share your opinion on it in the Tanki forum!

ur rank is too low for moderator apparently

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This update never helps because when the timer begins, a red clock comes in the battle list and everyone one joins again. This is only makes more people join your battle to annoy you. If the timer has to come, it shouldn't be shown in battle list.

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