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Early battle termination is back!


semyonkirov
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GREAT.... I am so tired of joining a battle to make it equal only to find myself in a tiny minority within minutes and being battered seven ways to hell by far superior numbers of drugging, crystal stealing junkies. Coming away with 20 crystals after  destroying 15 tanks in 15 minutes and seeing the other side with 500 + crystals and more, each, is a real turn off as far as your game is concerned.

Do opposing teams send a volunteer over so that the game can carry on and suck new players in to be blasted to kingdom come ? I think they do.

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I think i should say "Thank you"! ;)
Oh btw what about the kick system, any developments on that direction? Placing an inactive players (so called mults) is becoming a routine now.
I know abuse of the system by high ranked players made Kicking an obsolete weapon, but  there are things devs can do to minimize the abuse, things like each player has a quota of kicks available for each hour.

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this will not work as long as tanki works on multing problem.

 

 

one of the ways to solve this is obviously REDUCING THE RANKS WHICH CAN JOIN GAMES OF HIGHER RANKS LIKE GENERALISMOS.

 

lt colonel is too low a rank to join a generalissmo game

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people who mult will not let the game be over....they have tons of small level accounts...think tanki think

 

 

REDUCE THE RANGE OF RANKS WHICH CAN JOIN HIGH END GAMES

 

SAVE YOUR GAME

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No No No this should be fixed

 

The battle will only terminate with the enemy side loosing every player

for example 10 on 0 5 on 0 2 on 0 etc

 

so the battle wind end untill every one lefts if 1 brave warrior or a few brave warriors are left then it will be unfair for them

 

ok you can make it 20% but 50% is too much

 

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Perfect, perfect, perfect. I tend to run everytanki off (and I do mean everytanki) when I enter a Deathmatch and fling tanks around with my trusty Twins, so this will let me get that massive battlefund without waiting thirty minutes.

 

So happy to see this. In fact... *sniff*... is this a tear? Oh, my goodness....  :wub:

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Question:  It was stated that if the losing team has 50% less players than the winning team, the early termination timer is triggered.  If there is a 2 player per team battle and one of the players leaves, does the early termination timer still activate?

Yes it does.

 

Also, I think that this is the first update in months that's happened on a different day other than Thursday?  :huh:

Edited by Unthinkable

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My opinion is that this update will reduce the probability of occurrence of gold.
It is usually a gold fallen a right before the end of the party and if this system

is introduced it will lead to premature shortening games or to interrupt the game

at the very moment of falling gold. I suggest to introduce an amendment to the

moment when the alarm is sounded for falling gold in that very moment stop

countdown the clock till someone catch the gold.

After that set the countdown watch normally till the end of the game.

I think it is fair enough for everybody in the game.

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Great!

 

Worst thing about the update-

 

 

After playing a battle for long hours, when most of your opponents quit and the battle is about to end because of the new update, there is one noob who goes to other servers and posts link after writing 3 magical words to ruin your chance of getting the battle fund -  SAVE THE GOLD .

 

 

yh nice -,- ...that's what u did wih us when we were begging the battle to end...my 10k battle fund :(
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mults,mults,mults everywhere now :) kids infiltrating mult accounts or inactive friends just to make games longer..well,bright side is,RU mods penalise mults and players who intentionally use weaker gear (for example m2 on gismo) in a matter of minutes,whitnised both earlier mentioned cases yesterday..sadly,EN staff still can't recognize (not all,but big majority) mult even if one would kick them in the head :) .. there is hope :) but only with RU staff

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this will not work as long as tanki works on multing problem.

 

 

one of the ways to solve this is obviously REDUCING THE RANKS WHICH CAN JOIN GAMES OF HIGHER RANKS LIKE GENERALISMOS.

 

lt colonel is too low a rank to join a generalissmo game

Reducing ranks, will do little to solve the multing problem. In fact, it will divide players even further, when generalissimos can no longer invite their friends to battle, or vice versa. Most of the mults in high rank battles are, just that, high ranks (often fieldmarshal or even higher). Want to restrict all generalissimo battles to generalissimo only?

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I think i should say "Thank you"! ;)

Oh btw what about the kick system, any developments on that direction? Placing an inactive players (so called mults) is becoming a routine now.

I know abuse of the system by high ranked players made Kicking an obsolete weapon, but  there are things devs can do to minimize the abuse, things like each player has a quota of kicks available for each hour.

LOL yh so people can kick the best player of there team and get more battle fund...this updue can go wrong bro
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