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There should be a way where the game will tell you around how many crystals you are going to be getting

Fund dividing is based on the final effort of each player during the battle.

 

How on earth the system can predict how many kills, deaths, how many the flags (or points) player will capture in one game? Or it will just mult. All that depends entirely of the each player.

 

And therefore it is even theoretically impossible to predict how many crystals you will earn before the battle is finished.

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Fund sharing is based on the final effort of each player during the battle.

 

How on earth the system can predict how many kills, deaths, how many the flags (or points) player will capture in one game? Or you will just mult. All that depends entirely of the each player.

 

And therefore it is even theoretically impossible to predict how many crystals you will earn before the battle

Your right!!!

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the cost of turrets and hulls should be reduced by 30 percent.it is ver difficult  to reach 500000 crystals.

It's supposed to be difficult. It takes you a long time and in that time, you will spend real money get premium for more crystals. You'll buy lots of drugs to help you. Tanki earns money off that and reducing prices would hurt their economy. If the prices were reduced, there really wouldn't be too much of a challenge. 

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the cost of turrets and hulls should be reduced by 30 percent.it is ver difficult  to reach 500000 crystals.

And why you need 500k?!

look at your level, 500k earnings are for gissimos not your level  :lol:

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