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Reworked CP mode


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I have a plan for the CP mode. For example, if me, - RIDDLER_8 - capture the control point, then I would earn 1 XP and 1 crystal for every CP point that goes up.

 

Here is a more detailed example:

 

CP_Mode.png

 

As you can see from the image above, the player who captures the point would earn +1 XP and +1 crystal for the CP mode +1 count. The same thing would happen for the opposite team side. The enemy who captures the CP point would earn +1 XP and +1 crystal for the point count.

 

If two or more players on the same team captures the CP point, each of the players would as well earn +1 XP and +1 crystal for every CP mode count.

 

What I have mentioned above is similar to the "Capture The Flag" mode, (CTF). For example, if I capture a flag and take it to the enemy base whist their is at least one enemy in battle I would earn XP and crystals for capturing the flag and placing it at the enemy's base.

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You don't earn crystals for capturing a flag. You just get XP and points. Hang on though, don't you already earn XP for capturing a point? Wha?

 

Do your research before posting something else!!!

 

Double-Facepalm-Gif-04.jpg

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My goal in the reworked CP Mode is that players who capture the CP points should earn +1 XP and +1 crystal for every CP point that goes up by one (count by +1).

 

Take a good look at the Control Point (CP) image I posted.

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My goal in the reworked CP Mode is that players who capture the CP points should earn +1 XP and +1 crystal for every CP point that goes up by one (count by +1).

 

Take a good look at the Control Point (CP) image I posted.

I think the point system we have now is fine. 

 

The image doesn't tell us much. Just the points going up. 

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The CP points system is not good enough because players who capture the point needs to earn +1 XP and +1 crystal in the battle fund for every point that goes up.

 

For example, if me, RIDDLER_8, captures the CP point, I would earn 1 XP and 1 crystal for every CP point that counts +1 at every one point. Example: CP Point, +1, +2, +3 and so on. I would earn +1 XP and +1 crystal for every CP point that rises up.

 

The image I posted should give you guys a clear idea of what I am talking about. Please think carefully and you will understand what I mean.

 

The image I posted represents a control point (CP) that I capped, and it goes up by +1 point every few seconds.

 

My idea for the reworked CP Mode is that introduction of a +1 XP and +1 crystal for the player or players who capture the CP point.

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giphy.gif

 

 

This is freaking useless. Period. If you need clarification, here you go:

You don't earn crystals for capturing a flag. You just get XP and points. Hang on though, don't you already earn XP for capturing a point? Wha?

+1 XP/Crystal makes no difference whatsoever so why would we need this, let alone want it? It's just going to make it harder on people's hardware and cause server lag because xp and crystals are constantly being added to players inventory and xp bar.

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Look,when you capture a point you get a certain amount of xp depending on how many people are capturing it.And you certainly do not get one xp for capping a point. Also,one more thing when was the last time you played a good CP match?

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Players should earn +1 XP and +1 crystal every time they capture a CP point and for every +1 point that goes up.

Dude, holy crap, learn how earning xp in CP mode works. We've already explained to you that you already earn a certain amount of xp from capturing a point. How is this going to be useful?

 

By this point I'm starting to think you have some sort of mental disability or you're simply trolling from behind that pathetic screen of yours.

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