Jump to content
EN
Play

Forum

If you could combine two weapons in Tanki...


 Share

Recommended Posts

Reload of twins and range + damage of rail. Hhhh

Good luck trying to aim properly with the impact throwing you all over the place. :P

  • Like 6

Share this post


Link to post
Share on other sites

fire or thunder on top of  viking

 

it would be a longer shots  and more of a impact with fire

Edited by frozen_heart

Share this post


Link to post
Share on other sites

Shaft and vulcan

Impact like vulcan (I wont fly away)

Shooting like vulcan (Insane fast)

Damage from Shaft (Fully charged)

Overheating effect like shaft (None)

Rotating speed like vulcan (When not shooting)

So basicaly...

GODMODE_ON will die in first 3 seconds... :D

  • Like 6

Share this post


Link to post
Share on other sites

Reload of twins and range + damage of rail. Hhhh

I'd say this ^, but I feel that Railgun with Twins reload speed would cause uncontrollable recoil/flipping on most hulls. Therefore I'm going with Thunder/Twins.

Share this post


Link to post
Share on other sites

They should make that for tanki :D

It could work, as long as they put some catches...like...

The overheat factor would be insane, just going over would be suicide, and also the impact force would have to knock your hull around slightly. Or how about it having a clipped firing system like Hammer?

 

Railgun with Ricochet's bounce abilities and Vulcan's reload time while coming out of a Twins turret.

Now that would be interesting. Imagine zig-zagy lines...

Edited by bossman161

Share this post


Link to post
Share on other sites

Isida + Shaft

Range of Isida + Heal enemies

You get scope so you can look at every single nano-particle you need to fix.

 

Great deal.

Share this post


Link to post
Share on other sites

 Share

×
×
  • Create New...