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Adventure Mode


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The Daily Missions for Tanki Online is not enough. How about another, more obvious type of quest. That is, Adventure Mode.

 

Adventure Mode - icon

 

tank.png

 

In Adventure mode, players get to kill enemies and complete quests on any map. The adventures would be very long battles to complete, like XT missions, except that once an Adventure battle is completed, the player would earn a huge sum of supplies and crystals, plus fully micro-upgraded M4 turrets and hulls and a paint that adds 50% protection from all turrets and mines.

 

Once the Referral button disappears from the Tanki Online screen, the Adventure mode button would take place, next to the Daily Mission icon.

 

If any of you have brilliant ideas for Adventure Mode Quests, please post them here on this post and let the developers of Tanki Online know about it.

 

Complete Adventure Mode Quests - Rewards

 

Destroy 999,999 tanks - 1,000,000 crystals + 1,0000 of each supplies

 

Heal 999,999 tanks with Isida - 1,000,000 crystals + 50% protection paint from all turrets and mines.

 

Drive 999,999 metres with any hull - All turrets and hulls micro-upgraded to M4. This applies only to generalissimos.

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The prizes are according to size of the Adventure quests. It would, on average, take 1 year for players to complete their Adventure mode quests.

 

Destroy 999,999 tanks - 1,000,000 crystals

 

This equals to 1 crystal per tank destroyed, but a total of 1,000,000 crystals are given to the players who complete their Adventure Mode quests. Therefore the rewards are not too big at all. They are perfectly OK.

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The super XT missions and Daily Mission Chains are not enough to keep players entertained.

 

Please read carefully - if players destroy 999,999 tanks, then the crystal reward is 1,000,000.

 

That is equivalent of 1 crystal per tank killed.

 

The 1,000,000 crystal reward would be issued to players after they successfully complete the Adventure Mode quest.

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He does have a point. It would only be 1 crystal per tanki destroyed which isn't very much. But it would be better if the prize would vary of the players rank and/or he/she should be able to choose a difficulty . Easy. Normal . Hard . Godmode_ON / Veteran

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 It would, on average, take 1 year for players to complete their Adventure mode quests.

 

 

I've been playing this game for 5 years and spent quite a lot of time in it. I'd say more than the average player. And in those 5 years guess how many millions of tanks I destroyed? 5 million? 10 million? 100 million? Nope, I actually killed less than 150 000. In the whole game only a couple players ever managed to destroy one million tanks, and there is already an achievement for it. If such a "quest" was added nobody would be able to complete it, so why add something that will never be used? Not to mention that a "quest" or "adventure" involves some sort of storyline - not just a really long monotonous task that takes ages to complete.

 

Ideas for adding more crystal rewards are not accepted. You are simply suggesting bigger missions with bigger rewards, which isn't something unique or interesting in any way.

 

Ideas are to be posted in the Ideas and Suggestions section

 

Closed.

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