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Better way to fight hacks, not kill all of us because we do something wrong


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Hello!

I came ip with an idea to fix hacking.

There are multiguns hack, there are gravitation hack (EASY to fix) and much more.

My suggestion is REALY simple.

Tanki online developers should get a new pc (if they are scared to use what they use now) and just test hacks.

How multi guns works? I dont know, but Tanki developers should take a look what is it using to shoot infinite and fix that spot.

 

Gravity hack are realy simple. Why you are still using Gravitation code if there wont be any moon maps anymore? My suggestion is to remove gravitation code (There will be only 1 gravitation in all game)

And for wallhack, try to find what is it using to work. All of them are just a bugs and bugs can be solved if wanted to be solved.

If devs do that, there wont be any accidencal deaths, players dont need to die if they want to play (When you join the game you cant take any dropboxes or something else)

 

If someone disagree, please comment down below why they shouldnt remove skylimit and fix those bugs what hackers use.

 

It is possible!

I know, gravity was an update and ideas regarding to remove updates are not accepted also removing hacks wont be accepted, because it was update.

 

(All what tanki dont use right now should be removed, because it slows down this game!)

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How multi guns works? I dont know, but Tanki developers should take a look what is it using to shoot infinite and fix that spot. What makes you think that they haven't tried? I doubt that it's as simple as you think- even with my limited programming experience, I know that even fairly simple programs have a lot of bugs that can take a huge amount of time to find and fix. I can't imagine trying to fix everything in something as complex as Tanki.

 

Gravity hack are realy simple. Why you are still using Gravitation code if there wont be any moon maps anymore? My suggestion is to remove gravitation code (There will be only 1 gravitation in all game) I haven't seen "gravity hacks" before. If you're talking about jump hacks, from what I know those don't toy around with the gravity settings- they instead change the position of the player.

 

And for wallhack, try to find what is it using to work. All of them are just a bugs and bugs can be solved if wanted to be solved.  There is a difference between something being theoretically possible and something being practically achievable. Again, I've spent hours trying to fix bugs/exploits in a simple Java program with maybe 2-3 classes. Something like Tanki would take an absurd amount of time to completely iron out, time that they could spend working on new updates or Tanki X. You can't just wish the bugs away.

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What makes you think that they haven't tried? I doubt that it's as simple as you think- even with my limited programming experience, I know that even fairly simple programs have a lot of bugs that can take a huge amount of time to find and fix. I can't imagine trying to fix everything in something as complex as Tanki.

 

 

I haven't seen "gravity hacks" before. If you're talking about jump hacks, from what I know those don't toy around with the gravity settings- they instead change the position of the player.

 

There is a difference between something being theoretically possible and something being practically achievable. Again, I've spent hours trying to fix bugs/exploits in a simple Java program with maybe 2-3 classes. Something like Tanki would take an absurd amount of time to completely iron out, time that they could spend working on new updates or Tanki X. You can't just wish the bugs away.

Answered above, thank you :)

@SpeedyRailgun, thanks for trying to bring up ideas to counter hacks and cheats, but all what you said has been done in the past and is still being done today — the number of hackers you find in battles nowadays has been drastically decreased from the amount you could find 2 / 3 years ago.

 

Hackers are BANNED and BLOCKED forever, most hacks and cheats have been blocked thanks to testings and fixes to the core codes of the Game — this fight will never stop: hackers will find new ways to hack even if Devs create the best security system since NO SYSTEM is 100% "bullet-proof", but Devs will never stop countering hacks and improving their code :)

 

 

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