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BLASTER872's Minigames


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Hello! I am BLASTER872, a tanker who has done numerous things and started numerous ideas.

Anyway, is your Tanki Clan just boring? Do you want to have fun with people but hate when people intrude on your fun? These are my collection of minigames, plus community favorites (a.k.a. your suggestions) that take place in Tanki Online.

 

1. Defender (@BLASTER872)

A game not too different from Cops n' Robbers, this is a minigame where one team tries to defend the flag and the other tries to take it.

Map : Any

Mode: CTF

Teams :

 

Defender:

Turret: Shaft/Railgun

Paint: Blue

Hull: Mammoth/Titan

 

Attacker:

Turret: Shaft/Railgun

Paint: Red

Hull: Mammoth/Titan

 

Defenders can only take DD and DA, while Attackers can take SPD and HP.

 

Well, how do you actually play/score?

First, get a group of people. Then, pick two team captains. They get to choose the people on their team. Make a battle that only fits your amount of people. Quickly join your team captain's team.

 

Now, you will play four rounds. Two as Attacker, two as Defender. Whenever you capture a flag, add a point for your team, unless if you are a defender, in that case, subtract a point because you cannot capture a flag if you are a defender. Play two rounds as Defender/Attacker in a row, so you can play as attacker and defender on both teams (red/blue).

 

Whoever has the most score wins!

2. Infection (@Jerrystarberry)

 

A game very similar to Zombies vs. Humans.

Map: Any

Mode: DM

Turret: Any

Hull: Any

Paint: Your Team

 

How do you play?

There is no "score". It is what it sounds like: There will be two teams, each team wears a paint. When they are killed, they switch their paint to the paint of the opposite side (even if by teammate). Minigame ends when battle ends, any length of time.

3. Sniper Fight! (@DevereEdwards1)
A unique Shaft vs. Railgun game.
Map: Any
Mode: TDM
Teams:
 
Rail:
Turret: Railgun
Paint: Blue/Red
Hull: Any
 
Shaft:
Turret: Shaft
Paint: Blue/Red
Hull: Any
 
Drugs and pickups allowed.
 
Well, how do you actually play/score?
First, get a group of people. Then, pick two team captains. They get to choose the people on their team. Make a battle that only fits your amount of people. Quickly join your team captain's team.
 
Now, you will play four rounds. Two as Rail, two as Shaft. Whenever you kill an enemy, add a point for your team. Play two rounds as Rail/Shaft in a row, so you can play as Rail and Shaft on both teams (red/blue).
 
Whoever has the most kills wins. In the event of a tie, a fifth round will be played. The equipment for both teams during that round will be as follows:
Turret: Rail/Shaft
Paint: Blue/Red
Hull: Any
 
Whoever has the most kills at the end of this round wins. In the event of another tie, more rounds identical to the fifth round are played until one team prevails, forfeits, or a draw is agreed upon.
4. Mine Sniffer (@DragonOfStorms)
Map: Any
Mode: DM
The objective of this game is to kill as many enemies as possible with mines! Person with highest kills wins.
 
5. King of the Tanks ()
Map: Larger Maps
Mode: TDM
Rules:
A fun game where you try to kill the enemy team's "king" (a predetermined player). Both teams try to be the first to kill the enemy king. Must be a 60 minute or 999 minute match.
 
6. Prisoner (@vethmin123)
Map :Any
Mode :CTF
Teams:Cops & Prisoners
Goal:
Prisoners must try to get past past cops, cops must push prisoners back. Healers must choose a team and person to heal and cannot change his/hers choice
 
How to win:      
For cops all prisoners must be destroyed 4 times if prisoners destroyed 4 times he/she must go out of the game or go to a place where they can't interrupt the game. For Prisoners all Prisoners (still in the game) must get past the cops. For Healers they must help either team as much as they can.
If you have any suggestions for a minigame, reply to the topic so others know it already has been suggested. If you have a question about any existing minigames, reply to the topic so others can see your question and my answer and not ask the same question again.

 

Map: Larger Maps

Mode: TDM

Rules:

Both teams try to be the first to kill the enemy king. Must be a 60 minute or 999 minute match.

Edited by BLASTER872
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Map:small map

Mode:TDM

Time limit:none/999 minutes

Dodgeball where each person on each team equips ricochet and any hull. The objective is to eliminate the enemy team by destroying each of their meme bees 5 times. Remember honesty counts:)

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Map:any

Mode:DM

Time Limit:15 or 30 min

"Empire". There are 2 starting captains. One wearing red paint and one wearing blue paint. When one of the captains destroys someone else besides the other captain when they respawn, they change to that captains paint. This is basically team vs team infection. The team with more members at the end wins

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Map:any

Mode:DM

Time Limit:15 or 30 min

"Empire". There are 2 starting captains. One wearing red paint and one wearing blue paint. When one of the captains destroys someone else besides the other captain when they respawn, they change to that captains paint. This is basically team vs team infection. The team with more members at the end wins

Renamed Infection.

Added.

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3. Rail vs. Shaft

Map : Any

Mode: TDM

Teams :

 

Rail:

Turret: Railgun

Paint: Blue/Red

Hull: Any

 

Shaft:

Turret: Shaft

Paint: Blue/Red

Hull: Any

 

Drugs and pickups allowed.

 

Well, how do you actually play/score?

First, get a group of people. Then, pick two team captains. They get to choose the people on their team. Make a battle that only fits your amount of people. Quickly join your team captain's team.

 

Now, you will play four rounds. Two as Rail, two as Shaft. Whenever you kill an enemy, add a point for your team. Play two rounds as Rail/Shaft in a row, so you can play as Rail and Shaft on both teams (red/blue).

 

Whoever has the most kills wins. In the event of a tie, a fifth round will be played. The equipment for both teams during that round will be as follows:

Turret: Rail/Shaft

Paint: Blue/Red

Hull: Any

 

Whoever has the most kills at the end of this round wins. In the event of another tie, more rounds identical to the fifth round are played until one team prevails, forfeits, or a draw is agreed upon.

 

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3. Rail vs. Shaft

Map : Any

Mode: TDM

Teams :

 

Rail:

Turret: Railgun

Paint: Blue/Red

Hull: Any

 

Shaft:

Turret: Shaft

Paint: Blue/Red

Hull: Any

 

Drugs and pickups allowed.

 

Well, how do you actually play/score?

First, get a group of people. Then, pick two team captains. They get to choose the people on their team. Make a battle that only fits your amount of people. Quickly join your team captain's team.

 

Now, you will play four rounds. Two as Rail, two as Shaft. Whenever you kill an enemy, add a point for your team. Play two rounds as Rail/Shaft in a row, so you can play as Rail and Shaft on both teams (red/blue).

 

Whoever has the most kills wins. In the event of a tie, a fifth round will be played. The equipment for both teams during that round will be as follows:

Turret: Rail/Shaft

Paint: Blue/Red

Hull: Any

 

Whoever has the most kills at the end of this round wins. In the event of another tie, more rounds identical to the fifth round are played until one team prevails, forfeits, or a draw is agreed upon.

 

 

Nice!

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I'm not in the clan, but I came up with a mini-game. May I share it? Btw, I plan on being in this clan in the near future.

You can share minigames, regardless of clan origin.

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Okay, here goes: two tanks go on island dm (must have an m2 light hull or higher) using any turret they want. the objective is to either blow up your opponent with mines (3 mines allowed) or push them off. whoever dies 3 times first loses. In the rare case that both tanks die at the 3rd death at the same time, a 4th round will be played.

 

BTW: I am in this clan now.

Edited by allseeingeye_tanki
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Freeze vs Isida is a little famous

E.g

6 freeze vs 3 isidas

In a huge map isida will attack in a group while freeze will be in pairs

Freeze and isida both use wasp.

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This is not a club. These are minigames. Also, most people post on the clan topic, and there is no spam here. There is no need for lots of replies here.

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Creeper Wars

Game mode: TDM

Set up: Two teams, any equipment.

Rules: No firing turrets! The only weapon you may use is mines, the only supplies you can use are mines (dur) and nitros.

Object: Wreck your enemies with MINES!

 

I dunno, sounds fun to me.

Edited by DragonOfStorms

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Creeper Wars

Game mode: TDM

Set up: Two teams, any equipment.

Rules: No firing turrets! The only weapon you may use is mines, the only supplies you can use are mines (dur) and nitros.

Object: Wreck your enemies with MINES!

 

I dunno, sounds fun to me.

Nice idea! Not sure about us lower ranks, but gissimos and stuff could do it!

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Kill the king 

 

Maps

 

Rio or breast are bestest

 

players:

 

players Welll try to collect as many players as u can

 

Game mode:

 

TDM

 

Set up:

 

Fire,freeze,isida,vulcun

 

Hulls:

 

Only wasp but boths king can Take hunter

 

 

Rules:

 

Now both team will try to kill the king if they killed the king battle over it only can be played in 60 minuts or in 999 minuts

Both kings will wear white paint.....

 

 

Im so genuis  ;)  :D  :lol:  ^_^  B)

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