Jump to content
EN
Play

Forum

[Declined] Battle modifiers (X10, Randomizer, etc)


Recommended Posts

When you create a game, you will have a map choosing panel.
We may be able to create another panel for mods.
What this truly means is that we can have x5 supplies, boss battle, randomizer, etc

 

x5 drops = All double dmg, double protection, and nitro is multiplied by 5 (except health)
Randomizer = the server will choose your combination of hull and turret for you.

Double Health = Special gamemode for those who yield the mighty wasp, will be able to live through the game!

Boss Battle = a dragon appears and all the mods are activated. Such as the x5 supply, randomizer, and double health. When the dragon is killed, gold box will be dropped, but x10 crys.

The mod panel will have
-None
-x5 supplies
-Randomizer

-Double Health

-Boss Battle (when you choose it, there is a 5% a boss will appear in a battle. And there isn't a time limit for killing the boss)

We should also be able to edit the name of the server, because if these mods existed, you wouldn't know what game mode it is.

Share this post


Link to post
Share on other sites

Declined

[btpt]

Although the idea of modifiers sounds interesting, neither of the ones you suggested can actually work. The x10 multiplier cannot be applied to speed because of the limitations of the server (any tank faster than Wasp with nitro will lag like crazy) and having 10x damage is pointless if hulls have 10x armour. The randomizer is just weird, because if players don't get the combo they wanted, they will just switch to what they want. And devs definitely won't make it possible to get a random item you didn't yet buy.

 

Something like "double health", "5x supply drop rate", "reduced gravity" and similar might work though, so if you change your post to describe more realistic mods, I will remove the "declined" status :)

Share this post


Link to post
Share on other sites

Declined

[btpt]

Although the idea of modifiers sound interesting, neither of the ones you suggested can actually work. The x10 multiplier cannot be applied to speed because of the limitations of the server (any tank faster than Wasp with nitro will lag like crazy) and having 10x damage is pointless if hulls have 10x armour. The randomizer is just weird, because if players don't get the combo they wanted, they will just switch to what they want. And devs definitely won't make it possible to get a random item you didn't yet buy.

 

Something like "double health", "5x supply drop rate", "reduced gravity" and similar might work though, so if you change your post to describe more realistic mods, I will remove the "declined" status :)

i was xperienced with hacking on old account, there was normal gravity level "1000" so maybe you could just set  that as normal gravity level and you can change gravity in pro battles to 500,350... but the self destruct on fly hack or if you go too high wont go with this... so it then should work in a parkour mode method, with no self destruct because anti cheat is really unstable... it just randomly destroys plasyers witout reason

Share this post


Link to post
Share on other sites

When you create a game, you will have a map choosing panel.

We may be able to create another panel for mods.

What this truly means is that we can have x10, randomizer, etc.

x10 = all weapon/hull stats are multiplied by 10 (Speed, Damage, Defence, etc)

randomizer = the server will choose your combination of hull and turret for you.

Maybe a mix of those two

 

The mod panel will have

-None

-x10

-Randomizer

 

We should also be able to edit the name of the server, because if these mods existed, you wouldn't know what is x10, randomizer, or normal.

If you want modifiers just use a cheat engine, you'll be able to update your stats experimentally free of actually affecting your account (silly you will be banned) Easy option :p

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...