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Annoying turrets


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308 members have voted

  1. 1. Which turret do you think is annoying ?

    • Smoky
      59
    • Firebird
      14
    • Freeze
      21
    • Isida
      22
    • Twins
      36
    • Shaft
      38
    • Rico
      23
    • Vulcan
      47
    • Hammer
      8
    • Thunder
      12
    • Rail
      12
    • Magnum
      16


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Really hate both twins and smoky, but chose smoky because it's much longer ranged. Such a pain to face in polygon, especially when I'm trying to rack up kills with thunder.

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Smoky's Critical !!

Firebird's burning  !!

Freeze's Freezing  !!

Vulcan' Auto Aiming !!

Shaft's High Damage !! 

All turrets Are Annoying !!

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freeze. I imagine guy using it saying "hahaha, I got u now noob" as he drives around me and wrecks my frozen helpless tank.

Ha you summoned the  inevitable joyous moment all true Passionate Freeze tankers crave when the noob gets ambushed by predatory  pro freeze tankers and the glorious panic and fear that sets in upon the hapless railgun or isada. The fear is more greatly magnified to that of rails than other tanks as they know they are just fresh kill to be served for the polar predators.

Visualizing this makes me want to return to the game at once and find a suitable hunting ground once again to resume the hunt to satisfy bloodthirsty lust for more carnage that is never ending~!  :)

Edited by SturmgeschtzIII_SRB
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My top annoying turrets that I hate facing are:

  1. Shaft
  2. Isida
  3. Railgun
  4. Vulcan

Ok so I hate Shaft especially in Rio when I'm on the blue team because there's always this annoying shaft that's camping on the road that is along the beach so whenever I try to cross it to get to the red team if I'm using Hornet then they always kill me and when I'm using Viking they take a large portion of my health so when I'm fighting enemies I have low health so I die. Also when an enemy comes and takes our flag when I go after them that annoying shaft always kills me so the other guy captures the flag.

 

I hate Isida when I'm using Firebird and I set an enemy alight but I die but I know that the afterburn will kill him but then some annoying Isida comes and heals him so my afterburn is gone. Also when there is a strong tank coming and there is an Isida behind him then every time I shoot him the Isida heals him and all my shots go to waste. Also when there are two Isidas together whenever I shoot one they heal each other so they are like unkillable and really annoying.

 

I hate Railgun when they just hit you from somewhere hiding so then a large portion of your health is gone so your dreams of killing lots of enemy tanks are ruined and you die easily.

 

I hate Vulcan because of its auto aim so it's always hitting me and I die or lose a lot of health.

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Ha you summoned the  inevitable joyous moment all true Passionate Freeze tankers crave when the noob gets ambushed by predatory  pro freeze tankers and the glorious panic and fear that sets in upon the hapless railgun or isada. The fear and panic is more magnified to that of rails than other tanks as they know they are just fresh kill to be served for the polar predators

Visualizing this makes me want to return to the game at once and find a suitable hunting ground and one again resume the hunt to satisfy bloodthirsty lust for more carnage that is never ending~!  ;)

Dude fix your grammar and spelling.

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Rail - cant stand the sound of them and how they shoot from a distance then run off like the cowards they are or go drugging kamikaze up close in desperation. They think that I cant reach out and touch them; only to find getting chased down, pinned against the wall or their hiding spot and then comes the inevitable. Its always fun to hunt them down with Freeze and watch how they struggle helplessly for their life as they get vacuumed up frozen fresh   :) 

~ Slaughtered some 5 rails hiding in their base on Kolkoz map yesterday. From then on the the occasional single kills shifted into a frozen killing rampage in the final minutes of the round. Butchered 3 inactive rails right there on the spot. Another rail  turned tails and tried to escape my wrath. Chased after him with turret blazing in ice! That was some good hunting. As a passionate freeze user I love to ambush other tanks from the most unexpected points of attack to fully unleash the element of surprise and panic. The joy is pure ecstasy. But the joy of freeze killing a rail tops all others. Especially after they turn on their drugs, miss their shots after I dodge them or just die right there on the spot while their gun is still warming up LOL FUN 

~ Rails are simply fresh meat to be served up for a bloodthirsty predator  bend on a killing rampage.   The sight of a rail is enough of a trigger to activate the lust for more destruction. When in the right hands; using Freeze definelty has the ambush predator feel to it when ambushing other tanks.

Shaft - Same with rail - only minor difference is they are mostly campin cowards or drugging kamikazes just like rail. The sight of them and the sound of their potshots is a clear invitation to execute them on the spot. 

Isada - drugin parasites. Fun to freeze kill groups of isadas healing each other while trying to advancing on base

Fire - cant stand getting killed by nub fires that turn their entire hull instead of turret. Its obvious fire is overpowered and the nubs using them have no skill. Its just spray n pray with these guys

One time I was guarding Rio red base when a fire wasp came up the ramp. Blasted him with full salvo of ice. Then there  was a lag. When the lag ended.  The nub fire turned his entire hull in my direction while still on the ramp! It only took him like 3-4 secs to kill me and this was a m1/m2 fire with m1/m2 wasp with mary paint. Was PISSED as the result! The nub fire got killed while still on the ramp by a smoky or rail on the  side plateau overlooking the red base.

​Stillt love a good match of pwning fire when they go make their frontal charge and then get outmaneuvered and freeze killed. So much for that matcho bravado  that fire owns freeze LOL 

 

 

 

 

 

 

Love all these butthurt comments on Smoky! Probably coming from longtime rail users. Don't you just love the sweet sound of smoky pulverizing you ?!

~ Cant wait to get Smoky kit along with Prodigi. Then the slaughtering of rail can begin! :)

Edited by SturmgeschtzIII_SRB
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Rail - cant stand the sound of them and how they shoot from a  distance then run off like the cowards they are. They think that I cant reach out and touch them which ends In  pursuit and death of rail. Its always fun to hunt them down with Freeze and watch how they struggle helplessly for their life as they get vacuumed up frozen fresh   :) 

~ Slaughtered some 5 rails hiding in their base on Kolkoz map yesterday. From then on the frozen killing rampage shifted to spawn killing In the final minutes of the round. Spawn killed some 3 rails. 1 of them tried to run away from my wrath. Chased after him with turret blazing in ice! That was some good hunting.

Shaft - Same with rail - only difference is they are campin cowards. The sight of them and the sound of their potshots is a clear invitation to kill them on the spot

Isada - drugin parasites. Fun to kill groups of isadas healing each other while advancing on base

Fire - cant stand the nub fires that turn their entire hull instead of turret and yet get killed by them. Its obvious they have no skill and the fire is overpowered. One time I was guarding Rio red base when a fire wasp came up the ramp. Blasted him with full salvo of ice. Then there  was a lag. When the lag ended.  The nub fire turned his entire hull in my direction while still on the ramp! It only took him like 3-4 secs to kill me and this was a m1/m2 fire with m1/m2 wasp with mary paint. Was PISSED as the result! The nub fire got killed while still on the ramp by a smoky or rail on the  side plateau overlooking the red base.

 

 

 

Love all these butthurt comments on Smoky! Probably coming from longtime rail users. Don't you just love the sweet sound of smoky pulverizing you ?!

~ Cant wait to get Smoky kit along with Prodigi. Then the slaughtering of rail can begin! :)

Here you guys go, now you can read it.

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Rail - cant stand the sound of them and how they shoot from a  distance then run off like the cowards they are. They think that I cant reach out and touch them which ends In  pursuit and death of rail. Its always fun to hunt them down with Freeze and watch how they struggle helplessly for their life as they get vacuumed up frozen fresh   :) 

~ Slaughtered some 5 rails hiding in their base on Kolkoz map yesterday. From then on the frozen killing rampage shifted to spawn killing In the final minutes of the round. Spawn killed some 3 rails. 1 of them tried to run away from my wrath. Chased after him with turret blazing in ice! That was some good hunting.

Shaft - Same with rail - only difference is they are campin cowards. The sight of them and the sound of their potshots is a clear invitation to kill them on the spot

Isada - drugin parasites. Fun to kill groups of isadas healing each other while advancing on base

Fire - cant stand the nub fires that turn their entire hull instead of turret and yet get killed by them. Its obvious they have no skill and the fire is overpowered. One time I was guarding Rio red base when a fire wasp came up the ramp. Blasted him with full salvo of ice. Then there  was a lag. When the lag ended.  The nub fire turned his entire hull in my direction while still on the ramp! It only took him like 3-4 secs to kill me and this was a m1/m2 fire with m1/m2 wasp with mary paint. Was PISSED as the result! The nub fire got killed while still on the ramp by a smoky or rail on the  side plateau overlooking the red base.

 

 

 

Love all these butthurt comments on Smoky! Probably coming from longtime rail users. Don't you just love the sweet sound of smoky pulverizing you ?!

~ Cant wait to get Smoky kit along with Prodigi. Then the slaughtering of rail can begin! :)

And your day Job...........Guantanamo Torturer?

 

:D

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Long range turret not because they're overpowered but it's because they use the old bullet system where there is no travel time and there is no way of dodging a well place shot. Turrets that have this old system are Smokey, Thunder, Railgun, Vulcan, and Shaft. Railgun and Vulcan are the worst. It is almost impossible to dodge a rail because of this system and Vulcan acts like a laser and not a machine gun. I know real life railguns travel at like mack 5 ( 5 times the speed of sound) but this doesn't mean it's instant. I would like it if Tanki online can fix these turret to have their bullet have a travel time involving more skill to use them and having to shoot before a moving target instead of right at it. Also this will fix those annoying vulcans allowing you to escape.  

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Long range turret not because they're overpowered but it's because they use the old bullet system where there is no travel time and there is no way of dodging a well place shot. Turrets that have this old system are Smokey, Thunder, Railgun, Vulcan, and Shaft. Railgun and Vulcan are the worst. It is almost impossible to dodge a rail because of this system and Vulcan acts like a laser and not a machine gun. I know real life railguns travel at like mack 5 ( 5 times the speed of sound) but this doesn't mean it's instant. I would like it if Tanki online can fix these turret to have their bullet have a travel time involving more skill to use them and having to shoot before a moving target instead of right at it. Also this will fix those annoying vulcans allowing you to escape.  

hahahahahahahahah,... no.

If Vulcan were to use projectiles, the game crash instantly.

Edited by eefschietscheef
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BTW with my statement above talking about travel time here are the mussel velocity I want for each turret in mps ( meters per second). Smokey 700 mps, Thunder 600 mps, Vulcan 500 mps, Shaft 500 mps, Rail 2000 mps ( accurate to real life railgun)

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Long range turret not because they're overpowered but it's because they use the old bullet system where there is no travel time and there is no way of dodging a well place shot. Turrets that have this old system are Smokey, Thunder, Railgun, Vulcan, and Shaft. Railgun and Vulcan are the worst. It is almost impossible to dodge a rail because of this system and Vulcan acts like a laser and not a machine gun. I know real life railguns travel at like mack 5 ( 5 times the speed of sound) but this doesn't mean it's instant. I would like it if Tanki online can fix these turret to have their bullet have a travel time involving more skill to use them and having to shoot before a moving target instead of right at it. Also this will fix those annoying vulcans allowing you to escape.  

The reason why rail gun is so successful at scoring hits is because of auto aim.  Anything within a 7 deg cone will be hit.  Auto aim works not only up and down but also side to side.  That is why they can appear out of cover without having to take aim yet so long as they point approximately in the right direction the score a hit.  Very flattering indeed!  It is much the same with mainly turrets to a greater or lesser extent with the exception of Shaft.  This has to be directed with utmost accuracy especially at distance and the slightest deviation and it has missed.  Only on the weaker arcade mode does auto aim work.  If most of these weapons had no auto aim the would hardly score any hits especially at a distance.

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If I'm using Shaft... Rail and Isida. Rail because you have to have a sharp eye out for them - never know when they're gonna strike. Isida because if he sneaks up on me while I'm scoped I probably won't notice him killing me ._.

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As a smoky user with m4 Viking/m4 smoky I love to put the hurt on hapless rails. When that splat .... splat .... splat hits and they don't even know where it is coming from and then ........dead! One of the few pleasurable things left in tanki. Only thing better is killing shaft. I especially love to sneak up behind shaft and kill him before he knew I was even there. FUN

Allow me to be your personal Smoky henchman the moment I get the legendary turret. The systematic annihilation of rails would be too good to miss. Only then would the rails get a taste of their own medicine. Can only imagine the pure joy of butchering rails in their own game either close up or far away, either way they end up dead. The video "annoying smoky" by Splinterpoint sums up the joy of killing rails  pretty good :)

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Allow me to be your personal Smoky henchman the moment I get the legendary turret. The systematic annihilation of rails would be too good to miss. Only then would the rails get a taste of their own medicine. Can only imagine the pure joy of butchering rails in their own game either close up or far away, either way they end up dead. The video "annoying smoky" by Splinterpoint sums up the joy of killing rails  pretty good

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For me, the most annoying turret is the OP, overused noobsmoke. (otherwise known in some cultures as "smoky".) Other than that, I would say isida (Thunder's worst enemey) and Rico.

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Shaft is annoying cause they constantly 1 shot me ( except when I use Dictator M2) . Smokys are EXTREMELY annoying cause they CONSTANTLY knock off my aim when I'm using XP . Ricochet is annoying cause it shoots from about 200-250 meters away (which is ridiculous for a MID RANGE weapon

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1. Shaft. Has to be in scope mode for 1 second to 1 shot viking M3.5. How is this fair?

 

2. Vulcan. Too OP with double damage and can shoot around walls.

 

Everything else is balanced.

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