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Respawn off for Tanki


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This should be for pro battles like a xp/bp battle.

In XP/BP everyone but 2 players would die in the first minute and the other two would spend 5 minutes running around buildings :P

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There would have to be a balance of course on doing this. I like this idea, as it is similar to COD (War games a lot have similar features obviously)

 

But I think you should be able to see the other players in third-person view while you are waiting for the round to end, and then the winner of each round should get x points? 

 

The issues with this is that it wouldn't work with a small amount of players, you would need at least 8 because like mentioned above once it starts likely 2 will be chopped nearly instantly.

 

AND 

 

you have those people who like to put mines under you when you first spawn in, so if they spawn in faster yes some spawn faster than others 

 

then you could be killed instantly....

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I like this! Remind me of playing one round of Counterstrike. All you need to do is create an incentive for both sides to attack each other, like in CS:GO where the terrorists, plant a bomb and CT has to stop it. Of course, we can do something different that achieves the same effect.

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So like last man standing sort of deal? Drugs would definitely have to be off for that to be close to being fair. Maybe everyone gets 3 respawns, and pausing is not an option. That way the round would last longer, but people would not pause and make it last 15 minutes.

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This would have to disable several things- Changing weapons- Gold boxes - Drugs (other than pickups). 

 

Also this wouldn't make sense for teams(I mean it could but, not really because you would be wanting ur team mates dead lol)  so, I think this should also be a DM option....

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So if we are playing a 10vs10 CTF for 15 mins and someone dies in just a min that player will have to wait for 14 mins? This would be boring and turn into Last Man Standing I think we will need another game mode for this, like in Counter Strike Terrorists team have to plant the bomb while the Counter-terrorist have to defuse the bomb. A game mode like that would be cool with your idea.

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Reminding me World of Tanks  <_< I don't rly see any fun in that. Imagine a battle where most of players will die at the first minute and then wait till the end of the battle, and only a few (noob druggers) with heavy m4 tanks will be left on the battlefield...no sir. 

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Ok:

 

So the game would work like this:

 

 

All tanks have quadrupled health pools.

 

Only mines can be used, no other drugs.

 

Game continues until one team is left standing.

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Last tank standing? Could take all fund $: 

The idea is that the game does not end after all tanks are dead. The next round starts with the fund and scores still there and it gets distributed between all players in a team that won most rounds in the end (lets say, 10).

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