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Episode 93 of the V-LOG is here


theFiringHand
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you can't compare these things... i can see if somebody has an m4 carbine... and i can imagine the firepower. if you want to compare tanks it's even more unrealistic, because i can see if somebody sit's in a leopard 2 or an abrams tank and i would know the weaks and the strengths. they can't build in some bigger armor plates... only fools going into a real fight without good knowledge about the enemy! so it's a game only unfairness from this game.

and no, its not all strategy. because the tanks are not equal and balanced trough the ranks.

the reason why iam saying this is cause the new system will let players know that with upgrades and the paint protection u choose will now be posted ( this is what i understand from it ) and in the past we never seen others info if they were fully upgraded.. we knew the protection on paints due to its posted for all to see,.. so will this make the game fair not really you will see players leaving battles when you have players with more protection joining or players will attack lower players with little protect .. due to the cost of these items will be  outrageous just look at the xt items very few can afford them..

 

 

------------------------------------------------------------

 

also what happened to the question section u posted in the face book to have them posted in the v-log .. i wonder what went on with this

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... i belive that if they really intend to do this update, they will drop legacy idea ( so no quad module for anyone ) or legacy module with different protections , otherwise game gets extremely confusing and imbalanced , they just made it up to calm us down for a while.

 

and abt what to buy in sale , we must be a chess grandmaster to predict devs next move, i saved more than 3mil cri on my different alts which was really hard and i wanted to spend em all at this sale, but now im so afraid to lose everything at this gamble or maybe should i look at this as a huge opportunity ?!

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... i belive that if they really intend to do this update, they will drop legacy idea ( so no quad module for anyone ) or legacy module with different protections , otherwise game gets extremely confusing and imbalanced , they just made it up to calm us down for a while.

 

and abt what to buy in sale , we must be a chess grandmaster to predict devs next move, i saved more than 3mil cri on my different alts which was really hard and i wanted to spend em all at this sale, but now im so afraid to lose everything at this gamble or maybe should i look at this as a huge opportunity

for me if you can buy ...then i would ...only get the one you like the most then save the rest

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It will be so kind of someone if he/she will explain me about the update about the paints!

I didn't understand it!

I try to explain it in a simple way by comparing the paint system we have at this moment and the new system. For more details, keep reading posts and/or keep asking.

 

When you buy a paint at this moment, you buy the appearance (colour and pattern) of the paint (this could be a significant reason that you buy this paint) and also the protections come with this particular paint. For example you buy Sakura you will have a very beautiful looking plus protections from Isida (20%), Vulcan (10%) and Hammer (20%). You may then upgrade these percentages later up to a certain level for each protection (for Sakura, the max is Isida 30%, Vulcan 15% and Hammer 30%.

 

In the new system, you will buy a paint and then a protection module. The module could contain 1, 2 or 3 slots, according to your rank and/or the module's M (modification level likes those for turrets and hulls) I believe. You then buy protections to put in these slots of the module you buy, for example you may buy protections for Firebird and Ricochet and put them into a 2-slot module. You then combine this module to the paint to let the paint possesses protection ability for these two turrets. I think if you only buy the paint (appearance), you can still wear it but without any protection. The max MU of the protections most likely would be according to your rank and/or the module's M. You may upgrade/buy higher M for more percentages like what you do on turrets and hull. And the MU of all protections you have in a module will be synchronized, that is you won't have something like Smoky 10%, Hammer 15%. All protection percentages in the same module will be the same.

 

The old system is selling you paint packages; The new system allows you to "make" you own paints.

 

I hope you now have some idea of the new paint system.

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ok what iam seeing if you have lumber jack paint at the regular amount right now you only get

 

 

Vulcan — 10%
Isida — 30%
Firebird — 30%
Freeze — 30%

 

now with the new system we would be choosing our items that we want protection from

say

 

rail

ricochet

Insida

Firebird

 

now with Titanium-9000 it is fully upgraded and i would get 50% on all items..

 

now if players who have bought the kit at   22px-IconsNormal_27.png Marshal  rank would have to have it fully upgraded in order to be able to kill any gizmo

 

so this program u installed last year on changes of ranks wont be happening now cause most players will go for lower ranks instead of battling with higher ranks ( which is good for the gizmo but not others ) who need to get kills.. it just will slow down the ranking system for players..and i personally feel players will be giving up on ranking ..

 

please correct me if iam wrong on this way of thinking..// and i have no intentions of insulting or provoking players i only say it as i see it..

 

also if players can see who they are battling with and know there set up .. this will give them full advantageous over others ..

 

say i went to battle with rail /rico / isida and fire bird  protection and a player comes in with rail.. but as soon as he joins he goes to the garage and changes his set up to something that i have no protection against ..this would give me little to no chances of killing but if he has protection against my set up and has 50% then for sure i loose 

Edited by frozen_heart

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It sounds like in the new paint system, we will know, at least some, enemy tanks protections. How do we know teammates protections?

 

For example, there are lots of Thunders in the enemy team, if most of my teammates equip Thunder protection module that means I am in a smart team and I am so willing to fight together with them; otherwise.....

 

 

Another thing is that is there a switch/button to switch off the info of enemy tank's protections? I am afraid there would be too much info (text/symbols) being shown on the screen especially in matches with lots of players.

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1. One aspect of the gameplay is when a player sees a tank having protection against his turret he avoids that tank to attact another that has less protection from  his turret.(Ex. while using firebird one prefer to attack one tank with savanna than one with zeus you leave him for your team mate having twins to take care ). But this update says its impossible know about others protection until you attack them.

 

2. Pressing tab you can know about protections they have but then you have to spot a tank,then notice his name, press tab, find out his name in battle list and find out about it then also details of  percentage of protection can not be known from the list.

 

3. Solution: When you reach within a certain distance of your enemy tank and point your turret at that tank (means that tank is within a certain vertical and horizontal angle at a close distance) you can see his protections for some seconds (turret icons and %) before it fades out ,whether you fire your turret or not. and then you can decide whether you attack or sneak past to take flag.

 

4. But then the above said things were easily understandable from paints (not microupgraded ones though) now. Still overall good idea.

 

5 Happy Birthday TO to all tankers.

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This update in it's current form is the very definition of being stabbed in the back. Anybody who has paid real money to this game to buy paints is well and truly being shafted here. Hazel might say we are not losing anything but that is untrue. Our purchases and millions of crystals went into purchasing the best paints and micro upgrading so they could be the best they could be. Having the best equipment is what players are losing.

 

eg, A player has saved for a year, invested $200 and purchased Tiger and Inferno paints, proceeding to fully mu them.

 

Inferno

  • Freeze 50%
  • Firebird 50%
  • Twins 23%

Tiger

  • Hammer 50%
  • Smoky 50%
  • Railgun 28%

 

With this update, a player can buy 2 Trio Modules and populate them with the same configurations and mu them to 50% for all resistances whereas the poor old saps who were loyal to this game for years are stuck with rigid legacy modules that can't be upgraded any further.

 

There is really no good reason why my solution to this should not be implemented.

Is there any desire to respond from or @Cedric Debono

Please tell me I'm not being stabbed in the back and my loyalty means something!

 


Solution

 

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Someone really need to write a guide how the new paint system work.

 

If all resistences the same, then let's say a Zeus paint is - 30/50/30 -> It will become something like 40/40/40 ? It will take the average of all, right? 

 

Sorry, me noob.

Edited by WoShiNewbie

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Hi in every v-log we a video of the week so I have a very similar idea according to it. There should also be Photo of the Week.

Thanks you

(Any idea similar to my idea is already given please merge topic because I can't find any)

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what about those of us who over the years have bought many paints an fully mu'd them some of which have protections from 4 turrets but with this new update those will only have 3 now? are we going to get rebates now for these worthless paints or?

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what about those of us who over the years have bought many paints an fully mu'd them some of which have protections from 4 turrets but with this new update those will only have 3 now? are we going to get rebates now for these worthless paints or?

they only showed 1/2/3 but there will be a 4th on .. it did not get put into the v-logs

 

 

 

Hazel-Rah
  • photo-65212.png?_r=1402477141

Posted 27 May 2016 - 20:04

Sooo... you guys got a few question on this whole "Modules" thing. Well, lets take a look what is going to happen and why.

 

Long time ago in the Tanki Online there was only a few paints with protections. They were reletively easy to remember and just as easy to play against. But then infamous Rebalance changed protections alot and Microupgrades turned them into really complicated problem. You could no longer know what are you dealing with. There are too many paints to remember and too many protection combinations to understand what are you dealing with. You just don't know anymore how many shots enemy tank will take.

 

Also, you could never buy and use paint you like, you should've buy paint you need instead. Or you will be considered as a sabotaging mult at some cases.

 

Another problem is that with all those paints out there you can't really use many of them. Only a few can provide decent protection. Others, especially low-ranked ones, are basically useless junk.

 

This is what this updates addresses to. We are trying to allow you to use any paint you want with any protection combination you want.

 

As they said in V-LOG if you got a protection paint you will have a paint and a protection module. Ok, easy part, but how will they work?

 

Think of module as of another paint, but it doesn't change how your tank looks. Modules will have their own button in the garage and will be equiped just like paints. New paints will work the opposite way — they will not provide you with any protection, but will change how your tank looks. They will be two separated entities that you will be able to equip on your tank.

 

What is going to happen with paint that got 4 protections? Well, you will get a module with 4 protections. The reason is why V-LOG using 3 protection module (Trio) as an example is that legacy modules from current paints will not use new M-based modification system. They will be able to be upgraded to their current maximum, but only new modules will be able to be upgraded further. The twist is that legacy modules will use up to 4 protection as current protection paints does, but new modules will provide only 3 protections at once.

 

Now, something on upgrade limitations. Legacy modules will be upgradable to their current maximum, as I said, no changes there. New modules will be upgradable to 50% from every turret on m3+mu. As you can see, if your current modules is already upgradable to 50% from every turret, you will have no need in new module with same protection combination.

 

Also, new modules will not have different protection levels. Today you can find a paint with protections be let's say... 15% 40% and 20%. New modules will have only same levels (thanks to that change to MU system we made last year). So if you see a tank with 34% protection from your turret you can know for sure it will have same level of protection from other two turrets.

 

So yeah, this is how it works. I hope I did clarified some things for you guys.

Edited by frozen_heart
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Tanki will RUIN this bday, because:

 

-No 7k golds, just normal 1k like there's NO HOLIDAY, SHAME ON U TANKI ( because this is tanki's 7th bday, ofc )

-2x more drug drops? WHO EVEN CARES ABOUT THAT?!

-2x gold drop chance. REALLY, JUST THAT?!

-unknown discounts, that some says it will be the same as for new year 2016 holiday, HOW ABOUT NO, WE DONT WANT 50% ONLY ON EQUIPMENT!!!! ALL PAINTS, HULLS AND TURRETS MUST BE 50% !!!

  Thats all....

Edited by CooperO
Please avoid using inappropriate language.
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they only showed 1/2/3 but there will be a 4th on .. it did not get put into the v-logs

 

 

 

Hazel-Rah
  • photo-65212.png?_r=1402477141

Posted 27 May 2016 - 20:04

 

Think of module as of another paint, but it doesn't change how your tank looks. Modules will have their own button in the garage and will be equiped just like paints. New paints will work the opposite way — they will not provide you with any protection, but will change how your tank looks. They will be two separated entities that you will be able to equip on your tank.

 

What is going to happen with paint that got 4 protections? Well, you will get a module with 4 protections. The reason is why V-LOG using 3 protection module (Trio) as an example is that legacy modules from current paints will not use new M-based modification system. They will be able to be upgraded to their current maximum, but only new modules will be able to be upgraded further. The twist is that legacy modules will use up to 4 protection as current protection paints does, but new modules will provide only 3 protections at once.

 

Now, something on upgrade limitations. Legacy modules will be upgradable to their current maximum, as I said, no changes there. New modules will be upgradable to 50% from every turret on m3+mu. As you can see, if your current modules is already upgradable to 50% from every turret, you will have no need in new module with same protection combination.

 

Also, new modules will not have different protection levels. Today you can find a paint with protections be let's say... 15% 40% and 20%. New modules will have only same levels (thanks to that change to MU system we made last year). So if you see a tank with 34% protection from your turret you can know for sure it will have same level of protection from other two turrets.

 

So the next big question is, do the modules start out with a minimum protection level or do they start at zero. Because right now it's a fifteen step  system to max out a paint's protection. Will the new system still have the same 15 step system or will it take 50 steps like hulls and turrets.If it's a fifty step system, it sounds like a scam to make more money off of us. I say this because of the ridiculously long wait times for an upgrade to take place. I can understand 24 hours to wait but 3 or 4 or even 5 days is just, plain as the nose on your face, a means to tempt someone to spend even more money to speed it up. I mean figure it out, it can take up to 6 months or more to fully mu a hull or turret if you don't use speed ups because most people can't just sit at their computer 24 hours a day waiting for a mu to complete. So while relatively quick at the beginning, by the end of the process and a few missed days here and there six months have gone by. Right now it takes roughly 3 months to do a paint using no speed ups. That in my book is just a scheme to try and make people to spend more money on speed ups to get wait times down to a reasonable level.

 

If your really going to modify the system to make it more user friendly for the players then get rid of the ridiculous wait time on mu's.

 

I understand that the game needs to be supported financially, and as for myself I do support it (just take a peak at my garage), But I still remember the days when over 100,000 people used to be playing the game during peak times, now the average is more like 50 to 60 thousand, sometimes jumping up to 80,000. I think the developers need to really rethink what  they are doing. More and more people are quitting the game because it is getting more and more difficult to be successful. To have a decent garage means spending ridiculous amounts of money. I'm nearly at that point myself, I think this next adjustment to the system will be the decision point for me to continue or quit. If it's ridiculously expensive and ridiculously drawn out to get any benefits, then I'm sorry to say I'm gone after having enjoyed this game for almost 4 years.

Edited by Dliver
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I understand that the game needs to be supported financially, and as for myself I do support it (just take a peak at my garage), But I still remember the days when over 100,000 people used to be playing the game during peak times, now the average is more like 50 to 60 thousand, sometimes jumping up to 80,000. I think the developers need to really rethink what  they are doing. More and more people are quitting the game because it is getting more and more difficult to be successful.

I bet the Russians are laughing at this statement since they are able to buy things cheaper than the rest of the world.  ^_^  :D  :lol:  :rolleyes: 

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Still hoping for some kind of official response regarding what a lot of players are losing.
 
Some of us have invested millions of crystals getting paints maxed out making those combinations of resistances the best they can be. Now we learn they can be bettered by new things but we're not allowed to upgrade our existing paints any further.
 
There needs to be compromise here. Here is the solution.
 
I look forward to some feedback.

XTLX0Xqm.png

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I bet the Russians are laughing at this statement since they are able to buy things cheaper than the rest of the world.  ^_^  :D  :lol:  :rolleyes:

if you go on the Russian servers there is less players compared to last year at this time.. how do i know last year you could not even get on any of the top servers ...now you can battle every where ..there is less Russians playing and even with all these new servers its still has not changed much..

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Nooooo

They will know how many protection my tundra, my pixel, and my cedar are.

I love how people underestimate those paint.

 

Looking rail trying to kill me is really fun.

Please dont take my only fun in tanki.

=_=

 

I starting to think that current tanki is being experiment for Tanki X.

=_=

At least please make those percentage hidden...

 

===

 

Just want to pointed that this current "developing/implementation" update is kinda weak.

Too many micromanagement....

All will press tab and go to garage often. Less time to "actually" playing.

 

===

 

Just see Hazel-Rah response.

Good coz my current protection is not flatted out.

I would cry if lose my 45% protection.

 

Legacy module and New module

Different percentage and Same percentage

 

Love to see something implemented without to shake current implementation.

 

The Green, Black, White will be popular. (Lead Magma and Tundra give more camo I think)

Tanki will less colorful

We will not forced to use yellow paint XD

And we can buy Zeus for 100 crystal isnt?

And those kit will not paint included too :3

Ah we can see buyer have more flexibility to twist non buyer fate.

Edited by AliceTreatPU
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