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[Declined] Real missions not easy challenges


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Hi!

There is mall difference between challenge and mission.

Challenge: small task to see if tanker can do it or no and nothing special. (Current missions for tanki)

Missions: Huge tasks where you have to do multiple things until completing 1 of them where tankers realy need to think how they are going to do that not like now...

If you are gizzmo, ignore missions and find out, you have completed XT's "mission" what is kinda sad.

 

Im not against removing challenges. I want both- Challenges & missions Missions should be about 100 or more so player cant notice when they repeats.

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Declined

 

You seriously think tanki will genuinely introduce 100 missions for a player? Especially considering the game's 'recovering' economy?

 

Nope, don't think so.

 

Sure they can introduce new harder "quests", but I think missions are more of meant to aid one equipment-wise. That means they're kept achievable for a reason.

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Missions: Huge tasks where you have to do multiple things until completing 1 of them where tankers realy need to think how they are going to do that not like now...

What is there to do in Tanki that might require players to think? Please give an example.

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What is there to do in Tanki that might require players to think? Please give an example.

To get somewhere (Lets say Noise house roof) and other places.

Get a killstreak of 10 enemys with mines and such things.

Example mission


0/10 kill while in air

0/1 Get a killstreak of 10 people with mines

0/5 kill shaft users

0/5 kill vulcan users

0/2 Capture flag without taking damage (Repair kit counts as damage taken)

0/6 Pass flag to teamate

0/2 finish battle as second

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wy 

 

What is there to do in Tanki that might require players to think? Please give an example.

I can give an example of NOT thinking.. :P

 

- When people pop a DD while they are near full health, Viking/Firebird, and im M0 Hornet :P

 

- When people try to ram each other off the platforms in Monte Carlos so they can grab the flag first

 

- When people use isida purely for attack rather than healing

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