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Disable supplies near end of round


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In the last 2-minutes of a battle it become possible to shot and disable falling supplies. This will be exciting in a close battle, making it possible for both teams to even the playing field. 

 

It might be even better if during the 2-minute warning interval that all supply use is diabled, no supply activation, no falling supplies. 

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Valid

[sply] [drpb] [gmpl]

What difference does it make if both teams use supplies or both teams don't use them? It will still be fair either way and disabling supplies will not "even out" the battle, especially if it's only for 2 minutes. Having no supplies makes it way harder to capture flags, so if one team is leading near the end when supplies are turned off, then they basically won the game.

 

Besides, people play normal battles because they want to use supplies. Those who don't want supplies go to PRO battles. No point mixing the two.

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No,this idea  is  good in playing some tournament in which drugs are available,some people make there team win in last 2 mins also,and supplies getting disable in last 2 mins will make alot of drama,Think about it this idea won't be good in tournaments.

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well... would be better if it was supplies disabled in the last 45 secs, coz when i drug i don't see the time and bam! the match ends...my drugs wasted

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