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[Declined] Increase heating damage after each MU


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m2 vulcan for me seems like m1 with longer heatup


Actually yeah, the overheating time increases as you do more M upgrades, so a M1 Vulcan that is fully mu upgraded is much better than a stock M2

 

But with some DA and a few repair kits, it can get REALLY op


Erm... Fully mued m1 becomes m2 and its not better than m2.


That is true.....with the exception of Vulcan.

 

See, doing mu will effect all of its stats except for the overheating time....so if you fully mu a M1 to a M2, but you dont actually press "Buy M2", then the overheating will be less than M2 but will have the damage and all the other nice stats of an M2


Hmm... :D Bug :D

So i didnt knew this, but vulcan heating dmg should be increased after each MU.

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Declined.

 

The purpose of MUs is to get better turrets and so by increasing the self-damage of Vulcan you're effectively weakening your turret which is the opposite of what MUs are. Moreover, at some point, he/she will be forced to buy the M2 version if he/she wants to continue using that turret at higher ranks.

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Declined.

 

The purpose of MUs is to get better turrets and so by increasing the self-damage of Vulcan you're effectively weakening your turret which is the opposite of what MUs are. Moreover, at some point, he/she will be forced to buy the M2 version if he/she wants to continue using that turret at higher ranks.

He gets m1 fully mued and he is stronger than m2!

Shouldnt m1 fully mued be the same as m2 non-mued?

 

The purpose of vulcan is to give more heat after each modification level and it cant stay like this.

 

 

Take this heating damage difference from m2 to m1 and (Idk how its called In math used like this : / ) /it by 50 and add this part to each mu!

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He gets m1 fully mued and he is stronger than m2!

Shouldnt m1 fully mued be the same as m2 non-mued?

It is the same, except some non-upgradeable modifications. Read more here. These stay the same no matter how much you MU it. That's just how the system works.

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