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Early Battle Termination (Double Suggestion)


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Ok this one has two parts:

1. As we all know, battles end early when one team has twice as many players as the other team. I actually kind of like this, but one flaw this system has is that this also works in 2v1 games, where it's impossible to balance it out without another player joining. There have been many times where I tried to start a game to last an hour or longer as an attempt to earn lots of crystals, but the game ended early because no more than 3 players would join. To be fair, I can see why not too many people would join, but I feel this is another barrier that makes it even harder to get such games going. So maybe make it to where it terminates games with 2:1 player ratios except for 3-player games?

2. One of my biggest pet peeves in this game is when the teams end up inbalanced and people don't even care about balancing it out. (I want the game to be as fair as possible, and it's really hard for a team of 2 players to beat a team with 5 players. It is understandable, though, when one team only has 1 more player.) So I was thinking maybe if the battle gets terminated early, everyone (or just the overpopulated team) could only be given 75% of their normal prize. I feel like this shouldn't apply to 3-player games, though, as the only thing that can be done to balance it is have someone leave or join.

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Valid

[gmpl]

 

1. I agree with this one, I hate it when someone runs in XP/BP 2-2 and then the battle just decides to end early, even tho the flag difference isn't significant in most cases. So it would make more sense to have this in place.

 

2. This one I disagree with. The winning team shouldn't get a decreased reward just because the opposite team ran away - it's not their fault.

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Under review.

[gmpl]

 

1. I agree with this one, I hate it when someone runs in XP/BP 2-2 and then the battle just decides to end early, even tho the flag difference isn't significant in most cases. So it would make more sense to have this in place.

 

2. This one I disagree with. The winning team shouldn't get a decreased reward just because the opposite team ran away - it's not their fault.

looooool hi Mostafa

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Maybe there should be waiting spots for team battles, for example if there is a 1v1 battle and someone wants to join s/he'll grab a waiting spot and wait for another player to join so it can become 2v2 battle.

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