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Unlimited supplies pass


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Supplies will always be in this game and that should not change. Here are the foundations of an idea that can work given the chance and I for one would find it interesting and it may well reengage many discontented players. I have purposefully not mentioned any prices, costs or rates as these will need to be calculated by TO themselves.

 

 

Supply Passes

  • Make supply passes available.
  • These can last a for set periods of time, eg; 12hrs, 24hrs, a week, or a month.
You can purchase supply passes in a few ways
  • With Crystals for amount (x)
  • With some other form of in-game currency for amount (y), (call them "credits" for now)
  • Maybe some kind of combination of the two where you can top up your credits using crystals.
  • By conversion. Convert existing supplies to credits on demand.
Credits would be an addition to the supply daily gifts.
  • Option: instead of getting 3x RK and 4xSB, you would receive a certain amount of credits instead
  • Crystals daily gifts would not change.
  • Additional gifts can be offered, eg, 3hrs of a Supply Pass

So what about the mechanism itself?

 

Once you have yourself a supplies pass, you are able to use supplies pretty much in the same way we do now but you don't have to worry about the amount you have because they're limitless until the pass expires. Smart cooldowns remain in effect. The only difference is you are only allowed to use a set amount in a 15 minute period. This amount would have to be determined.

 

Recap:

  • Players will still spend crystals to buy supplies
  • Supplies are still given for free
  • Less complaining about druggers
  • A fairer battle
  • A more tactical battle
  • Re-engage discontented players and boost game numbers

This is my last ever suggestion in the forum.

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How about you add No-Smart Cooldowns to the pass as well   <_<

 

"Less complaining about druggers" Unless you mean in a PRO battle, almost everybody will be able to drug nonstop with all supplies for a, let's say, 60 minute battle. 

 

I like how the system is, it is not too hard to get supplies if you save. Another in game currency is a huge step to make and this is not really needed in my opinion.

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almost everybody will be able to drug nonstop with all supplies for a, let's say, 60 minute battle.

I didn't say anywhere that almost everybody can drug nonstop. You missed a section.

 

 

How about you add No-Smart Cooldowns to the pass as well  <_<

Maybe we can add fairy lights too.

 

 

Need to make the original post less complicated .

It's extremely straight forward.

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Supplies don't need another nerf IMO. Will you be able to use supplies without a pass? Or is that the point of it? It's just that it wasn't mentioned in the first post.

 

There are only a few that complain about them, and adding this would only make it more confusing for newcomers and they wan't be able to stand-up to those that do.

 

IMO the Pro Pass we have now is fine.

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Supplies don't need another nerf IMO.

Another? When was the last one? I don't consider this as a nerf at all. I think this opens up supplies to a lot more players and it would probably be the first thing a player aims for before concentrating on upgrades.

 

 

 Will you be able to use supplies without a pass?

Why not!

 

 

adding this would only make it more confusing for newcomers and they wan't be able to stand-up to those that do.

This would surely benefit newcomers. That's my opinion.

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Another? When was the last one? I don't consider this as a nerf at all. I think this opens up supplies to a lot more players and it would probably be the first thing a player aims for before concentrating on upgrades.

 

Why not!

 

This would surely benefit newcomers. That's my opinion.

Hehe. :LOL:  I miss read what you wrote. (FacePalm)

 

I thought you meant buy a pass to USE supplies, not give you UNLIMITED supplies. :P


It would probably have to be quite expensive but it could work.

 

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a guy need specific supply but he cant he must spent 4x more cry to buy a pass for a limited time this idea must be rejected no use of making game more complicated

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As lukey0 says, this pass would need to be expensive. Perhaps make it so the pass can be discounted by completing some missions that are separate from the daily missions.

 

So, in the “special” section of the Garage, you'd have the supply pass next to the PRO pass, you then click on the supply pass and are then given the option to just buy the pass at full cost, or you click on another tab that starts the missions that need to be completed to get a discounted pass. (amount of missions depend on the length of the pass, although I'd probably have only a month pass myself)

 

On how to determine the limit of the amount of supplies that can be used in 15 mins of battle. If these supply pass missions were used, they could be timed missions that increase the upper limit of available supplies based on how quickly they're completed.

  • So, if you bought the pass at full cost, you receive the highest amount of available supplies to use.
  • If you took the discount option and completed the missions very quickly you'd also get the highest amount of available supplies to use.
  • If you took ages to complete the missions you'd get the lower amount of available supplies to use.
  • I'd make it so the pass can be renewed in advance of it expiring.

 

Non-druggers or partial druggers then know that any heavy-druggers they face may have done something more than just buy the right to use supplies, Even though with the current system a drugger may have earned the crystals in battle that they used to buy their drugs in the first place, but they still whinge.

 

Overall, I have nothing against the idea. I'm not sure about the in-game currency part, the current crystal currency can be used for this....seems unnecessary.

Thanks for the feedback.

I've deliberately held back on even trying to go into detail about this. I just know that there is a need for something along these lines. Currently, players get daily gifts but exchange supplies for crystals in order to micro upgrade or buy the next modification etc. These players then moan when druggers come along. But the druggers have a right to moan too - why aren't these players using supplies?

 

There is a need to reexamine the balance between free crystals and and free supplies for the aforementioned reasons and this suggestion could help with that.  If it's good, bad or not, I don't really care much. If people like or hate then so what, i'm doing my bit to try and get this game moving in a positive direction and if someone feels there is merit here then great - if not, so what! ^_^

 

 

a guy need specific supply but he cant he must spent 4x more cry to buy a pass for a limited time this idea must be rejected no use of making game more complicated

Then just wait until modules hit you. Complicated!

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I didn't say anywhere that almost everybody can drug nonstop. You missed a section.

I did not miss a section, I was talking to omrot. If they added "no smart-cooldowns" to the pass, like he said, people would be able to drug nonstop if I am not mistaken. 

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It'll be interesting to see if any of the ones that getting irate in the “reduce power of supplies” thread bother backing this idea up, or they're content with just moaning for the sake of it on a thread that's going nowhere, with any ideas within it being lost in hundreds of pages that are unlikely to be seen by a mod that can help implement them. Personally, I think this idea has the potential to help them out.

Wow... a sensible post from you. I would've never thought. :P

 

Honestly though, I do like this idea. Unlike the not-so-great PRO pass, which is expensive and barely used, this pass offers not just a way to escape druggers, but a completely different gameplay style. People would buy less supplies since with this pass, they're unlimited. And with a set amount of drugs usable in a match, there would be considerably less unbalanced battles.

 

I think the "amount of drugs per 15 minutes" should be a setting while creating the battle. That way, if you want a lot of drugs, you can set it to 20 or something, and if you want none, you can set it to 0. Just a suggestion.  ^_^

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I think the "amount of drugs per 15 minutes" should be a setting while creating the battle. That way, if you want a lot of drugs, you can set it to 20 or something, and if you want none, you can set it to 0. Just a suggestion.  ^_^

I think trying to detail any of this past its basic form is pointless. If tanki devs agree there needs to be something like this then we can get into specifics. If we don't hear a peep from them then we can assume it's business as usual.

 

However, it doesn't stop players from talking and offering ideas such as yours.

Keep them coming!

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My idea is simple. There is a ''PRO'' pass which allows you to take part in battles with advance settings. Everyone is complaining about supplies, so why not make a pass that costs maybe about 5k or 50k and allows you to use unlimited supplies for a month. You will have no limit to how many supplies you use.

 

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I don't like it much- everyone buys a PRO pass starting from about Major, and so will they buy such a pass (if it's 5 000 crystals). That being, Tanki will turn into test server just without everyone having M4s. In other words everyone having supplies will defeat the point of supplies. Alternatively, if it cost 50k, which is sort of worth it but I imagine mainly buyers will buy it, hence buyers will have an ever bigger advantage than they already do, which no one wants.

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I don't like it much- everyone buys a PRO pass starting from about Major, and so will they buy such a pass (if it's 5 000 crystals). That being, Tanki will turn into test server just without everyone having M4s. In other words everyone having supplies will defeat the point of supplies. Alternatively, if it cost 50k, which is sort of worth it but I imagine mainly buyers will buy it, hence buyers will have an ever bigger advantage than they already do, which no one wants.

Same but it is good if Pass only works in Pro Battle , I mean while making a pro battle in options there will be an option like Supplies Pass and it's ur choice to have it or not , it will help a lot in Parkour..

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 In other words everyone having supplies will defeat the point of supplies

And what, in your opinion, is the point of supplies? To buy a ton of them and dominate free-playing noobs who can't afford them? That's not the kind of attitude I'm used to seeing from you, Yisroel :D  You might want to rephrase your post.

 

Supply use shouldn't be limited or discouraged. Using supplies if fun and makes battles more interesting. It's the fact that players have a hard time getting enough of them in order to compete against buyers - that's what needs to be fixed.

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And what, in your opinion, is the point of supplies? To buy a ton of them and dominate free-playing noobs who can't afford them? That's not the kind of attitude I'm used to seeing from you, Yisroel :D  You might want to rephrase your post.

 

Supply use shouldn't be limited or discouraged. Using supplies if fun and makes battles more interesting. It's the fact that players have a hard time getting enough of them in order to compete against buyers - that's what needs to be fixed.

That's not exactly what I meant, allow me to try and clarify.

 

I agree 1000% agree supplies are fun, and unlimited supplies are even funner (< don't comment about that), and supplies aren't meant to be discouraged nor limited, like you said. However, supplies are a bonus to your tank, a boost, but if everyone has them equipped 24/7 we might as well not consider them as a boost.

 

And the dilemma still remains, whoever doesn't buy the pass is obtaining a tremendous disadvantage.

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