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Old plain paints should be brighter.


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Hmm.. these paints look way cooler than what they are currently. I don't think it should be time taking especially when you created the whole visualisation of your idea. Hope to see this in-game.

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I doubt you didn't read that  :lol: , Read full to find out  :wub:

 

Good Luck

Not gonna happen! :P

 

Hmm.. these paints look way cooler than what they are currently. I don't think it should be time taking especially when you created the whole visualisation of your idea. Hope to see this in-game.

yeah. im hoping for it too!

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Idea is under review but I can't promise anything.

Well u can talk about it with others.

There are ALOT of ideas [under reveiw] and this isnt such a big, game changing idea when there is just a few paints getting added,changed. (I see players like default green color so that my suggested green should be added as a new paint.)

Will do

(From my PM's)

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Well i think those starter paints RED BLUE GREEN WHITE BLACK )  should be brighter/darker.

There is preveiv for those paints how they should look. OFC ignore green. Green got messed up with hes icon and there it looks kinda yellow.

+1 good idea SpeedyRailgun/DageLV,

 

This so FAST N FURIOUS.

 

You should also add bright Yellow to the range.

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This so FAST N FURIOUS.

huh??

You should also add bright Yellow to the range.

ask devs :D i didnt said anything about adding new paints.

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Clearly there is a lack of understanding for the purpose of the paint job on the tank.  Please allow me to educate those of you who are less educated.  A tank is an armored vehicle capable of delivering fear and carnage to the battlefield.  It is not some supped up little rice burning hot rod from Japan or some gasoline swilling muscle car from the 60's and 70's.  The tank's paint is an extra layer of armor in a manner of speaking.  

 

Look in a gun fight there are some key elements to consider.  First, where is the closest cover and concealment.  Second, am I able to deliver an effective shot upon my intended target.  Third, am I able to move before my target returns fire to where I was?  Part of that first element is cover and concealment.  Cover is the solid objects that prevent he rounds from making contact with you.  Concealment is the breaking up of your silhouette to make you a difficult target to fire upon.  With proper concealment a Mammoth tank could effectively look like a Wasp.  The object is to blend into your environment. 

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It really is. Just change the saturation and hue for the colours and the brightness for black and white

Yep.

Idk wich ones but there were 2 things what i increased by 20 or 80. idk but i made those paints within a minute (Open gimp-import texture-import garage item-edit both-close gimp) so it wont be hard.

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How about this... just paint a target on them that says "Shoot Me First"...  I am sorry but I am out on the color change.  I think that they are good just as they are.

well... if you make that paint "Shoot me first" and it works with all taks and its easy to read, its not repeated im gonna rail golds on you!

(Its impossible).

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well... if you make that paint "Shoot me first" and it works with all taks and its easy to read, its not repeated im gonna rail golds on you!

(Its impossible).

DageLV it is evident that you have never served in the armed forces.  A radio operator in the field is the prime target and the person immediately next to them for a single reason.  Their whip antenna.  It is often referred to as a "Shoot Me First" beacon.  The same can be said about security professionals.  Their little tin badges make them target number one during a mass shooting event.  So, a brightly colored tank just oozes of "Shoot Me First" energy.  Than say a tank that blends into it's surroundings.  I am just saying.

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