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Ruby type suply.


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Hello. Its a weird idea. REALY weird but whatever.
So my idea is to make ruby drop box.
it drops simmilar to gold drop but more often. it drops in active battle and player with KD above 1 and at least 20 kills can pick it up  or users with at leat 200 score (Mults cant get it)
It drops 1:5000 and gives player 1-10 rubys. Players cant buy them using crystals or real money.
If player gets enought rubys, he can spin the weel wich costs around 100 rubys. Player can get anything in it.

1 mine or 100 mines... 10 pieces of all drugs or 100 piecess of all drugs, Gold boxes, modules, paints, 5-10 min ban from chat (After uggestion from Mr.White-Lynux changed to Colored nickname in battles/chat for 30-60 minutes), Test drives, sales, anything. Mued equipment or MU points
(Worth 1-100)


What is mu points?

Let me explain.



Wasp m0 mued 1/50 if player mu it, it will cost 2 MU points.
if that wasp is 49 mued, next mu costs 50 MU.
m0


From 0 to 1 costs 1 MU point;
From 1 to 2 costs 2 MU point;
From 2 to 3 costs 3 MU point;
From 3 to 4 costs 4 MU point;
From 4 to 5 costs 5 MU point;
From 5 to 6 costs 6 MU point;
From 6 to 7 costs 7 MU point;
From 7 to 8 costs 8 MU point;
From 8 to 9 costs 9 MU point;
From 9 to 10 costs 10 MU point;
...


m1


From 0 to 1 costs 2 MU point;
From 1 to 2 costs 4 MU point;
From 2 to 3 costs 6 MU point;
From 3 to 4 costs 8 MU point;
From 4 to 5 costs 10 MU point;
From 5 to 6 costs 12 MU point;
From 6 to 7 costs 14 MU point;
From 7 to 8 costs 16 MU point;
From 8 to 9 costs 18 MU point;
From 9 to 10 costs 20 MU point;
...


m2


From 0 to 1 costs 3 MU point;
From 1 to 2 costs 6 MU point;
From 2 to 3 costs 9 MU point;
From 3 to 4 costs 12 MU point;
From 4 to 5 costs 15 MU point;
From 5 to 6 costs 18 MU point;
From 6 to 7 costs 21 MU point;
From 7 to 8 costs 24 MU point;
From 8 to 9 costs 27 MU point;
From 9 to 10 costs 30 MU point;
...


m3


From 0 to 1 costs 4 MU point;
From 1 to 2 costs 8 MU point;
From 2 to 3 costs 12 MU point;
From 3 to 4 costs 16 MU point;
From 4 to 5 costs 20 MU point;
From 5 to 6 costs 24 MU point;
From 6 to 7 costs 28 MU point;
From 7 to 8 costs 32 MU point;
From 8 to 9 costs 36 MU point;
From 9 to 10 costs 40 MU point;
...


 

 

Also user with everything m3+ on hes garage (bought protection modules, hulls and turrets) has 0.5% chance of getting m4 equipment. (New modification) it can be m4 with 0 MU's, m4 with 10 MU's and 0.00001% it can be m4 with 50 MU's

You cant MU this m4 gear. it stays as you got it. if you have hornet m4 with 3 mus, you have low chance to get hornet m4 with 10 mus. You can replace hornet m4 with 3 mus and get hornet m4 with 10 mus.

if player has wasp m2 3 MUs at generalissimo ranks he can get wasp m2 with 4 MUs too for example.

 

Maybe some stronger hull or turret as a special reward? REALY low chance of getting it. Anyone can get it but cant change modifications. if you get m1 special hull in generalissimo ranks, you will need to use this m1 modification until you get m3 modification drop.

Those special items is like combination of all turrets but deals average damage from all turrets. Has average reloading/turning speed of all turrets.

 

 

Scope & Arcade (shaft)

Infinite range (Railgun)

Critical chance (Smoky)

(Bounce) (ricoshet)

Speed (Twins) [balls fly slowly like twin ball does]

Splash (Thunder) [in contact of tank explodes dealing splash damage. Doesnt deal splash damage when hits prop]

Self aiming (Vulcan)

Multiple shells (Hammer) [When projectile hits wall and bounces of, it cracks to 3 different shells and in contact of tank explodes.]

 

 

Hull is the same. it owns something from everything. Speed, drift,stability, acceleration, health and other stuff.

M4 protection modules (Protections from 4 turrets) and stuff like that.


Those rubys might be pretty OP but everyone has a chance to get them. Not only buyers.

For getting them you will need to put effort in this game to achieve them. Work hard for days and maybe get 1 NOS? or m4 equipment? Anything!

Preveiw-

35128c29e951414ab73475d2e60232c1.png

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You need to have a D/L above 1.00 and over 20 kills to pick up the ruby box? That's not the way to stop mults from getting them. What if you used isida and almost only healed teammates? Or if you just assisted in killing? 

 

Also, why on earth would it be possible to get a ban from the chat if you spinned the wheel? Overall, te whole thing is just too much gamble for me. 

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You need to have a K/D above 1.00 and over 20 kills to pick up the ruby box? That's not the way to stop mults from getting them. What if you used isida and almost only healed teammates? Or if you just assisted in killing? 

 

Also, why on earth would it be possible to get a ban from the chat if you spinned the wheel? Overall, te whole thing is just too much gamble for me. 

Wheel can also be unlucky u know?

K/D not in ratings but at battle. There its called D/L.

And about isidas... Yeah. Maybe score?

idk but make it so newly joined player cant pick it up.

if noone has over 20 kills then it can be fun to watch how everyone is trying to get kills for that box.

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Well can also be unlucky u know?

K/D not in ratings but at battle. There its called D/L.

And about isidas... Yeah. Maybe score?

idk but make it so newly joined player cant pick it up.

That's what I meant, edited.

Well it's not only about isidas. I can use any turret and kill very little players but still assist a lot. Also, the other way around is also possible, just finishing kills but not doing much.

 

And yeah unlucky.. but a ban? Punishment? Just winning nothing would be better then.

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That's what I meant, edited.

Well it's not only about isidas. I can use any turret and kill very little players but still assist a lot. Also, the other way around is also possible, just finishing kills but not doing much.

 

And yeah unlucky.. but a ban? Punishment? Just winning nothing would be better then.

Maybe 200 score? (20 kills)

And punishment may be realy rare. Reason-Being unlucky. Players nick might turn red or something so others know why he cant answer?

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Maybe 200 score? (20 kills)

And punishment may be realy rare. Reason-Being unlucky. Players nick might turn red or something so others know why he cant answer?

You could have gotten 200 points in the beginning of the battle, and then started multing. 

Even if there nicknames would turn red, it would still be a ban, a punishment, which I think only should be given when a player violates the rules.

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You could have gotten 200 points in the beginning of the battle, and then started multing. 

Even if there nicknames would turn red, it would still be a ban, a punishment, which I think only should be given when a player violates the rules.

5-10 mins is nothing. if you dont chat allot, it wont change anything to you.

if you come in battle to chat,it will make you play.

 

And what do u suggest against mults?

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5-10 mins is nothing. if you dont chat allot, it wont change anything to you.

if you come in battle to chat,it will make you play.

 

And what do u suggest against mults?

Maybe it won't change a lot, but still, I think giving bans because you lost some kind of gamble is not good.

I don't know.

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You need to have a D/L above 1.00 and over 20 kills to pick up the ruby box? That's not the way to stop mults from getting them. What if you used isida and almost only healed teammates? Or if you just assisted in killing? 

 

Also, why on earth would it be possible to get a ban from the chat if you spinned the wheel? Overall, te whole thing is just too much gamble for me. 

There's also "at least 200 score" for a reason

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There's also "at least 200 score" for a reason

That was added after I posted. But like I said, you could've gotten 200 points in the beginning of the battle, and after that you could've just been inactive/multing.

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It drops 1:5000 and gives player 1-10 rubys. Players can't buy them using crystals or real money.

 

I only see 1 Problem here. Tanki will never add feature that doesnt include players spending their money on this game. Just for this cause, i can already tell you, that this will never happen.

 

#GoldDiggingDevelopers

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I only see 1 Problem here. Tanki will never add feature that doesnt include players spending their money on this game. Just for this cause, i can already tell you, that this will never happen.

 

#GoldDiggingDevelopers

I want to agree to you, but i can't, Developers and the game needs to get in-come from money, but if they put in features which dont give it, they are pretty much useless for the game as a  company

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I want to agree to you, but i can't, Developers and the game needs to get in-come from money, but if they put in features which dont give it, they are pretty much useless for the game as a  company

Look, all im saying is that Developers want the whole hand not only one finger, Its their job to keep thinking about new ways to make money..

and if there is something new added to the game, to hell they will make sure that they can get incomes from that... 

 

they are pretty much useless for the game as a  company

They might be useless as a company to the game..but game is Not useless to the compnay..since it SUCK MONEY from players pockets.

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Stop coming up with noob ideas. What if a player just joined a battle and a ruby box dropped? He doesn't have 200 score yet or 20 kills...

 

5-10m ban from chats for nothing? You noob? You want to ruin your karma for nothing? 

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The game should be made to be fun, not gambling (as said above) +  i agree, bans shouldnt meant to be part of game, sadly there are people who get them

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Stop coming up with noob ideas. What if a player just joined a battle and a ruby box dropped? He doesn't have 200 score yet or 20 kills...

 

5-10m ban from chats for nothing? You noob? You want to ruin your karma for nothing? 

Stop comming up with noob posts.

If player just joined battle he doesnt deserve that box. He havent fighted to earn it. If noone has requirements, all of them has to fight more intense for this box. First who earns score gets it if other players doesnt block him from getting it.

5-10 ban from chat isnt allot. As previously said your nickname should turn to red so everyone knows u are unlucky. Ban from chat doesnt mean you cant make battles or anything like that. Those rubby box bans shouldnt ruin karma and note. They happen realy rarely. You have the same chances for ban as to get test drive. That means it happens rare.

 

This is a good idea :P

but the bans is the bad part...

Bans are from unluckiest in the game. + 5-10 mins isnt long ban from chat. it can help you be better team player if you chat allot. It will make you shut up so you can play better. if you dont use chat often, you will have red nickname for 5-10 mins.

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bla bla bla

Just, there shouldnt be bans as a "Prize" okay? The game needs to be fun, not "Win a ban  - Yaaayy"

What to do? - Just delete the "Ban" part and add "A small chance to get a nickname in special colour for 30min - 1h in battle field! "

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Just, there shouldnt be bans as a "Prize" okay? The game needs to be fun, not "Win a ban  - Yaaayy"

What to do? - Just delete the "Ban" part and add "A small chance to get a nickname in special colour for 30min - 1h in battle field! "

hmm... might work. but something unlcky should be too. :D get nothing or 1 crystal? :D

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Bans shouldn't be a prize r u mad or what

As ii said preeviously, it may happen REALY rare and also after suggestion from mr. i changed it to colored nickname.

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