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Hi, today i got a personal discount for m2 firebird and it was a 30 percent discount, it said i have 1 day and 1 hour to get it at that discounted price. But tomorrow is the 50 percent discount of turrets for tankers day so i was wondering whether i would get a 80 percent discount on m2 fire? Thanks

Topic merged.

 

The discounts will both apply, however, they won't add up like you think they do.

You will receive a 30% discount on the original price, and then you will get a 50% discount on the discounted price.

In other words, you'll receive a 65% discount total.

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Ok thanks now I know if I have to get a few more thousand crystals to get it as I was going to stop playing until tomorrow morning to get the discount before it ended, thanks a lot :)

Edited by epic2496
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Can someone really get banned for luring players to a game by saying "Gold rain"?

It does sometimes happen if the dropper asks to be spammed, usually on RU1, they are banned for provocation. 

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That is because asking players to break the rules (to spam in this case) is not allowed. Asking players to join a battle is. The way you ask players doesn't really matter that much, as long as it doesn't break the game rules. Saying there will be a gold rain in a battle is just a click bait, it's annoying at most, but hey, players have to be creative to get people to join the battles they created and if it works.. :rolleyes:

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Hello,

 

As you already know me, I always have questions. 

 

For this time my question is about DM-Rating.

 

In the Rating page I can see a list of DM-Rating, How can it be, the DM tournaments canceled.  Moreover, my "DM-Rating" isn't changing although I am playing DM battles. Likewise, It's important to mention that when I used to play DM-Tournaments my rating did change. 

 

Thank you for your answer, 

 

Yours, Delnina !

Edited by delnina2

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Hello,

 

As you already know me, I always have questions. 

 

For this time my question is about DM-Rating.

 

In the Rating page I can see a list of DM-Rating, How can it be, the DM tournaments canceled.  Moreover, my "DM-Rating" isn't changing although I am playing DM battles. Likewise, It's important to mention that when I used to play DM-Tournaments my rating did change. 

 

Thank you for your answer, 

 

Yours, Delnina !

And seemingly it's gotta be me who answers you, as usual :p

Due to the devs's reasons (cant say im avare of which), only the tournaments can affect the ratings as due you cannot enter them and team up with friends etc,

So, even tho they are named "DM rating", they only are affected by the DM tourneys, and not normal DM battles,

 

Your owns, Shado

:P

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And seemingly it's gotta be me who answers you, as usual :P

Due to the devs's reasons (cant say im avare of which), only the tournaments can affect the ratings as due you cannot enter them and team up with friends etc,

So, even tho they are named "DM rating", they only are affected by the DM tourneys, and not normal DM battles,

 

Your owns, Shado

:P

 

Thank you ! 

 

What would I do without you !?   :D

>_<

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If players are logged into a battle:

 

They are jumping ghosts, does that mean they are having problems logging in?

 

They are stationary ghosts, does that mean they have gone to the garage?

 

Are nowhere to be seen, where are they?

1. Lagging while loading; they are not able to load the game. Simply put - lag issues while loading the game can cause such.

2. Lagged out players.

3. Players who are not in the battle because they did not leave the battle properly; did not exit the battle by manually leaving the battle(pressing "X" and "Leave battle"). Can happen if you're in-battle and close the browser/client. In such cases the "invisible" player will be kicked out of the game automatically after 5 minutes.

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Yesterday on Monte Carlo, I was chasing a Dictator with a Rail gun from my team's side of the map, and he had laid down a mine, which I drove right over. I had no double armor, and I did have slight damage to begin with. The explosion went off, and I had a third of my life still left. I forget what rank the player was, but from experience, the mines are supposed to be a done deal and kill your opponent as long as they aren't a strong enough tank with double armor. My Viking M1 with only 13 micro upgrades shouldn't be strong enough to withstand that. Or do the mine's damage increase as you rank up, which must have meant the player trying to mine me was a lower ranker compared to me?

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Yesterday on Monte Carlo, I was chasing a Dictator with a Rail gun from my team's side of the map, and he had laid down a mine, which I drove right over. I had no double armor, and I did have slight damage to begin with. The explosion went off, and I had a third of my life still left. I forget what rank the player was, but from experience, the mines are supposed to be a done deal and kill your opponent as long as they aren't a strong enough tank with double armor. My Viking M1 with only 13 micro upgrades shouldn't be strong enough to withstand that. Or do the mine's damage increase as you rank up, which must have meant the player trying to mine me was a lower ranker compared to me?

Merged.

 

Mines deal damage between 120 and 240 hit points, when you drive over a mine, a random value is selected between those. Viking M1 with 13 MUs has 186 HP, so it can easily survive a mine in most cases. No, mines do not gain more damage the higher you are.

http://en.tankiwiki.com/Micro-upgrades_Viking

http://en.tankiwiki.com/Mines

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Merged.

 

Mines deal damage between 120 and 240 hit points, when you drive over a mine, a random value is selected between those. Viking M1 with 13 MUs has 186 HP, so it can easily survive a mine in most cases. No, mines do not gain more damage the higher you are.

http://en.tankiwiki.com/Micro-upgrades_Viking

http://en.tankiwiki.com/Mines

Well, Acctually if you're a "ghost" and you respawn over a couple of mines, for example five, they will all expload even if you have a  lower amount Hp points. 

Edited by delnina2

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Merged.

 

Mines deal damage between 120 and 240 hit points, when you drive over a mine, a random value is selected between those. Viking M1 with 13 MUs has 186 HP, so it can easily survive a mine in most cases. No, mines do not gain more damage the higher you are.

Please, regarding the random damage value between 120 and 240 for the mine, can we have confirmation from the dev that it is actually the case?

If indeed random value is the case, does the double damage supply ON double the damage value of the mine?

 

I assumed that 240 is the damaged caused when you have double damage supplies on. e.g no damage supplies mine = 120, double damage supplies on  mine = 240 (2*120).

Edited by Viking4s
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Merged.

 

Mines deal damage between 120 and 240 hit points, when you drive over a mine, a random value is selected between those. Viking M1 with 13 MUs has 186 HP, so it can easily survive a mine in most cases. No, mines do not gain more damage the higher you are.

http://en.tankiwiki.com/Micro-upgrades_Viking

http://en.tankiwiki.com/Mines

Are you sure the value is randomly selected? I thought that 240 is when the mine is laid with DD and 120 without.
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Are you sure the value is randomly selected? I thought that 240 is when the mine is laid with DD and 120 without.

I suppose that the 240 damage value will disappear when your DD supplies expires, and the mine would have the standard 120 damage value.

Edited by Viking4s

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Guys, no. You're terribly confused. It just so happens that the minimum damage and maximum damage of the mine are multiples of each other, but what you said is wrong. It works just like any other turret with minimums and maximums (like Rail and Smoky). When you shoot, the server chooses a random value from the min and max, and that works for mines too. DD supply DOES NOT affect mines.

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Guys, no. You're terribly confused. It just so happens that the minimum damage and maximum damage of the mine are multiples of each other, but what you said is wrong. It works just like any other turret with minimums and maximums (like Rail and Smoky). When you shoot, the server chooses a random value from the min and max, and that works for mines too. DD supply DOES NOT affect mines.

Thanks for the answer. However, this is you saying it, so i'm still not convinced (it's not on the wiki).

Their is so much information provided by the developer that we are lost.

Seriously, how do you espect us to know if nobody tells us ?

This is not confusion this is us trying to make sens of what we experience in battle. 

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Are you sure the value is randomly selected? I thought that 240 is when the mine is laid with DD and 120 without.

That totally is wrong, there is no use saying how much damage a turret/utility does under the effects of a DD, you also dont see it on the turrets, like, lets say shaft 260-520 only cause it would do 520 damage on DD

Thanks for the answer. However, this is you saying it, so i'm still not convinced (it's not on the wiki).

Their is so much information provided by the developer that we are lost.

Seriously, how do you espect us to know if nobody tells us ?

This is not confusion this is us trying to make sens of what we experience in battle.

 

Cmon, you have to see anything that is said, on the wiki also to be sure its true?

That is absurd, first off, this guy is a forum mod, and there is a reason to that, he knows quite some stuff around, not saying he knows all stuff tho, even he doesnt know everything there is to tanki, but still

 

And this, tbh is a pretty old discussion, mines do a random damage between 120-240, you dont need wiki or a dev to see this,

 

You can go experiment it and see, just login the game, ask one of your friends (if you have any)(no offence in that) to equip M3 hornet and go on some mines of yours a few times,

In some cases he will explode, in some others he wont, as the damage is random.

 

How does one expect you to know without telling you?

Well, here is for you to ask and be told,

And other than that, not uall the things you know are what others have told you, you have some experience on your own, I persume.

Edited by LeIouch_Vi_Britannia

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[...]

If you have concrete information, post, links,  topic or whatever, on the subject please feel free to kindly share with us.

 

I've not been been playing the game for long therefore I might not have seen all the discussion about the subject at the time when it was a hot topic. I have seen the topic on the rail gun (Railgun's damage value calculations) which was dug up from the archive in the last news paper (this was very useful). What is the information regarding the smoky, please can you elaborate/share?

 

Everything on the wiki is approved / confirmed by the developers. Lordmostafa refers to the Wiki (http://en.tankiwiki.com/Mines) and unfortunately the wiki page do not currently hold/confirm what he said. Is the damage value random like any value as a fair chance to happen, or is it like the railgun and it follow a Gauss curve? if you have an answere fomr the dev the same way as Railgun's damage value calculations that would be great.

 

I didn't had time to experiment, but had some clues that the random method might be the answer, rather than the double damage theory. This question in this topic gave me the opportunity to get more information.

Edited by Viking4s

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Is the damage value random like any value as a fair chance to happen, or is it like the railgun and it follow a Gauss curve? if you have an answere fomr the dev the same way as Railgun's damage value calculations that would be great.

 

I didn't had time to experiment, but had some clues that the random method might be the answer, rather than the double damage theory. This question in this topic gave me the opportunity to get more information.

Look, as far as we are concerned, mine damage is random. After some experimentation, I found that boundary values (that is, minimum and maximum damage) are quite rare which conforms to the Gauss distribution of damage values. The reason it's not added to wiki or made common knowledge is because even with this knowledge, we can't control the outcome and hence it's useless as far as gameplay is concerned.

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Look, as far as we are concerned, mine damage is random. After some experimentation, I found that boundary values (that is, minimum and maximum damage) are quite rare which conforms to the Gauss distribution of damage values. The reason it's not added to wiki or made common knowledge is because even with this knowledge, we can't control the outcome and hence it's useless as far as gameplay is concerned.

Thanks for bringing up your experience.

As for the rest that's your POV. I disagree with your statement ("useless") and we could discuss further if you're interested.

Edited by Viking4s

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