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More camera positions(First person mode, etc)


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More camera positions would be good. Right now, we have only one perspective. 

Although I'm used to it at this point, the game currently uses one, somewhat unique, viewing angle, that is, from the turret's perspective.

I am suggesting one simple alternative viewing angle:

From the tank's perspective!

Would be even better if we have other positions as camera positions/perspectives as well.

It would also be nice to be able to switch between different perspectives.

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have you ever tried holding down this key: ] ? it's basically first person view but you are just behind your tank. 

It's basicaly 1st person view but a lot different :lol:

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have you ever tried holding down this key: ] ? it's basically first person view but you are just behind your tank. 

You cant see your turret and in long range its realy bad.

(Lift it up a little bit and then its okay)

But about idea..

You mean like... inside a tank?

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First Person View + Free Look

 

I'd like to see a 1st person mode, sort of like War Thunder's Simulator mode.

 

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Obviously, barring most of the HUD in general

 

 

Where you sit as the tank commander inside or on the cupola. It'd add a nice, immersive way to control the tank, as well as a reason to add the second part in here: free view.

Free view would be helpful when you want to check your surroundings without turning your turret, allowing us Railguns and Vulcans to tell when there's a Freeze or Ricochet coming, while staying ready to shoot at our intended target.

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add high level camera view by buying drone to give overview of battlefield eg 50 -100 metres above.

 

make drone targetable with limited hp but difficult to hit

 

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IMHO this does not fit to the general idea of Tanki's gameplay at all.. and Magnum players will benefit from this way more then all others.

Besides it will be almost impossible to hit such a drone on a map like Serpuchov, which offers no big towers.

Even if you place yourself on a ramp, you have the disadvantage that you can not see the impact point of your round (if you miss).. so you can not correct your aim. Remember that there is no horizontal autoaim (at least for most of the turrets.. I think Vulcan has it, but I am not for sure as I do not own one. I just assume if by the way Vulcan's shots change it's location when hitting me.

 

Another point - but that is my personal opionion again - is the skill of battlefiel overview; where a player masters over time to know on which side of the map which oponents are located.. where they camp.. behind which corner the snipers await him.

With the drone cam you would make it way easier.

 

..and by the way less dynamic, as players spend more time to analyze their way forward longer then today.

 

 

Still I put under review, as you might find a balanced and more feasible way for your idea, that does not favour one turret over all others that much, and that fits better into the gameplay.

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Yes Skills a brilliant idea. Planes to call in airstrikes and naval bombardments. I am so glad that you are on board with this idea.

 

Wait a minute do I detect a whiff of sarcasm in your reply?  No I thought not.

 

Thanks for the support :D

 

 

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Arm it with some nuclear warheads.  When you see a big cluster of enemy tanks, your drone can dive right in the middle of them. Blow up all the tanks and enemy base, too. If there's enough of them on both sides, you can blow up the whole map. 

 

Game Over!!! Winners get to go home and the losers have to clean up the mess and put the map back together. 

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Why not to bring the whole World War II in the Tanki - why not some planes, ships, vehicles and spying devices too? It's not like the maps are so small. :mellow:

And of course, one team gets a huge atomic bomb to drop on the other team.

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And of course, one team gets a huge atomic bomb to drop on the other team.

Atomic bomb will be dropped soon

*everyone runs like crazy*

 

PS. Sorry, I can't quote another post in the previous post that I tried to edit.

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It would destroy the whole gameplay and what "Tanki" means for the game itself.
 

IMHO this does not fit to the general idea of Tanki's gameplay at all.. and Magnum players will benefit from this way more then all others.
Besides it will be almost impossible to hit such a drone on a map like Serpuchov, which offers no big towers.

By the way, I think you meant Serpuhov instead :P.

Edited by Mario3108

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