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[Declined] buy lower rank protection module


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If I am at a rank of Marshal (for example), but have more than 100K and less than 250K crystals, why can't I buy an M2 level of a protection paint?

For example I want protection against smoky, railgun and hammer, then the Grizley T-J is the protection I need. But on rank Marshal only M3 level of this protection module can be bought. I have the crystals to buy an M2 level, but I cannot buy it.

 

Why not let all the tankers buy protection modules of lesser levels than their current rank?

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Declined.

 

Sorry, developer's decision. They say that if you can buy M3, there's no point in buying M2.

Yes there is. I want rail protection and I believe 15 is enough for me. Why should I waste my crystals on a 35 protection module than?

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Yes there is. I want rail protection and I believe 15 is enough for me. Why should I waste my crystals on a 35 protection module than?

Because it's more effective to save up and buy a better module than spend crystals on a worse one only to end up buying the M3 later anyway. Developers did players a favour with this update by removing the ability to buy cheap modifications, thus wasting crystals on useless items.

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Sorry, developer's decision. They say that if you can buy M3, there's no point in buying M2.

OK that is a terrible excuse for any game developer. Sometimes(for anything turret hull etc.) a little bit less is a better deal than a littler bit more. But in this case, Modules, we can sometimes think that 15% protection is enough for those long time green paint users. On the other hand the devs gave us a favor for getting cheaper m3 because we don't have to buy m0, m1, and m2. To compromise, why can't we buy m2 for a lower price but at the same time have another button that gives us the choice to buy the m3 at the m3 price so we can pick and choose what suits us the best. 

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I was thinking, just say I have Thunder M0 50/50 and I am at the rank of Major. 2 ranks lower and I would get M1 for free, but because I am a noob (remember this is just an example) I decided not to buy M1 for free. So now I have to save up 110 000 crystals with a terrible tank just so I can get something better than stock M1. Who's logic is that? You can argue that I already have M1, but what if I want to get the first 10 micro upgrades before I buy M2?

 

If it is going to cost you more crystals to do it the long way, then why don't they make it so you can get the lower levels, but when you then go to buy the higher levels, it gives you a price with the previous amounts refunded.

 

Another example: just say that the last time I played the game was in early 2012 and I ranked up to Marshal, now I decide to go back on my old account and it gives me the crystals from the rebalance. But since I never played on that account, I am now a marshal with not enough crytals to buy anything but MU's on hunter and smoky M0. So now you have to save up 158 000 crystals with the worst equipment in the game, at the 4th highest rank. Makes sense, (not)

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The difference is that before the upgrade you could buy legacy paints with minimal protection once you passed the appropriate rank. Now you have to wait until you have enough crystals to but a 35% protection module? If a tanker thinks that 25% or 15% in enough, why not let him?

 

If he wants to buy in the future an M3 protection module, he could do it and spend additional crystals. That should be the tanker's decision like before the upgrade.

 

I could buy a forester legacy paint even if I was a generalissimo, right? So why make things more difficult now?

 

Please rethink about it.

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Because it's more effective to save up and buy a better module than spend crystals on a worse one only to end up buying the M3 later anyway. Developers did players a favour with this update by removing the ability to buy cheap modifications, thus wasting crystals on useless items.

But if I do not have enough crystals, than I am entitled to play without any protection until I get enough crystals.

For example I want to buy an M2 protection against smoky, ralgun and vulcan for long distance maps. I do not have 250K to buy M3, but I ahve enough to buy M2, then I have to wait until I get 250K?

This was not the case before the upgrade. I could buy any legacy paint that suited me.

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I'm a very casual tanker and i just ranked up to Sergeant-major and gained lots of crystals. So let's say i now want to buy isida m0, i can't because i'm now Sergeant-major and the most recent modification is m1. I have no interest in saving crystals by purchasing the new modification directly, i just want to play with the isida for some change in gameplay. But because i decided to buy the isida only when i wanted to play with it instead of buying it asap from the very beginning, i now have to do hours of grinding to get a weapon NOT because i want it to be a good weapon, but because it offers some variety in gameplay. Now, let's say i continued playing with only the weapons i have already bought until i am a high enough rank to buy the isida m3 because i didn't want to purchase it, but now i do, so i need 166 900 crystals! That's insane, and since i don't plan on spending dozens of euros on buying crystals so i can purchase the isida m3, the game bassically ends for me there. Unless i want to make a new account and do it the 'proper' way, but if your game is designed to punish players who didn't pick the optimal path because they didn't understand gameplay mechanics when they first started playing then that is definitely bad game design.

I hope this message can change the way AlternativaPlatform think about this topic, because the current state of the game when it comes to this topic is VERY flawed.

Sorry for my (possibly) bas english, it's not my first language.

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This was not the case before the upgrade. I could buy any legacy paint that suited me.

Yes, you would buy some cheap paint for 30k, use it for a few months, save up crystals, buy a better paint and never use the cheap paint again. As a result you end up wasting crystals on something you end up using for a bit and never touching again. This restriction prevents you from doing that and encourages you to save crystals for more useful items instead.

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This restriction prevents you from doing that and encourages you to save crystals for more useful items instead.

It doesn't 'encourage' people to save crystals, it forces them to. I don't care how you phrase it in order to make it seem like a good update, it just isn't. I can't speak for everybody and there's probably some people out there who prefer this. But i (and many other people) prefer choice over simplicity.

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But i (and many other people) prefer choice over simplicity.

Well, you're a minority. Developers released this update to benefit most players, so if you don't like it then I'm afraid there's nothing you can do but get used to this system.

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I have many things to say:

 

Well, you're a minority. 

I don't think so, this is not to say you're wrong and i'm right. But i think that if you'd ask the whole playerbase of this game what they'd prefer, that the majority would agree with me. It's just that not many people are bothered enough to speak up about it. But i could be wrong.
 

 

Developers released this update to benefit most players, so if you don't like it then I'm afraid there's nothing you can do but get used to this system.

I don't think you fully understand what i'm saying. I'm not suggesting that the update should be reverted, or that this update should've never been added in the first place.
I'm suggesting that a new update could benefit all players, making it possible for players to buy the most recent modification for any gun or hull, but not preventing them from buying a lower modification of that gun/hull. If you/devs think this might encourage people to waste crystals if they buy a lower modification because they later also have to pay for the upgrade later, there could be some flashy text telling players how much they save by buying the higher modification instead. Maybe even making the lower modification more expensive after unlocking a more recent one.
Again these are all suggestions.

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Well, this was suggested before and developers don't seem to want to add it. Maybe it's some secret strategy to force us to spend more money or maybe they just don't want to make the UI complicated, but whatever the reason is - their decision to keep the update as it is appears to be final.

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