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Ideas for really stupid turrets


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TURRET which farts with the fart sound......make everyone laugh       :lol: ..... and emit greyish smoke........so no one can see the tank..... :ph34r: 

Edited by sid262

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A turret that zaps all one of your teammates Health and gives them to an enemy. Everytime you fire the bullet you self destruct 10 seconds after unless you can answer a Maths equation.

 

Worst Turret I could think of :D

 

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The "Launch" tank turret!

 

M0:

Damage: 1.0 - 4.0

Reload Time: 5.5 seconds

Range of Max Damage: 225 metres, for each metre after, range -0.2 (Example: 300 metres, 20.0 - 25.0)

Impact Force: 1471 N

Recoil Force: 981 N

Velocity: 1,000 metres per second

Penetration Power: y = (0.75^x), where y is percent of damage, and where x is metres of armour pierced.

Cost: 5,200 crystals

 

M1:

Damage: 5.0 - 10.0

Reload Time: 5.5 seconds

Range of Max Damage: 225 metres, for each metre after, range -0.2 (Example: 300 metres, 20.0 - 25.0)

Impact Force: 1471 N

Recoil Force: 981 N

Velocity: 1,000 metres per second

Penetration Power: y = (0.75^x), where y is percent of damage, and where x is metres of armour pierced.

Cost: 75,500 crystals

 

M2:

Damage: 15.0 - 20.0

Reload Time: 5.5 seconds

Range of Max Damage: 225 metres, for each metre after, range -0.2 (Example: 300 metres, 20.0 - 25.0)

Impact Force: 1471 N

Recoil Force: 981 N

Velocity: 1,000 metres per second

Penetration Power: y = (0.75^x), where y is percent of damage, and where x is metres of armour pierced.

Cost: 162,000 crystals

 

M3:

Damage: 25.0 - 30.0

Reload Time: 5.5 seconds

Range of Max Damage: 225 metres, for each metre after, range -0.2 (Example: 300 metres, 20.0 - 25.0)

Impact Force: 1471 N

Recoil Force: 981 N

Velocity: 1,000 metres per second

Penetration Power: y = (0.75^x), where y is percent of damage, and where x is metres of armour pierced.

Cost: 666,000 crystals

 

M4:

Damage: 175.0 - 300.0

Reload Time: 4.20 seconds

Range of Max Damage: 450 metres, for each metre after, damage -0.1.

Impact Force: 5394 N

Recoil Force: 3187 N

Velocity: 2,000 metres per second

Penetration Power: y = (0.95^x), where y is percent of damage, and where x is metres of armour pierced.

Cost: 7,200,000 crystals (50/50 Microupgrades on M3)

 

Better to skip to M3, eh?

Edited by Defeating_The_Best

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The "Launch" tank turret! Version 2!

 

M0:

Damage: 500.0 - 750.0

Reload Time: 1.5 seconds

Cost: 55,555 crystals

 

M1:

Damage: 400.0 - 800.0

Reload Time: 2.5 seconds

Cost: 666,666 crystals

 

M2:

Damage: 300.0 - 850.0

Reload Time: 3.5 seconds

Cost: 7,777,777 crystals

 

M3:

Damage: 200.0 - 900.0

Reload Time: 4.5 seconds

Cost: 88,888,888 crystals

 

M4:

Damage: 100.0 - 950.0

Reload Time: 5.5 seconds

Cost: 999,999,999 crystals

Edited by Defeating_The_Best

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A gun that switches team score, for example if blue team had 1 point and red has 3 points and time was running out, blue would use the gun to have 3 points while red now has 1 point. That would make a lot of players mad, lol

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A turret that is super weak. You cannot upgrade it but you can downgrade it. Every time you shoot the enemy receives 10 percent life off a random teammate. This is because its super funny. Someone just rapidly self-destructing in battles and has no idea why while you're laughing your head off :D. And the person that gets all the health is the person first on the enemy list. So the next time you see someone that is impossible to kill and they aren't using supplies... then the guy with the flag might just have unlimited life 'cause of this gun lol. So beware....

This turret shall be called ''Clown Frown''.

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