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Self-destruction causes damage


Hex

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The shockwave will damage your tank means that if someone else explodes, we will get damage from him/her.

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Hi!

Like i see, self-destruction don't affect or damage player(s).

I want this idea for a reason, this makes game more real. Even, if someone kills you near, then you can deal damage or even kill himself.

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Hi!

Like i see, self-destruction don't affect or damage player(s).

I want this idea for a reason, this makes game more real. Even, if someone kills you near, then you can deal damage or even kill himself.

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When you're destroyed, the tank makes an explosion, and that should cause damage to nearby enemies. And when you freeze an enemy, why would that tank explode in the first place? You could make a smaller explosion btw, just an idea.

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When you're destroyed, the tank makes an explosion, and that should cause damage to nearby enemies. And when you freeze an enemy, why would that tank explode in the first place? You could make a smaller explosion btw, just an idea.

Topic merged

 

Unlikely to happen. It would put close range turrets at a disadvantage since they have to get as close as possible to a tank in order to deal maximum damage. However, I think it's possible that self-destruction could cause damage to others, which is what this topic is suggesting.

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Topic merged

 

Unlikely to happen. It would put close range turrets at a disadvantage since they have to get as close as possible to a tank in order to deal maximum damage. However, I think it's possible that self-destruction could cause damage to others, which is what this topic is suggesting.

I liked much more the idea that self-destruction or when your tank dies/explodes, it causes damage to other nearby enemies!
 
It seems like a kamikaze xP
~ I wanna do this in game .. like running down to someone and explode in front of his/her face!
 
The best joke ever ^^

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What happens if you self-destruct then you kill a few people? We would need to add a new kill icon (flame - firebird, snowflake - freeze, etc.). When people se a gold box, they would just go into the middle and self destruct and kill almost everybody

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What happens if you self-destruct then you kill a few people? We would need to add a new kill icon (flame - firebird, snowflake - freeze, etc.). When people se a gold box, they would just go into the middle and self destruct and kill almost everybody

The same can still be achieved with Magnum, even easier in Space mode. Simply fire a shell at the zone (90° angle) when gold is falling, or in Space, around ten to fifteen seconds before gold starts falling. Magnum even allows the killer to nab gold, so let that SD idea in and it wont cause harm at gold boxes...

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I like this idea, but I think all tank explosions should do impact (only a little), and no damage. They already do impact to the self-destruct-er. Also, on team battles, it should not damage your own team. Why? Picture this: you see a teammate on their side and go to help them only for them to self destruct and kill you.

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Hello i don't know if this is already suggested but i would like to add this and i think it's very good idea. :)

 

You all know that when you self destruct it decrease 1 kill and add 1 death and i believe it should only add 1 death. But lets leave it because with this idea it will worth it.. so my idea is when you self destruct your nearby enemies should be damaged with it. Like i press self destruct button when i have less health and after 5 seconds my tank will be destroyed but it will damage nearby enemies with some hit points and if i am killed before 5 seconds than no damage as usual. This mean you could sacrifice your tank for damage rather than dying by an enemy and as your self destruct gives you -1 kill so with this you might get 1 kill. :P

 

and my suggestion for hit point is 1200-2200 like mine does but it will have splash damage like thunder or magnum or let developers decide how much splash and hit point they want.

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All people know it

 

  • tanker can perform this feature once a battle,
  • It destroys all enemy tankers come within range, the range is  measured by tanki team
  • Tanker must have at least 50% life bar

my first idea failed so bad, I hope this one not

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This is a really bad idea, if you tipped your tank over it is not fair that you are able to damage other tankers. This is turning into some Dragon Ball Z Tanki.

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Here is a thing i do not possibly understand with tanki, self destruct. Giving that it does kill you and helps reset your tank from upside-down positions, one thing does not make since why does self destructing no deal any damage to enemy players? And yes i know the answer giving that it would be used to kill people rather than actually battle. This reason is not how we should stop adding a damage to self destruct. I have understood that if pressing delete and going "kamikaze" is not what this new idea should present. Instead it should be able to only damage the player only a tad bit, giving this might not be useful or rather pointless it should be used as a tacit on disabling other critical low players giving if the moment in the scenario is dire. This ability should be used only 3 times in a battle for any player giving if the tank is not actually stuck. Necessarily this might be a interesting and favorable idea that might help add some tactics in receiving flags and bring together teamwork..

 

Hopefully this might be heard and no this not a stupid idea...think about it ty

 

 

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