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First impressions of the Tanki Online client


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First impressions of the Tanki Online client

 

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When I first mentioned about writing this article someone suggested that I write 'it works', I think there's slightly more to it. :D

 

After a few weeks of teasing the TO Client finally became available to download last Friday (9th September 2016).

Having downloaded and installed the client I decided to write an article about it and what I think could be improved.

 
The client is in its first version which is effectively beta therefore it doesn't include any extra features such as multiple account support. Remember how long Instagram took with theirs?
 

1: Downloading and installation.

 
Downloading and installing the client is as simple as it gets, simply go to the TO homepage and click 'Download' button and it begins immediately, the file size is 8.9 MB.  When the download is completed; double click on the file and follow the installation wizard, this is straight forward should only take a few seconds. Windows Defender may pop-up with a message saying 'Windows protected your PC' or something similar, it is completely safe to use so click 'More info' then 'Run anyway'.
 

2: The imperfections and problems.

 
1) When re-opening the client it automatically reverts to Russian and doesn't remember your language selection. 
 
2) The Windows full screen mode isn't usable. 
 
3) For me 60fps was consistent with no stuttering even in large maps, however lag seems to be worse, I have a PING of 10-50 in Chrome though in the client this was worse at 30-250.
 
4) I also had more critical errors than I could poke a stick at, speaking of... 
 
5) When you get a critical error or lose your connection there is no way to re-enter the battle without losing your score. 
 
6) Joining battles through links isn't possible. 
 
7) Loading times are mostly hugely improved but they can be very inconsistent. 
 
9) Sometimes triggers Windows Defender warnings.
 
10) When clicking the red X in the corner the client closes rather than signing out.
 

3: Improvement suggestions.

 
1) Add a battle history log of all the battles you've entered. 
 
2) Implement the ability to paste in battle links. 
 

4: Opinions.

 

Here I will link some of the opinions left by users in the official topic and ask some users opinions.

 

What are your thoughts on the new client?
 
 @falcosenna1 My first thoughts are quite positive. I like the idea of the client as everything loads way faster. It's very easy to log into the game via my desktop. I don't need to open any browsers to log into my account or to get links for Standalone Flash. The current downsides are errors that occur quite regularly and the inability to refresh the client. If it happens in the heat of a battle, you must access the game via Standalone Flash or a browser to not lose your score and to not miss your chance on winning some extra crystals.  


 

I tried -unsuccessfully- to get more opinions, so instead here are some useful links.

 

@VirtualWildHogs A great temporary solution to the fullscreen mode issue. Read it HERE.

 

@KIngJack21 Another great solution for the fullscreen mode issue! Read it HERE.

 

Suggested a useful screenshot feature.Read it HERE.

 

Most other problems faced by players seem repetitive so I won't include any more.

 

5: Conclusion

 

Though the client offers great potential; I suggest you carry on using a browser or Standalone Flash, there are simply too many bugs with the client to make it a smooth experience. Hopefully I won't say this about the next version.
 
That is all.
 
                                                                                                                                                

Don't forget to like!

See YOU in battle!     

Edited by tweezers
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The client has been a smooth experience and the performance is significantly better for me now, fps and ping are both better for me.

Except for the full-screen problem and battle links, I don't have any problems.

Changing the language every time isn't really an issue for me as it takes ½ a second.

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For some reason for me, it was laggier than standalone. It could have been that way because when I was using it was during the sale, and servers were stuffed full. However, I have switched back to standalone, and will stay that way until there are better features released as part of the client.

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