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Equipment and Shaft


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Hi, i spent o lot of cry on the thunder m3 and is good for nothing, we should really have a try out period of one hour after purchase. That would really help players to make the right choices.

Another thing I would change is the shaft turret settings, I don't see the point of shaft with this pointer that indicates where is it aiming, the whole point of a sniper is to be able to operate secretly, as soon as its position is revealed it does not has any sense anymore.  

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they added the laser to shaft cause way back when it came out it was much to over powered and everyone but the shafters where up in outrage of how it was to OP needs something to let us know where it is. blah blah blah..... plus. the laser barely shows until it is fully charged

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The idea for testing equipment has been posted many times before and you can discuss it here.

The idea for adding an option to disable Shaft's laser will not happen because the laser has specifically been added to nerf Shaft and make it more visible. Yes, it's not realistic and it gives away Shaft's position, but it also ruins gameplay for other players, who end up getting shot by a random Shaft without any warning or chance to take evasive manouvers.

 

If you want to submit an idea to add or change something in the game, please post in the appropriate section:
Ideas and Suggestions

 

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