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[Declined] Ammo Packs + limited ammo


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Ammo Packs

 

Now this is an idea that would change Tanki Online or Tanki X majorily.

 

Ammo packs would be a new supply that would drop from the sky like any other supply.

 

This  supply though gives ammo and adds realism, the ammo pack can also be achieved

by either killing someone with the same turret as you or just killing anyone ( You can decide. )

 

Having ammo in the game means all turrets have a specific amount of ammo and they can't shoot when they run out.

This will lead you to death by a member of the opposite team or self-destructing.

 

All this makes Tanki Online or Tanki X way more competitive and hard to master.

 

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Declined

 

Developers already gave their point of view regarding limited ammo. Tanki is an arcade game which, despite having mostly realistic maps and physics, has a lot of fictional items to make gameplay more interesting. There are plenty of other tank and war simulator games which focus on total realism and force players to conserve their ammo, but Tanki Online will continue to develop towards more interesting and dynamic battles, rather than realism. Hence why limited ammo will not be implemented.

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Declined

 

Developers already gave their point of view regarding limited ammo. Tanki is an arcade game which, despite having mostly realistic maps and physics, has a lot of fictional items to make gameplay more interesting. There are plenty of other tank and war simulator games which focus on total realism and force players to conserve their ammo, but Tanki Online will continue to develop towards more interesting and dynamic battles, rather than realism. Hence why limited ammo will not be implemented.

I understand.

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This game isn't realistic. Have you ever seen a tank turret in real life that can shoot plasma balls that bounce off walls without harming them?

Or tanks that can fall from skyscrapers and land on their tracks without somuch as a cloud of dust.

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There is ammo, but doesn't finish. It's just a limited time between shots, unless you don't count twins. Think that hammer has 3 shots in a row? No, there is like 2 seconds between each shot of those 3. Then a full reload takes around 8-12 seconds. Railgun has like 13 seconds for reloading.


 


 


Also, this isn't a Call of Duty, there can't be ammo for Vulcan, Firebird, Freeze, and Isida. Also twins. Vulcan wouldn't be special. Firebird, Freeze, and Isida don't even shoot bullets. Same for Railgun, it shoots something like a Plasma Ray. Smoky wouldn't be useful in Light Format if that happens, hammer wouldn't be able to shoot as many bullets, hammer would have like 10 loads only. That's not enough and it would be so weak unless they add more loads which will make it so powerful on other Turrets.


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Declined

 

Developers already gave their point of view regarding limited ammo. Tanki is an arcade game which, despite having mostly realistic maps and physics, has a lot of fictional items to make gameplay more interesting. There are plenty of other tank and war simulator games which focus on total realism and force players to conserve their ammo, but Tanki Online will continue to develop towards more interesting and dynamic battles, rather than realism. Hence why limited ammo will not be implemented.

This should be made possible but only in PRO battles.

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Sorry but, again this is a not so great idea, no offense but, the schematics of the weapons have already been determined as regards to the new addition to alternations, well, they move up or down those numbers but that isn't gonna help certain things e.g. damage

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Sorry but, again this is a not so great idea, no offense but, the schematics of the weapons have already been determined as regards to the new addition to alternations, well, they move up or down those numbers but that isn't gonna help certain things e.g. damage

True. But in PRO battles where it says XP/BP and all that it should say ammo packs.

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True. But in PRO battles where it says XP/BP and all that it should say ammo packs.

No it shouldn't this shouldn't even be a thread on this forum - It's pointless to have to die to get more ammo. 

 

I understand teh concept but don't like it its tanki, not COD. I use it sometimes for suggestions that are relevant to the balance of the game not something totally crazy like limited ammo. You already have limited ammo - you have a delay to get more - that should be enough. 

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