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Alterations, Kits and Supplies Kits!


theFiringHand
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*thus buyers have a huge advantage over non-buyers..

And? I personally think the ratio of non-buyers / buyers is 75 to 25, right now. After this update, where many goodies are being soldfor real moneys, the ratio will go up in favour of non-buyers, around 85 to 15.

 

So, you will have more battles with non-supplies-users or more battles with moderate-supplies-users, but surely less battles with massive-supplies-users, which is in favour of all of those that do not spend a cent in the Game.

It is an advantage? Absolutely not, since supplies-users have an advantage when they group against an enemy team. Now, you join a battle and find 4-5 supplies-users to fight against, after this update you will find less of them, thus this is starting to become a less-favorite situation for buyers.

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And? I personally think the ratio of non-buyers / buyers is 75 to 25, right now. After this update, where many goodies are being soldfor real moneys, the ratio will go up in favour of non-buyers, around 85 to 15.

 

So, you will have more battles with non-supplies-users or more battles with moderate-supplies-users, but surely less battles with massive-supplies-users, which is in favour of all of those that do not spend a cent in the Game.

It is an advantage? Absolutely not, since supplies-users have an advantage when they group against an enemy team. Now, you join a battle and find 4-5 supplies-users to fight against, after this update you will find less of them, thus this is starting to become a less-favorite situation for buyers.

I dont think so, I think the ratio will increase in "Buyers" Cz if they buy then they can easily get anything they want..

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...the higher you rank, the more you drug.. i've learnt this and i hardly ever used to drug to drugging non-stop now just to get a kill... it's the sad truth, but i like the fact that druggers are going to feel it in their pockets... but now we have created an opportunity for more multing... it's already getting bad... maybe the pause time can be reduced to 1 minute... or just take it away... if you wanna go for a crap, plan your tanki gameplay sessions better! Also reduce the garage time to 1 minute...

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That's only if they want to do so. You will face less "massive supplies-users" now thanks to this update, not everyone spends real moneys in the Game, thus less supplies-users.

They may not want to buy supplies, but the battles they face often persuade them too. PRO battles aren't abundant unless you go XP/BP. You are right as far as the decrease in supply users is concerned, but to keep up with the said druggers will be more difficult.

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I dont think so, I think the ratio will increase in "Buyers" Cz if they buy then they can easily get anything they want..

Man, that's so wrong! "There will be more buyers because if they buy they can easily get what they want"... This has been the situation for a long time, but the amount of buying-users has almost been the same for quite a while.

 

This will annoy buyers more than non-buyers since, after this update, more moneys, real moneys, will be required from buyers to keep up with the Game, while those users which are non-buyers simply have the same stuffs as before, but do not waste a single cent.

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Man, that's so wrong! "There will be more buyers because if they buy they can easily get what they want"... This has been the situation for a long time, but the amount of buying-users has almost been the same for quite a while.

 

This will annoy buyers more than non-buyers since, after this update, more moneys, real moneys, will be required from buyers to keep up with the Game, while those users which are non-buyers simply have the same stuffs as before, but do not waste a single cent.

And continue to be canon fodder for buyers.  B) Kewl. 

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Finally supplies' kits won't be available to everyone so easily. You want to spam supplies all day long? You want to overtake battles using 100% supplies? Pay for them, and let other users play without them.

 

This is how I see this update and I really like it. Players complained for ages that many users "abused" the usage of supplies, but now that supplies will be made harder to obtain, they still complain?

Paying for supplies means less supplies-users since not all of us are willing to spend, so only some players will buy to use supplies, the rest will be able to play without them more often now.

The general take away from all those rusty (no pun intended) topics is that supplies are over powered. Not that their existence is the source of the problem. Wait till people realize that now raiding will just be a whole lot more effective.

 

While digging away at the divide remember... you can divide and rule as long as there will be players to divide and rule. I don't have to tell you what happens when you divide by zero.

Edited by Spit_Fyre

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Man, that's so wrong! "There will be more buyers because if they buy they can easily get what they want"... This has been the situation for a long time, but the amount of buying-users has almost been the same for quite a while.

 

This will annoy buyers more than non-buyers since, after this update, more moneys, real moneys, will be required from buyers to keep up with the Game, while those users which are non-buyers simply have the same stuffs as before, but do not waste a single cent.

Cent huh, soon they will just remove the whole garage or the Sales :/

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Man, that's so wrong! "There will be more buyers because if they buy they can easily get what they want"... This has been the situation for a long time, but the amount of buying-users has almost been the same for quite a while.

 

This will annoy buyers more than non-buyers since, after this update, more moneys, real moneys, will be required from buyers to keep up with the Game, while those users which are non-buyers simply have the same stuffs as before, but do not waste a single cent.

I actually think it'll be a delicate balance between your idea and the players opinion.

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And continue to be canon fodder for buyers.  B) Kewl. 

Don't you realise that the more offers with real moneys are given, the less users will be keen spending on?

Buyers will not be glad at the fact that they will have to pay fixed amount of REAL MONEYS to get stuff they could afford with crystals. Also, in addition to this, they already spent many moneys, yet they are asked to spend MANY MORE, gradually <--- this will annoy them to the point they won't spend anymore at all, unless they have an unlimited capital of moneys to spend.

 

It's simple as it is, honestly.

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And? I personally think the ratio of non-buyers / buyers is 75 to 25, right now. After this update, where many goodies are being soldfor real moneys, the ratio will go up in favour of non-buyers, around 85 to 15.

 

So, you will have more battles with non-supplies-users or more battles with moderate-supplies-users, but surely less battles with massive-supplies-users, which is in favour of all of those that do not spend a cent in the Game.

It is an advantage? Absolutely not, since supplies-users have an advantage when they group against an enemy team. Now, you join a battle and find 4-5 supplies-users to fight against, after this update you will find less of them, thus this is starting to become a less-favorite situation for buyers.

Except for the Muhammeds and Abdullas and OUFAs.

They're gonna be AP's best revenue.

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Except for the Muhammeds and Abdullas and OUFAs.

They're gonna be AP's best revenue.

But they're in a very minute quantity. I doubt you'll face such ultra rich players everyday.

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IMO. Old players who fought their way to M4s and drugs without buying 1 crystal..Who stood a chance before the buyer druggers would no longer be able to enjoy the game anymore.

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And? I personally think the ratio of non-buyers / buyers is 75 to 25, right now. After this update, where many goodies are being soldfor real moneys, the ratio will go up in favour of non-buyers, around 85 to 15.

Why will the ratio go up in favor of non-buyers?  :huh:

 

So, you will have more battles with non-supplies-users or more battles with moderate-supplies-users, but surely less battles with massive-supplies-users, which is in favour of all of those that do not spend a cent in the Game.

It is an advantage? Absolutely not, since supplies-users have an advantage when they group against an enemy team. Now, you join a battle and find 4-5 supplies-users to fight against, after this update you will find less of them, thus this is starting to become a less-favorite situation for buyers.

No. Free players will have fewer drugs for the same amount of crystals they previously had. That is true. There are two cases: 

 

Let's assume they buy fewer drugs. Buyers will have more drugs than free players. They will have a lot more power. They will do a lot better than free players (who have less supplies now). If 25% are buyers and have drugs that 25% of the players will be on top of the scoreboard (if free players drug less now). Free players will quit the game because they cannot fight well against buyers. Or at least they will be dissatisfied with the game.

 

If they do not buy fewer drugs, they will be spending more crystals on drugs. They will have fewer crystals to spend on MUs and new equipment. Their equipment will be worse. It will be more difficult to earn crystals. People with good garages already (M4s) may not mind too much. New players, however, will find it much more difficult to advance and will be frustrated and maybe quit. 

 

I am exaggerating, perhaps, but my issues are legitimate and I think a version of what I described is what is going to happen if this is not fixed. 

 

This is on top of the problems players already complain about and are legitimate issues. I think it would be better for tanki to try and listen to the players a bit more and implement some suggestions which would actually help the game. 

Edited by basenji7
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