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Alterations, Kits and Supplies Kits!


theFiringHand
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$$$$$$$$$$$$$$$$$$$$$$$$$
 
1500 drugs kit : 105 000 crystals.
 
While 100 drugs kit = 17 500.
 
100 kit * 15 = 262 500 crystals.
 
For the same amount of drugs.
 
I'm dead. :lol: :lol: :lol: :lol: :lol: :lol:
 
More and more update for buyers, and less for us, "normal" players.
 
GG.
 
I hope they will lower the cost for 100 drugs kit. Hey, anyone can dream.
 

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Ah...

Edited by a7x_Pedro48
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==Near Future==

Tanki online died and all equipment + crystal wont be transfered to Tanki X.

 

Future is bright. Better leave now.

 

I told it as a joke at the beginning. But now, I really think that their goal is to "force" us to leave TO and move to TX. I mean, what is the point of the last updates? Piss off non buyers...

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Buyers will end up fighting with other buyers only, and not with normal players, since normal players will avoid them!

Both parties may act:

the free players might avoid them... but the buyers might join free players and dominate.

 


but.. I have a little different perspective on this update:

> those 1300 and 1500 supply kits are self-sustaining:

(using those drugs made players earn more then enough to purchase the next supply kit; an info I was told by multiple pro druggers)

> It is.. obviously.. that this is not in Tankis interrest.

 

All they have done now is

> they increased the price of supplies for free users by the factor ~ 2.5 (*1) and so the self-sustaining of the kits is gone.

> they left a source of overpowerness to buyers (that runs out by using it; it is no permanent overpower)

 

 

I am very courious how the gameplay will change.

1) I would say, it will end up in a way, that todays freeplayer druggers continue to drug.. but they will use it if needed.. to make a change in key-situations of the game.. and not in plain all-drugs-out mode. This will make the game better (for me, more interresting).

2) while it open doors wide for organized raiding teams of buyers. They have now much, much less enemies that can compete a full drug rush. ut they have to spend money on drugsm instead of gaining them in a self-sustaining way.

 

I am truely very courious.

Edited by BlackWasp777
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Buyers will end up fighting with other buyers only, and not with normal players, since normal players will avoid them!

 

:lol: :lol: :lol: :lol: Ever heard of raiders? Buyers will destroy "normal" players in take over.

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Also, it's not like they're taking stuff from your garage. You still have the mountains of supplies from BEFORE the update, right?

I was considering buying big supply kit and.. gone  :(

And I am a non-buyer

Edited by kayitsiz

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I hope that there shall be an alteration for Isida that makes M4 Isida beams more powerful and heal faster. Isida is my favourite turret. I expect it to heal faster and do more damage faster as well.

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Also, everyone seems to be overlooking a very simple thing. If you don't want to face people who use a ton of supplies, play non-supply battles. A Pro Battle Pass is just 5000 crystals, and you can use it for a whole month.

It's boring without supplies, we want to use supplies too and we want to buy them using our crystals earned not our pockets.

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In addition to kits, there should be a choice for players when buying gold boxes. Big gold box packs should be purchasable in the Shop and shall gold box packs purchasable in the garage.

 

1 gold box - in garage costs - 10 crystals.

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In addition to kits, there should be a choice for players when buying gold boxes. Big gold box packs should be purchasable in the Shop and shall gold box packs purchasable in the garage.

 

1 gold box - in garage costs - 10 crystals.

Using crystals to buy gold boxes... Awesome idea but the day Tanki does that is the day... Pigs start growing wings to fly....

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Developers say that every single item that affects gameplay is available to free players in the garage. This is somewhat true, because indeed it's not like there are special supplies in the Shop sold for only real money which give you 2x more power than normal supplies. But let's face it, there is no way a free player is able to compete with a buyer who has practically limitless supplies.
 
A Generalissimo may get about 100 supplies a day from daily missions. That's if they are really lucky and they don't go for crystal missions (which is in fact what most players want). So to complete these missions the player needs about 30 minutes of intensive gameplay. During that gameplay he will die on average about 50 times and therefore have the opportunity to use 150 - 200 supplies (or 40 of each). He may get around 1000 crystals from the battle and if he spends those on supplies again - it will be just about enough to buy more supplies and cover the expense of the 30 minute battle.
 
So the result is that to be able to compete with a buyer who drugs non-stop, the player is only able to play for 30 minutes a day and get absolutely no extra crystals for anything other than supplies (alterations, MUs, equipment, etc.). And that's on a good day. Someone who wants to get crystals and plays with wasp will end up getting 30-50 supplies per day and using over 50 in a battle (since wasps die a lot), so that kind of player will run out of supplies in no time and what then?
 
And it's not like buyers aren't affected by this too. Unless they play only DM mode, the player will constantly encounter players without supplies in their team in normal battles. And it's not exactly pleasant to have a situation where you drug like crazy, bring your team out of a hole towards the end of a match and when some noob picks up the winning flag you drop when you got killed, he loses it because he doesn't have a DA or repair kit to use when he gets attacked. And the battle is lost.
 
The lack of balance between buyers and free players when it comes to supplies has been like a rotten limb for Tanki ever since they were introduced. The smart cooldowns update helped a little bit but not enough. And now with the removal of big supplies kits from garage free players are left with no hope for fair battles.
 
In my honest opinion, this will only worsen the game in the coming future unless tanki does something to stop it.
For example:

  • Make supplies completely free for everyone to use and 100% skill-dependent. Buying more supplies than another player should NOT give someone an advantage.
  • Move the no-supplies setting from PRO battles into normal battle settings. This will at least give free players a chance to re-stock on supplies by completing daily missions and earning crystals without using their supplies to do it.
  • Limit the number of supplies which can be used in normal battles. Allow something like 5-10 of each supply in a 15 minute battle. This will force players to at least be more careful with supplies and use them only when extremely necessary. (Although this can be abused with use of alts)
  • In addition to at least one of the above, reduce power of the Repair kit and make it less OP. Reduce its duration to 50% (from 2 seconds to 1) and make the cost the same as all other supplies. At the moment the repair kit is what makes hardcore druggers so unbalanced and fights between players - annoyingly lengthy.


 

Also, everyone seems to be overlooking a very simple thing. If you don't want to face people who use a ton of supplies, play non-supply battles. A Pro Battle Pass is just 5000 crystals, and you can use it for a whole month.

The variety you get when trying to find a good PRO battle is miserable. Right now (pretty much the peak online times) there are around 260 PRO battles for my rank. Sounds like a lot? Well let's narrow it down:
- 150 XP/BP battles (78 of which are on Sandbox, 21 on Zone and 15 on Polygon CP, while half of the remainder are duels/tandems)
- 17 are Parkour format
- 20 are Polygon CP
- 15 are Arena CP
- 21 are a 2 player Arena DM (so most likely power-leveling)
 
So that leaves me with 37 proper battles to choose from.
Remove all the Polygon/Sandbox battles, all the 1v1 battles, ridiculous battles (1 minute/kill or 999 flags/minutes) and battles with supplies turned on and you're left with 5 at most.
 
So if I want to play a PRO battle with no supplies, using any combo, on a non-mainstream map, with a sensible limit, I'm left with a choice of up to five battles, 2 or 3 of which will be on the same server, if I'm lucky. I don't consider that a good alternative to the choice of non-PRO battles (which is still quite limited, but nevertheless at least 10x more diverse).
 
And that's for a generalissimo who has a full M4 garage. Think of anyone below the maximum rank - all PRO battles from Major and up will never be limited to their rank so they will be forced to play against generalissimos (and obviously being called a "mult"). PRO battles with no MUs are also pretty much non-existent. And I'm not even talking about ranks below Major - finding a good PRO battle there on ANY server can happen probably once a month at most.
 

Payment is a choice, you either pay in money, or you pay in time and effort.

That's what I thought too, but see my calculation above for supplies used by the average player. The game works in such a way that you can't get more supplies by putting in more time and effort because you use more supplies during the time you spend to get those supplies back. It's a never-ending cycle that puts any free player into a massive hole. And in order to get out of it the player is forced to either pay real money or leave and find a better game.

 


 

P.S.  Cedric, this post isn't in any way meant to criticise your answers or your work in general, but this is my honest feedback to developers about what they've been doing with the game by incorporating supplies and now, making them extremely hard to get for free players. I hope they see this comment and take appropriate action. I'm all for adding more buyer-only cosmetic features and fancy stuff. Heck, I wouldn't even mind if devs added brand new exclusive turrets and hulls only for buyers (as long as they are not OP), but all I'm asking for is to keep the gameplay balanced between buyers and free players.

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really dont feel good about not being able to get drugs with crystals any more. i know this is a pay to win game and everything but dont you think this is a little over the top, tanki if your really hurting for cash this bad you should come out with more rare gear with a limited amount of time to purchase, like eternity, its how you got me to pay last time and its the only way your ever going to get my coin again, as long as said gear never becomes available for purchase again of course. i just dont see how taking away any fighting chance at competing with these pay to win kids for a quick buck is going to help your situation, cause this directly effects how fun your game is to play for me, guess it wouldnt be to bad if you upped the discount for the smaller kits. anyways great job on the alterations guys really looking forward to it.

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