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Alterations, Kits and Supplies Kits!


theFiringHand
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drug dont means all

they couldnt do anything in xp bp there u need skils thats why i play xp bp not free style

 

But we cant play rail for entire life . so if we want a change and we end up in middle of BUYERS then WE ARE DOOMED . so make supply kits available for everyone damn it !! . At least give a 500 supply kit !!!  .. ​SO its also available for every rank Great; so BUYERS rule every rank they ruin the beginners .  I Love tanki cause  it was less buyer proof And now TADAA It just an other game for money sack noob buyers

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Totally agree with the points Marioso put forth. PRO battles are nowhere near abundant and buying supplies to stay abreast just causes a negative impact on you financially.

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Best alteration - Twins. 100% more damage and projectile speed?

 

Who cares about -25% reload time?

 

 

 

So, 75% of the current reload time = 75/100 * 0 = 0 :P

Twins is invincible! :lol:

 

 

xD

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Best alteration - Twins. 100% more damage and projectile speed?

 

Who cares about -25% reload time?

 

 

 

So, 75% of the current reload time = 75/100 * 0 = 0 :P

Twins is invincible! :lol:

 

 

WRONG. Twins does have a reload but its too tiny to notice. But yea, who cares bout 25% cut on reload time? Its already too fast, slowing a little bit wont do anything bad

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WRONG. Twins does have a reload but its too tiny to notice. But yea, who cares bout 25% cut on reload time? Its already too fast, slowing a little bit wont do anything bad

Hhh can't you see it's a joke. Relax your mind a little, my padawan!

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Hammer's alterations are interesting -- Tighter Pellet spread -50% but Turning speed - 65%

Freeze's Cone decreased, but further increased range 100%

Smoky's alteration is horrible, no critical but 27% more impact.

Rico - Faster projectile, Better Min damage but slower reload...

Rail seems alright: -15% Max but 23% Min.

Fire- +50% Consumption but rest of the parameters get a boost.

 

Hmm... Really mixed feelings about these...

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Hammer's alterations are interesting -- Tighter Pellet spread -50% but Turning speed - 65%

Freeze's Cone decreased, but further increased range 100%

Smoky's alteration is horrible, no critical but 27% more impact.

Rico - Faster projectile, Better Min damage but slower reload...

Rail seems alright: -15% Max but 23% Min.

Fire- +50% Consumption but rest of the parameters get a boost.

 

Hmm... Really mixed feelings about these...

Same. I'm waiting to check what the other alterations bring as there seem to be 4 for each turret while we can currently only check 1. 

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Aha, what about Achievement Saving System (or something like that), that you announced billion years ago.

 

If you don't know what I'm talking about, basically a system that will save your score if you leave a battle for whatever reason.

Edited by marto85

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Hammer's alterations are interesting -- Tighter Pellet spread -50% but Turning speed - 65%

Freeze's Cone decreased, but further increased range 100%

Smoky's alteration is horrible, no critical but 27% more impact.

Rico - Faster projectile, Better Min damage but slower reload...

Rail seems alright: -15% Max but 23% Min.

Fire- +50% Consumption but rest of the parameters get a boost.

 

Hmm... Really mixed feelings about these...

It's not horrible, it's really really useful.

 

If you utilize the impact force ofc.(Knocking aim, flipping and etc)

Edited by skuyzy

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