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[Special] The Balance Update: Assessment of Views


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ur isida hornet looks cute :D :D :D

2ed285c9aaa844db9becd759158a2375.png

cuteness can be deadly as well.

u guyz can imagine how this re"B-A-L-A-N-C-E" is going to kill me T.T

i never once changed my equip

Edited by Magenta
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I do not remember the last time the devs set out to fix something and the outcome was actually equal or better than before.

 

That said, let me ask about the twins being more powerful than any short-range turret? How can short-range turrets face the twins? It reaches farther than you do, it has higher DPS, it never needs to reload, and it can do everything else that you can do.

 

The logic of saying that nerfing the hulls helps Isida is flawed, because nerfing the hulls has the same effect on all the turrets, so you need to compare turrets one to another without bringing the hulls in.

 

The fact that the Isida can fire longer only means that you need a longer time to kill someone--longer than they need to kill you, not to mention their being able to get help from other tanks while you take all day to kill them. No matter how you say it, Isida now is useless.

 

You brought a great point though, which can be interpreted that the whole purpose of this update is to forcefully market alterations. You will be toast without them.

Edited by Baby_Sam
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I say this update is trash. Look at my profile right now. It's Isida and Hornet. Isida was trashed so much that I dont' even want to play this game anymore. 

 

Read this developers.

This update will just remove all tankers from the game. Believe me. 

                                                                                                   Exponent

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What's so bad about Isida? It's a good turret. It's the only one that can heal. Why should it get trashed????? :angry:  :angry:  :angry:

What's going to happen to the kits?

                                                         Exponent

Edited by exponent_tanki

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The isada nerf is a perfect example of poor balancing, the Devs have no clue why isada became so popular, it was a turret that was only worthwhile using it, if it was fully MU'd sitting on top of a fully MU'd hull wearing appropriate protection modules of opponents, and spamming drugs continuously, it was perfectly balanced in pro battles with no supply and MU's off. 

 

The problem lies with mismatched opponents, when teams are made up of equally players, there was very good gameplay, unfortunately games like those are very rare, this is a terrible endgame!

 

Hazel created this devastating imbalance in the game when he came up with his last hair-brain idea of handing out full M4s to everyone who had MU'd one parameter  fully, in the case of isida, MUing one or two aspects was a no-brainer. then, what does he do but put MU's completely out of reach for all the new players coming down the pipeline into the full M4 arena he created. 

 

I was critical of his decisions back then, telling them that this would be the outcome, I won't say I told you so, but "I TOLD YOU SO!", so now he resorts to stealing back these things players were given and creates a new micro upgrade system renamed project "Alterations" and now expects players to pay up for them again, what's more  this is no different than taking equipment away and telling you you must pay if you want it returned. I  can almost hear Hazel telling me to "Fugget about it"

 

You will see fewer isidas on the battlefield, that's for sure. You will see fewer players on the battle field too.

 

Hazels idea of a perfect endgame is this "players want to repeatedly have their garages reduced in quality so that they can open their wallet and take out a creditcard to be able to play again in a totally unbalanced battlefield that freezes, lags, repeatedly, makes you refresh, play against bots, hackers, mults, saboteurs, and under equiped opponents with a slight chance of one good battle per night if you are lucky.

Edited by swede1
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When I started this game it was great, and everyone was quite excited, there was a great community both in the forum and in the game chat, full servers, teams and clans with thousands of members, everyone knew all the legends in the game and wanted to be like them, we were happy to buy crystals in order to get  equipment like them, when you saw an M3 Rico wearing Clay or an M3 Frebird wearing Zeus you knew you were in a good battle. New players were exposed to all of this in the game chat, players actually wanted there friends to play the game, Mammoths were king, and supplies were very expensive.

 

And now look at what we have  :(

 

I'm sure the Developers are very proud of their achievements since  the time that they won the prestigious Runet Prize.

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The isada nerf is a perfect example of poor balancing, the Devs have no clue why isada became so popular, it was a turret that was only worthwhile using it, if it was fully MU'd sitting on top of a fully MU'd hull wearing appropriate protection modules of opponents, and spamming drugs continuously, it was perfectly balanced in pro battles with no supply and MU's off. 

 

The problem lies with mismatched opponents, when teams are made up of equally players, there was very good gameplay, unfortunately games like those are very rare, this is a terrible endgame!

 

Hazel created this devastating imbalance in the game when he came up with his last hair-brain idea of handing out full M4s to everyone who had MU'd one parameter  fully, in the case of isida, MUing one or two aspects was a no-brainer. then, what does he do but put MU's completely out of reach for all the new players coming down the pipeline into the full M4 arena he created. 

 

I was critical of his decisions back then, telling them that this would be the outcome, I won't say I told you so, but "I TOLD YOU SO!", so now he resorts to stealing back these things players were given and creates a new micro upgrade system renamed project "Alterations" and now expects players to pay up for them again, what's more  this is no different than taking equipment away and telling you you must pay if you want it returned. I  can almost hear Hazel telling me to "Fugget about it"

 

You will see fewer isidas on the battlefield, that's for sure. You will see fewer players on the battle field too.

 

Hazels idea of a perfect endgame is this "players want to repeatedly have their garages reduced in quality so that they can open their wallet and take out a creditcard to be able to play again in a totally unbalanced battlefield that freezes, lags, repeatedly, makes you refresh, play against bots, hackers, mults, saboteurs, and under equiped opponents with a slight chance of one good battle per night if you are lucky.

 

 

 

When I started this game it was great, and everyone was quite excited, there was a great community both in the forum and in the game chat, full servers, teams and clans with thousands of members, everyone knew all the legends in the game and wanted to be like them, we were happy to buy crystals in order to get  equipment like them, when you saw an M3 Rico wearing Clay or an M3 Frebird wearing Zeus you knew you were in a good battle. New players were exposed to all of this in the game chat, players actually wanted there friends to play the game, Mammoths were king, and supplies were very expensive.

 

And now look at what we have  :(

 

I'm sure the Developers are very proud of their achievements since  the time that they won the prestigious Runet Prize.

I agree with you.

You see before you could see from miles that , that person is using this paint but now you cannot tell. Furthermore they not giving response to players irritates me.

Ofc. before balance smoky was used instead of thunder. Now it might not be. Rico was much better than twins in ctf now it wont be. Bad becomes good and good becomes bad . that's what devs are doing.

Tell me this

Who asked for ALTERNATIONS?

Who asked for DISTINCTION IN PAINTS AND PROTECTION?

Who asked for this REBALANCE?

Answers

NO ONE. and well as the name suggests rebalance. Then tell me this why is it so hard to balance that game? Tanki is quite old now like 4~6 years and the devs have not balanced the game but came out with new features?

Why is that?

Answer

Because as my frnd said they want that our garages remain empty.

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All M3s at Marshal? So how are the low ranks supposed to compete with other people who have M3s, without buying kits? lmaoooo

Exactly. I can only hope that they don't change Paladin's unlock rank, or that they lower it. I don't wanna suffer 'till Marshall :/

 

 

This update is garbage, and should be buried in an underground vault with other radioactive waste.

I try to keep an open mind about TO updates, but I'm inclined to agree on this one.
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I may be taken as biased, considering I am (or was) a heavy Isida user, but this update is the most garbage I've seen yet.

 

Why would you nerf a turret/hull that had nothing wrong with it in the first place? Railgun, isida, smoky, hornet, and ricochet were all, more or less, perfectly balanced before the update, and then we get these massive damage and range nerfs. And then hornet gets its most unique asset removed. And to top off this monstrosity of a cake, they heavily buff supplies.

 

TL;DR, you nerfed the stuff that was perfectly fine, then buffed items that needed nerfs.

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My opinions on Isida and Mammoth

 

I have invested 1 million crystals on Isida so that I upgraded it to M4 Isida. I also invested 1 million crystals on Mammoth so that it became M4 Mammoth.

 

The upcoming new re-balance update is going to ruin the gameplay of Isida and Mammoth completely. I suggest that all you folks reading my posts here complain to the developers on this post and ask them to leave the statistics of M4 Isida and M4 Mammoth as there currently are now.

 

M4 Isida

 

M4_Isida.png

 

The current healing points and damage points for Isida are fine. They are currently both 66.0 which is perfect. Developers could upgrade those point to 70.0 with this update. The range of M4 Isida is perfect. no need to make the range shorter.

 

M4 Mammoth

 

M4_Mammoth.png

 

The protection level for M4 Mammoth is just perfect. Currently it is 450.0 which is perfect. Mammoth is supposed to only be strong, not a fast hull. For a slightly weaker and faster hull, use Titan or Dictator.

 

This re-balance update will ruin the strength of Mammoth completely.

 

Since I created my Tanki Online account called RIDDLER_8, I saved millions of crystals to micro upgrade Isida and Mammoth to M4 for both.

 

I took me about 1.5 years on my journey from Recruit to Generalissimo, and it really breaks my heart that Isida and Mammoth are going to be weakened and ruined by this ruthless update.

 

This really pisses me off that this update will weaken all the turrets and hulls in Tanki Online. The previous re-balance was just perfect. Why did developers change game balance?

 

This is the worst update ever. Please do not proceed with this update. It will destroy all the benefits of all the turrets and hulls in the game.

 

For example, Shaft is a sniper turret, but now after the update, it will become a lot weaker, so now it will behave like Smoky or Thunder which will now kill off the benefit of a sniper gun.

 

 

Do something about isida, don`t let go such great weapon!   

#SaveTheIsida

#Spreadthemessage

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When I started this game it was great, and everyone was quite excited, there was a great community both in the forum and in the game chat, full servers, teams and clans with thousands of members, everyone knew all the legends in the game and wanted to be like them, we were happy to buy crystals in order to get  equipment like them, when you saw an M3 Rico wearing Clay or an M3 Frebird wearing Zeus you knew you were in a good battle. New players were exposed to all of this in the game chat, players actually wanted there friends to play the game, Mammoths were king, and supplies were very expensive.

 

And now look at what we have  :(

 

I'm sure the Developers are very proud of their achievements since  the time that they won the prestigious Runet Prize.

 

I agree R.I.P Tanki

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Isida, ricochet, shaft; most people use them at lower ranks.

If you think thats true, then you dont know thing about tanki

 

edited

Edited by DNA

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The isada nerf is a perfect example of poor balancing, the Devs have no clue why isada became so popular, it was a turret that was only worthwhile using it, if it was fully MU'd sitting on top of a fully MU'd hull wearing appropriate protection modules of opponents, and spamming drugs continuously, it was perfectly balanced in pro battles with no supply and MU's off. 

 

The problem lies with mismatched opponents, when teams are made up of equally players, there was very good gameplay, unfortunately games like those are very rare, this is a terrible endgame!

 

Hazel created this devastating imbalance in the game when he came up with his last hair-brain idea of handing out full M4s to everyone who had MU'd one parameter  fully, in the case of isida, MUing one or two aspects was a no-brainer. then, what does he do but put MU's completely out of reach for all the new players coming down the pipeline into the full M4 arena he created. 

 

I was critical of his decisions back then, telling them that this would be the outcome, I won't say I told you so, but "I TOLD YOU SO!", so now he resorts to stealing back these things players were given and creates a new micro upgrade system renamed project "Alterations" and now expects players to pay up for them again, what's more  this is no different than taking equipment away and telling you you must pay if you want it returned. I  can almost hear Hazel telling me to "Fugget about it"

 

You will see fewer isidas on the battlefield, that's for sure. You will see fewer players on the battle field too.

 

Hazels idea of a perfect endgame is this "players want to repeatedly have their garages reduced in quality so that they can open their wallet and take out a creditcard to be able to play again in a totally unbalanced battlefield that freezes, lags, repeatedly, makes you refresh, play against bots, hackers, mults, saboteurs, and under equiped opponents with a slight chance of one good battle per night if you are lucky.

My top account is a CPT so I have not experienced the endgame. But as I level I get a better and better idea of what it's like. So I agree completely. Tanki's biggest flaw is that it has a terrible endgame! I have adopted a strategy of AVOIDING progress! I have never before played a game where the design creates a negative incentive to develop. My playtime has dropped precipitously ... that's whay so many forum messages from me have appeared. lol

 

Think about it. What is my incentive? Better equipment? My opponents will also have better gear so that's a wash. Better maps or better battle types? Nope. Those don't change. More and ever more over-drugging? Yes. Some new annoyance called 'mults'? Yes. The only change is more annoyance. So why rank up?

 

This should be a gigantic red warning flag to the developer. Your progression ladder and your economic system are broken! Buy they seem blind to it ... just piling on more Crystal costs players already cannot afford.

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My top account is a CPT so I have not experienced the endgame. But as I level I get a better and better idea of what it's like. So I agree completely. Tanki's biggest flaw is that it has a terrible endgame! I have adopted a strategy of AVOIDING progress! I have never before played a game where the design creates a negative incentive to develop. My playtime has dropped precipitously ... that's whay so many forum messages from me have appeared. lol

 

Think about it. What is my incentive? Better equipment? My opponents will also have better gear so that's a wash. Better maps or better battle types? Nope. Those don't change. More and ever more over-drugging? Yes. Some new annoyance called 'mults'? Yes. The only change is more annoyance. So why rank up?

 

This should be a gigantic red warning flag to the developer. Your progression ladder and your economic system are broken! Buy they seem blind to it ... just piling on more Crystal costs players already cannot afford.

Exactly right, you are quite perceptive, I am glad that some people can comprehend the issues I am trying to present through my criticisms.

 

On a side note: I wonder how much wasted time and money Hazel's M4 handout cost the company and continues to cost to undo now.

Edited by swede1
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Exactly right, you are quite perceptive, I am glad that some people can comprehend the issues I am trying to present through my criticisms.

I just logged on to LittleWillie. I knew I had left one mission undone from last night. That mission was "earn 450 exp in battle" for 1 Heal Kit and 7 DA. I had earned only 32 exp last night towards the 450. I thought about it and decided to log off. It is not worth it to use up 418 exp for the reward. I will eventually get that 450 as I do more daily missions. 

 

So for an entire day my main position eared 32 exp points buy I earned over 1000 Cry and a pack of supplies in those 32 exp points.

 

I reached CPY almost two weeks ago. I ground hard to get to CPT because I thought I could buy the Northerner kit. But Tanki's STUPID design made me wait almost two weeks for the kit to "rotate". How STUPID is that? Make a player wait two weeks because of some arbitrary luck in where teh rotation comes up?

 

I bring this up because today the rotation finally says "the Poliburo has decreed you can finally buy what you have erarned.". But guess what? I don't want it any more. This upcoming change throws everything in the air.

 

I am a new player who was in a fog of delight when I started playing. I WANTED to support the game with some financial. But as I've climbed the learning curve I think more and more that Tanki is a mis-managed game company.

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Yes I know. Isida is such an amazing weapon in battle because it heals players fast. This update will destroy all the potential strength that Isida has. The M4 Isida range can be a bit longer but leaving all other statistics of Isida as they currently are.

 

The same thing goes with Mammoth. Mammoth is the strongest hull. I needs to remain just as strong, but speed can be increased a little for M4 Mammoth.

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Isida is the weapon that can save a team from losing ground in team battles and is a hero when it comes to earn XP for ranking up and earning lots of crystals.

 

If I were a developer, I would increase the range of M4 Isida slightly and also slightly increase the power of M4 Isida for healing and killing enemies.

 

This update is so bad that it will bring M4 Isida to its knees and M4 Isida will feel like and M2 Isida. BAD. Cut this out and keep M4 Isida super strong.

 

If Isida did not exist, then I would still be in the middle ranks. Thanks to the miracle of M4 Isida and Mammoth that I managed to become a Generalissimo.

 

Please kindly ask the developers not to make M4 Isida and M4 Mammoth weaker.

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Yes I know. Isida is such an amazing weapon in battle because it heals players fast. This update will destroy all the potential strength that Isida has. The M4 Isida range can be a bit longer but leaving all other statistics of Isida as they currently are.

 

The same thing goes with Mammoth. Mammoth is the strongest hull. I needs to remain just as strong, but speed can be increased a little for M4 Mammoth.

There is no way you can ask for such buffs because your favourite combo needs to be the "strongest". That's not balance. I'm also not saying the current stuff has perfect balance. You should wait for the update to actually release, test out your Isida-Mammoth, think about the overall feeling of the gameplay, not just your combo - and then comment. 

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