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Increase message length for expensive gifts


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A badge is 200 crystals with 350 words. A blue sphere is 100k with 350 words. I think that the more the gift costs the more you should be able to write  in it. Its not fair that you have to send multiple gifts to one person because you write a lot. Gifts are a waste of money if you only write 350 words and they all cost different.
 

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Valid

[imprv]

Please read the I&S section rules before posting. One topic - one idea. I removed all of your other ideas (see spoiler below) and left just one that's somewhat valid. But even this is unlikely to happen as it's a pointless change - very few people use up 350 words when writing a gift message.

 

 

 

Removed ideas:

My idea is simple. First of all the PRO pass. It holds the key to battles with advance settings. You can disable upgrades, supplies, boxes and anything that makes the battle OP. But is it really worth it? For all ranks its 5,000 crystals. I think it should be a little different.

From ranks;

Recruit - Sergeant Major the pass should be 1500 crystals.

Warrant Officer 1 - Warrant Officer 5 the pass should be 2500 crystals.

Third Lieutenant - Colonel the pass should be 3500 crystals.

Brigadier - General the pass should be 4500 crystals. 

Marshal - Generalissimo the pass should be 5000 crystals.

(Sorry couldn't get pictures).

Also when there are sales does it really benefit anyone? The sales are usually unplanned and strike at any time. Also 50% off is good but not always enough. Sometimes there should be 60-70% off too. And if there is a sale everything should be on offer. I never see the PRO pass on sale, or any supplies. We need more sales.

Daily missions, don't even get me started... We need real missions. Crystal missions are good but I'm not going to lie supply ones are kind of terrible when you have 2k and need 10k. Not only that but everyone complains that buyers are ''OP''. Why not give non-buyers an update which allows you to receive normal items such as random paints, discounts (in daily mission we complete the mission claim reward, and the reward is we get a 3 hour 50% off discount on all things in the garage), PRO passes from the missions, etc. Also if you don't play for one day your mission chain gets reduced. I mean ok we have to start over its funny, but come on we still need that 2k we were supposed to get last week but didn't cause we stopped for one day. Are mission chains shouldn't get reduced so easily.

Gold boxes - All the pros start going and getting all the golds while the noobies are left to watch and not learn. When a gold box drops everyone starts using supplies and it makes it unfair for people who have none and can't afford to buy any because they don't have any crystals. When the gold box drops either everyone should have unlimited supplies for 1 minute or supplies and upgrades should be disabled for 1 minute to give everyone a fair chance in getting the gold.

And that's all the things I can think of right now I hope you like my idea  ?

 

 

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A badge is 200 crystals with 350 words. A blue sphere is 100k with 350 words. I think that the more the gift costs the more you should be able to write  in it. Its not fair that you have to send multiple gifts to one person because you write a lot. Gifts are a waste of money if you only write 350 words and they all cost different.

 

350 words is a lot you know. The average human male (according to research) only says 2000 words a day.

Comparatively, 350 words is long. I've never required more than 350 when sending a gift.

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Why? You don't need to write a novel in a gift message.

350 characters get used up in a message surprisingly quickly :P. Maybe for more expensive gifts, like over 1k, make a maximum of 500 characters. Anything more would take up an unnecessary amount of game data.

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350 characters get used up in a message surprisingly quickly :P. Maybe for more expensive gifts, like over 1k, make a maximum of 500 characters. Anything more would take up an unnecessary amount of game data.

Price doesn't change the fact that 350 characters is enough.

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Price doesn't change the fact that 350 characters is enough.

Ok, then just add more characters to all gifts :P. I don't see how this idea is negative, doesn't do anything bad, and can be a benefit to some players. Also, I can't imagine it would take too much time to develop and implement :P.

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350 words is a lot you know. The average human male (according to research) only says 2000 words a day.

Comparatively, 350 words is long. I've never required more than 350 when sending a gift.

*cough* not words, 350 characters. 350 characters allowed.


the price of a gift is for status only. the blue sphere would lose its value it its price is made 200 crystals, nobody would care if they have one or not. so ur logic aint quite correct, the price should decide the no/ of characters allowed.

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350 words is a lot you know. The average human male (according to research) only says 2000 words a day.

Comparatively, 350 words is long. I've never required more than 350 when sending a gift.

Ok I'm just gonna show you another quote


 

*cough* not words, 350 characters. 350 characters allowed.


the price of a gift is for status only. the blue sphere would lose its value it its price is made 200 crystals, nobody would care if they have one or not. so ur logic aint quite correct, the price should decide the no/ of characters allowed.

Viperspark 350 Characters is not the same as 350 words. Huge difference. Characters means ''letters'' or ''numbers'' You can only write 350 of them. Also the badge is 200 crys and the blue sphere is 100k. You can write the same amount. The only difference is the name and the look. But does the look really matter?

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Ok I'm just gonna show you another quote


 

Viperspark 350 Characters is not the same as 350 words. Huge difference. Characters means ''letters'' or ''numbers'' You can only write 350 of them. Also the badge is 200 crys and the blue sphere is 100k. You can write the same amount. The only difference is the name and the look. But does the look really matter?

does the gift at all really matter? does the game itself really matter? its just a bunch of stupid pixels. still we play it right? people spend millions of $$ in it right?

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