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[Declined] Make m1, m2, and m3 equipment be available at later ranks


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New players aren't gonna be that smart on their first acc, ever, especially if they don't buy crystals. And you all know where it leads, I don't need to tell you. So to fix that problem why don't we tweak the availability of all the equipment except the m0.

 

·M0-any rank lower than warrant officer 1

·M1-warrant officer 1 to captain

·M2-major to general

·M3-fieldmarshal to generalismo and perhaps beyond

 

These will be the new unlock ranks for each modification, it will also affect product kits so buyers can't abuse this feature.

 

It should probably be implemented as soon as the developers came up with new ranks higher than generalismo.

 

Ok, I said what I thought, now swear your heart out at me, if you like.

 

Or you can also approve of the idea.

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Declined

 

You are basically asking to make it easier to save up for items by reducing the amount of crystals you need to earn for every experience point in order to save up enough crystals to upgrade equipment as soon as its next modification unlocks. Developers already calculated and carefully adjusted player rewards to allow the average free player to buy one turret, hull and module in time. Changing the unlock ranks is likely to make the game more tedious, resulting in new players losing interest and leaving because it takes too long to get the next modification.

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Yeah, this really isn't necessary, but how about increasing all battle funds by 15% permanently? This makes it easier for free players who finish battles as opposed to buyers who jump around to get more crystals. The point is not to BARELY have enough crystals to buy and not microupgrade one turret/hull combo, let alone paints and protections.

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