Jump to content
EN
Play

Forum

New balance changes and other features


theFiringHand
 Share

Recommended Posts

I'm not going to lie, I've played this game for at least 4 years on at least 6 accounts.  If you cannot understand me that is a problem with you and your cerebrum, not me.  

Then why are you using a low rank account as your main, is it cause you cant handle being at the rank of issimo. And Good for you if you have played this game for 4 years I really couldn't care less, but it seems to me then you never really enjoyed the real aspect of the game. Majority of old timer players from 1 year ago and older dislike this update so much. As you can see from the 45 pages full of many dislikes.

what does it point out? can you figure it out?

Edited by SuS_Zack

Share this post


Link to post
Share on other sites

first I must say,realy don't care about re-balance of turrets and hulls.it's just a game nothin' more nothin' less.but I realy care of comfortable playing with no laggs and bugs. for me now T.O. are unplayable because of laggin' everywhere I go.tried every servers ,start in EN1 and finished in RU10 and I'm laggin' in every battle formats.so if you did update for worst playing ,you're succeeded.

and btw fulfill the daily missions is impossible because of laggin'

Edited by tobias.tichy
  • Like 2

Share this post


Link to post
Share on other sites

Nobody will want to go to Tanki X at all, Devs. After all the effort players have given to play this game for 6 years!!!!! you ruin it with one update. Rico and hammer no have been ruined beyond belief, and I can even find the words what you have done to XP/BP. All you have become are money grabbers and which shows that you have no respect for the game or players who have spent their lives playing what used to be a great game 2 years ago. I used to be able to come online around this time on the weekends and sometimes there would be 200k people online, now its lucky if you see 60k. Developers get your act together and fix these changes quickly back to before the update or the game wont last that long, and  if you think that Tankers will just move to Tanki X, your wrong.

Hell yeah you tell em

Share this post


Link to post
Share on other sites

Are you for real, it shows you know nothing of strategy, technics and skills in order to be a good player in XP/BP. Now its ruined because of the fast reload, players now can just camp in your base and you dont have enough time to at least get to cover, especially in 2v2 where both camp and spawn kill you. And when imply Rico I mean its reload has been messed up, if i wanted to increase and range and projectile speed i have the rico alteration that does that, but now its 20% ontop of 25% decrease. And as for hammer was good the way it was, and was OP in the right hands. 

yeah you tell em

Share this post


Link to post
Share on other sites

Tanki put in that update when they did another crappy update of the camera in the game. And the forum page got smashed with dislikes.Tanki doesn't want admit their faults

 

Precisely, especially now when i play parma, your supposed to make every single shot of yours count, now players don't know how to do that with this update and just shoot all over the place don't care. Honestly if Tanki wishes to mess up non-format i won't care as much. XP/BP is my main focus in this game and hate to see it ruined like this.

 

This is not the same Tanki as at least a year or two ago.

 

Exactly, I think they should actually listen to the players who spend their time and money in this game especially those who prize their favorite m4's and now have gone to waste.

 

I didnt mind as a matter of a fact where BP could be one shot, i thought it was fair, some disagreed, but wasp was better than the average XP players, so having that disadvantage evened out a bit. 

 

Ik, I almost have m4 hammer, when i bought that jackhammer kit, i loved hammer almost as much as rico and i saved up all of my cry for that kit and to mu it that much. Its not fair at all.

 

Kid dont talk, He's been playing this game alot longer than you have and so have I. XP/BP is my main format but I play also a lot of non-format so dont go saying to players, who have experience in this game, "you dont know what this update has done" .

yeahhhh you tell em all

  • Like 1

Share this post


Link to post
Share on other sites

So much arguments in this topic about some dumb update

it's not an argument, we all agree that this update SUCKS, and even of the fact that i hate Isida players, i feel sorry for them, cause isida is SO bad now.

  • Like 1

Share this post


Link to post
Share on other sites

Railgun's skills was by making every shot count, if you missed you were likely to get shot unless you could find shelter, which is not being noob, it is using the maps layout to your advantage. A real pro at railgun did not have to wait untill the other person shot, judging, timing and precision were the key to playing XP/BP.

Yeah well now not every shot counts. Its now fast paced not slow paced anymore.

 

 

 

They must be paying you a lot to say all that stuff... Thats sad. Railgun most definitely wasn't OP. It wasn't used much in non-format battles. You are probably just getting killed by rails a lot because you are an easy target. You could just admit it instead of saying a turret is OP while in reality it is your skill that is insufficient.

Recently railgun was about the only weapon in site. I saw no twins, hardly an rico's but there was at least 10 rails in a battle. Yeah I was killed by rails a lot. I also killed a lot with rail. Too many railguns in one battle. Think about the non-format players. Is it fair that they aren't used to special ''skills'' such as railgun? Skills involving hiding and running. Not taking any chances but staying in one place only shooting when 100% certain the shot won't miss. Running from any enemies you see.

 

 

 

Have you ever played an XP/BP match before? I don't think you have... If everyone hides how does anyone ever capture a flag? Are all XP/BP matches TDM and DM matches? I don't think so. Apparently railguns can get flags by hiding and waiting for the enemy...

 

XP/BP is rarely any other mode than CTF. In 1v1s XP/BP people ran and hid. Let me explain what happens (I've played XP/BP btw...)

Map: Sandbox. XP. Blue team goes for red teams flag. Red team waits 1 minute before making the decision of going to get blue's flag. Blue then takes red's flag and red does the same. They start to do a little dance around the corners nobody shooting everyone bored. It feels like a chore to keep playing. Finally the enemy takes their shot you go to attack, but you see him hiding behind the covers. You go and try to get him. Unfortunately for you he still thinks dancing around is a good idea. So after he has his rail reloaded he shoots you and then runs. You shoot him and he comes after you. You run and hid on one side of the battlefield. He drops flag in his base. And comes after you. He purposely tries to get himself killed. So you only have half life and one more shot will kill you. So you have to continue hiding. He picks up the flag and drops it. Then  comes after you. He waits for you to shoot him, then shoots you, returns your flag and captures it. And you look at your clock and you refuse to believe ONLY 5 minutes have past. You are bored out of your mind. Asking yourself, is this kid really just gonna run and hide....?

And that's only the 1v1s,

 

 

In normal battles people use railgun and they get super annoyed. The rails take cover and shoot then go back to cover. How are you going to get the rail with twins or rico? The rail can kill hornet M0 in one shot. It can kill wasp so now using a speedy approach won't work. So you turn to supplies, but you forget... That the railgun can use supplies too. Then you create 1 million topics about the same thing. RAILGUN!! And then the devs are like: ''we need a rebalance update guys..''.

  • Like 2

Share this post


Link to post
Share on other sites

Before anyone replies to what I just said, I'd just like to say that this update is everbody's fault. I was one of the only ones trying to tell people that the update will ruin everything. Nobody will listen, they just start whining moaning and then I just give up. I saw this happening, as soon as vlog 108 came out I knew exactly that people won't like this update. Yet who actually started saying how bad it was? How it shouldn't have happened? I tried people nobody listened.

  • Like 1

Share this post


Link to post
Share on other sites

it's not an argument, we all agree that this update SUCKS, and even of the fact that i hate Isida players, i feel sorry for them, cause isida is SO bad now.

yeah Ikr it's so stupid I'm glad I never bought Isida

I might play with my freeze m0 lmao

  • Like 1

Share this post


Link to post
Share on other sites

 

 

 

 

don't kill flipped enemies ;)

 

 

Yes railgun is using skill by hiding and waiting for the enemy. You hide and rely on your enemy to give in and make the first move. Very skilful.

You dont know many good railgunner, do you?

A railgunner who only relies on the other party to move into the open is a not skilled railgunner.. or simply a passsssionate camper. Good railgunners do much more then that.

You'll see in higerh ranks..

 

 

Let me clarify:  RAIL GOT BUFFED BY THE UPDATE. BUFFED, DO YOU UNDERSTAND?  Now you can reload faster than shaft.  If you miss then you have a second chance.  It's more competitive in small maps because you can get more shots off.  True, it's less OP in large maps, but they are trying to make it a more balanced weapon across different types of maps.  MOre variety=more enjoyable game.

As railgun you dont "get(for free)" another shot before the Shaft-Viking reloads.

As railgun you now >need< the other shot, because that Viking is now 3shot, and not 2shot any more.

They reduced one weekness of rail (reload) and increased another (times of exposure).

 

 

I still dont know (yet for sure) if freeze <-> Fire is balanced.. I think freeze is more powerfull then fire by now. Cant tell for sure. But what I do know for sure, are two things:

1) if you expect to win vs a shortranger once he managed to come close, you should rething your judgement

2) All new players in those slow M0 and M1 hulls are frozen to death within splitseconds as the freezing rate is still the same for M0..M4

Edited by BlackWasp777
  • Like 1

Share this post


Link to post
Share on other sites

Well, I am not so happy about changing damage especially of Railgun and Shaft. I love dealing a great damage in one moment, so I loved Railgun (or Shaft). It was like preparing enemies for my mates in battle! But now, okay, they have shorter reloading time, but the ammount of damage is almost one fourth of (in the case of railgun)! Okay, I must try it, but I expect a disappointment.

Share this post


Link to post
Share on other sites

I know that Generalissimos cannot rank up anymore.

 

Because Generalissimos are the top ranked played, they need to earn more crystals and experience points in battles. That is the logic for Generalissimos.

Share this post


Link to post
Share on other sites

...

 

I still dont know (yet for sure) if freeze <-> Fire is balanced.. I think freeze is more powerfull then fire by now. Cant tell for sure. But what I do know for sure, are two things:

1) if you expect to win vs a shortranger once he managed to come close, you should rething your judgement

2) All new players in those slow M0 and M1 hulls are frozen to death within splitseconds as the freezing rate is still the same for M0..M4

That is the problem.  There has to be a weaker freeze effect for low level m's.  This was the solution to an underpowered freeze, namely, start small but increase the freezing effect per modification, so freeze Is not UP at m3's and OP at m0's and m1's. It's so simple, why don't the devs do it that way?

  • Like 1

Share this post


Link to post
Share on other sites

I agree that the decreased delay is something that we just have to get used to. It is stupid, because it was completely unnecessary (Regarding XP/BP battles), but after some time we will get used to it. The decreased reload time is another story.

They could as well make a format for mammoth twins now... -_-

Having Wasp-Rails in M0, M1, M2 and m3, if find is usefull that the delay is constant over all M's now. And as you write.. it does not hurt,

The reload truely changed XP/BP. At the moment.. I do not like it.

The aspect of playing a tactical art is gone.. just shots everywhere.

 

 

I agree that railgun needed a change for the lower ranks, but thats not what this is about. Over 90% of the active players is at generalissimo. And at those ranks railgun was NOT OP.

And I dont agree that railgun got a buff. It might have gotten more dps, but that doesnt do it. It changed. Its a completely different gun now.

the DPS of rail has not increased significantly. I think it is about +2..3% at M3. Not noticeable.

 

The shorter reload time and the faster spinning makes very, very much sense in low ranked battles (M0, M1). Some advanced players do even recommend to not use rail in M0 and M1, as it is to bad in handling. Well now this is better.. this part is good.

 

 

 

I have used Smoky the most. [..] When I am in a battle I realize I have to make every single shot land or else the other guy will probably kill me. This is certainly true of a Rail opponent.

 

 

As for your format battles Tanki has said 92$ of the time the target will be destroyed in 2 shots.

I agree, but who do you think is in deeper trouble? You if you miss 1 shot on medium distance or a railgunner?

 

 

regarding in XP/BP:

My M2 Wasp/Rail needs now 3 shots vs M2 hulls very, very often

My M2 Wasp/Rail needs now 3 shots vs M3 hulls almost always

An M3 Rail needs almost every time only 2 shots to take me down (and has fater reload -.-)

 

 

While in the past I could compete pretty well in average (non extreme pro) Gismo battles, they started to ask me to leave more often by today. And I felt myself more as a burden now.

 

->      -.-

Edited by BlackWasp777

Share this post


Link to post
Share on other sites

That is the problem.  There has to be a weaker freeze effect for low level m's.  This was the solution to an underpowered freeze, namely, start small but increase the freezing effect per modification, so freeze Is not UP at m3's and OP at m0's and m1's. It's so simple, why don't the devs do it that way?

was already proposed 2 years ago. Ask them -.-

Share this post


Link to post
Share on other sites

Then why are you using a low rank account as your main, is it cause you cant handle being at the rank of issimo. And Good for you if you have played this game for 4 years I really couldn't care less, but it seems to me then you never really enjoyed the real aspect of the game. Majority of old timer players from 1 year ago and older dislike this update so much. As you can see from the 45 pages full of many dislikes.

what does it point out? can you figure it out?

I never said I like this update, my point is that railgun is not nerfed. Do you play with isida?  Why don't you try to understand what people are saying before you post, or is that just out of your mental capacity?  I was commenting on this update when they dropped the very first hints, long before you.  I have studied and talked with many others about this.  If you had read any of my posts, you will have gathered that I dislike most of the parts of this update.  I don't go on the forums to argue with arrogant and annoying people like you, but to discuss the game.  If all you want to do is whine and throw a tantrum, whatever, just don't be in my face about it.

Share this post


Link to post
Share on other sites

Twins is disgustingly boring now. I am quitting, after forking over money after 4 years of playing, they ruin the turret i got with my money. The fire rate is sluggish and it destroys the purpose of twins for suppressing an enemy by knocking their aim about. The turret is boring to play with now, and Viking is stupid, I payed for a lower speed and higher armor, not Hunter. 

  • Like 2

Share this post


Link to post
Share on other sites

^

Sorry to hear that.  Twins was a little OP but that could be compensated for by nerfing some other stat. However, the reloading is the same at m4.  Maybe if you waited to get your m4, then you wouldn't be so disappointed.

Edited by r_I_already_won0
  • Like 3

Share this post


Link to post
Share on other sites

^

Sorry to hear that.  Twins was a little OP but that could be compensated for by nerfing some other stat

Impact force needed a nerf, but the fire rate is what makes twins, well, twins.

  • Like 1

Share this post


Link to post
Share on other sites

And viking has stupid drift, it's not hornet. Devs dropped the ball with this update, and all common sense.

Agree. While I dont mind the switch, they should have at least given viking/hunter and wasp/hornet players a switch option if they own m3s (because at m2 you can just wait to get the other m3 later).  My sympathies go out to all those players who miss their old combination and got what they didn't pay for.

 

Impact force needed a nerf, but the fire rate is what makes twins, well, twins.

The fire rate at m4 is the same, 4 a second, and m4 is the final product, which means it's the only one that matters.

Edited by r_I_already_won0
  • Like 1

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...