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Episode 111 of the V-LOG is here


theFiringHand
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Anna Kudryashova :wub:

 

4 in total. If you old spacebar a little, it will launch only one missile. If you press it longer, it will laungh the 4 at the same time.

What is the reload time?

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Isida becomes almost utterly useless and then has an increase in price and later rank unlock...Error 404: Logic not found.

Rocket Launcher turret seems interesting though; I wonder if the four additional rockets do splash damage as well...

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isdia needs more attack damage

No it needs more self-healing.

 

Anyway, good V-log.  I'm a bit skeptical about the rocket launcher, but nice halloween goings-on and it's too bad they didn't mention any tweaks to the balance changes.

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Update about isida isn't good, For me it doesn't matter but there are players that are only isida users that means you finished the game for them, it's my opinion.

Well said. Couldn't agree more with this Lad.

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Don't worry about isida. Devs will surely "notice" it's under powered, they just need some time (~half year) to things "settle down". Then they can make it fairly OP, which will be followed with another "settling" ;).

Edited by filipiar
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Don't worry about isida. Devs will surely "notice" it's under powered, they just need some time (~half year) to things "settle down". Then they can make it fairly OP, which will be followed with another "settling" ;).

Isida isn't UP. I've used isida in battles. It's balanced. Now that it doesn't have an advantage against other turrets does that make it OP? It can kill perfectly fine. It can heal fine too. ;)

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Rocket launcher turret seems like a good idea...but here is one other thing Im not sure the devs have thought of the amount of lag it can create for the user+other players..Idk how large you guys plan on making the rockets but I think maybe making a small visiable enough mortar like shell would be good enough, also if it is going and Im assuming it will have smoke coming from behind the rockets as they launch to find their target this should be  a option in settings to turn on/off the streaking smoke that comes from behind

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Isida isn't UP. I've used isida in battles. It's balanced. Now that it doesn't have an advantage against other turrets does that make it OP? It can kill perfectly fine. It can heal fine too. ;)

It can't really kill or heal perfectly fine now...

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It can kill and heal. I've tried it out in battle. Works fine just gives you less health from enemy when you try to kill them.

It's damage is less than vulcan, and vulcan has an incredible range.  It can't heal as fast, (idk what was the point of nerfing the healing rate), and the self-healing is so little I don't even take that into account. Instead of "gives you less health", it's "gives you basically no health"

 

Of course it is physical possible to kill and heal, but since it is so ineffective there is no point to use isida as opposed to fire and freeze. The healing was nerfed also for some reason.

 

How can you say that it isn't UP?  In my experience, I agree it needed a nerf, but it is definetly UP now.  NOw when i see an isida, I say to myself, "easy kill"

Edited by r_I_already_won0

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It's damage is less than vulcan, and vulcan has an incredible range.  It can't heal as fast, (idk what was the point of nerfing the healing rate), and the self-healing is so little I don't even take that into account. Instead of "gives you less health", it's "gives you basically no health"

 

Of course it is physical possible to kill and heal, but since it is so ineffective there is no point to use isida as opposed to fire and freeze. The healing was nerfed also for some reason.

 

How can you say that it isn't UP?  In my experience, I agree it needed a nerf, but it is definetly UP now.  NOw when i see an isida, I say to myself, "easy kill"

Isida was never meant to be a lone wolf. It should be acting as a supporting character in the battlefield. Before the update Isida was way OP and a team of 4-5 isidas could get you a guaranteed win.

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