Jump to content
EN
Play

Forum

Biggest Druggers


 Share

Recommended Posts

i don't know how people have this much of supplies, either they donate...cause normal crystal income and daily missions will not give that much supplies, i suspect if people implement any-kind of cheating again.

 

Only answer is Containers , 

The people who do missions and participated in WAR have more supplies because they get it from container openings 

Share this post


Link to post
Share on other sites

I'm just curious, how did you find out about "brimstone"? you saw him in battle somewhere? someone told you about him? ( if so, who? )

That guy would always help one of our rival clans  whenever we were playing against them.

Share this post


Link to post
Share on other sites

I'm just curious, how did you find out about "brimstone"? you saw him in battle somewhere? someone told you about him?

Not sure. I might have just seen him in battle and checked his name on a little app I wrote.

 

 

 

AJYImsA.png

 

 

  • Like 3

Share this post


Link to post
Share on other sites

so @AbsoluteZero, batteries are now in ratings. how much weight are you gonna give them for the weighted scores? Personally i think at least 50%

I'll add them when they've been in use for a week or so but I will probably be removing the weighted spoiler.  Only so much I can fit on a page.

Share this post


Link to post
Share on other sites

I'll add them when they've been in use for a week or so but I will probably be removing the weighted spoiler.  Only so much I can fit on a page.

maybe combine the lists for 2,3&4? 

 

I think weighted scores are one of the most important

Share this post


Link to post
Share on other sites

I think weighted scores are one of the most important

Well its subjective isn't it. Everyone has there own opinion and personal bias of what importance should be placed where. Not that much feedback came during discussion. So I think I'll just post the raw stats and then everyone can take from it what they want. I've already deleted the weighted section code from my script and won't be writing it again. 

 

 

maybe combine the lists for 2,3&4?

Not sure what you mean with this.

 

A thing I noticed is while looking at this today is the total hours value on the ratings pages for players with xt's has dropped significantly. I never used this to begin with but I'm still needing to correct it. I took the total hours from the playing time of the turrets before which included xt's. I've just rewrote it to add up all the times from the paints instead. Therefore, the hours I record for certain players will be higher than the hours played value on the ratings page. Maybe tanki will fix it at some point.

 

So because I've done that, (took times from the paints), I'm gonna provide a bonus stat nothing to do with drugs. I'll be adding the number of paints players have on here too in the last spoiler. I have the option to remove it if I don't think it fits but I might ask a mod to change the topic name at some point to reflect the addition.

Share this post


Link to post
Share on other sites

So because I've done that, (took times from the paints),

And I've just found out I can't even do that now so it  looks like supplies per hour stats are out the window until tanki fix the times on the ratings pages.

 

If you look at the json data for each ratings page, it looks like this

 

 

ozdcLUc.png

 

 

and you can see the milliseconds value for time played for everything we have in our garage. This goes for hulls, turrets, protection and paints. But since the xt's were taken out of the ratings page, the hours played totals for hulls & turrets are not always the same.

 

That's why I thought I'd be able to use the values for paints but as it turns out, that's not reliable either.

 

There is another way and that is to count up time spent in each format but I can't do that either because RGB mode hasn't been added yet!

 

So we're stuck with simple values for now it seems.

Share this post


Link to post
Share on other sites

Well its subjective isn't it. Everyone has there own opinion and personal bias of what importance should be placed where. Not that much feedback came during discussion. So I think I'll just post the raw stats and then everyone can take from it what they want. I've already deleted the weighted section code from my script and won't be writing it again. 

 

 

Not sure what you mean with this.

 

A thing I noticed is while looking at this today is the total hours value on the ratings pages for players with xt's has dropped significantly. I never used this to begin with but I'm still needing to correct it. I took the total hours from the playing time of the turrets before which included xt's. I've just rewrote it to add up all the times from the paints instead. Therefore, the hours I record for certain players will be higher than the hours played value on the ratings page. Maybe tanki will fix it at some point.

 

So because I've done that, (took times from the paints), I'm gonna provide a bonus stat nothing to do with drugs. I'll be adding the number of paints players have on here too in the last spoiler. I have the option to remove it if I don't think it fits but I might ask a mod to change the topic name at some point to reflect the addition.

 i meant that instead of individual lists for most number of double damage used, double armour used etc... use the total of the 3 for 1 list so as to make space for the new list with batteries.. but i see the're not possible now so nevermind.

 

btw, you only drug in normal battles and don't do parkour or no cool down battles right? Cause after the module and drone update it's not possible to play without drugs anymore so I'm gonna have to start drugging and i'd just like to gage how long ly drugs would last me...

Share this post


Link to post
Share on other sites

btw, you only drug in normal battles and don't do parkour or no cool down battles right? Cause after the module and drone update it's not possible to play without drugs anymore so I'm gonna have to start drugging and i'd just like to gage how long ly drugs would last me...

15-20 per hour for each supply is average I would have thought.

Edited by AbsoluteZero
  • Like 1

Share this post


Link to post
Share on other sites

sorry Gabe... the damn drones leave me with no choice :(

My Trooper Drone is maxed out (minus 20 day wait for last mu).  This means I have 15 seconds of full supplies for each battery.  I got 74000 of them after the conversion. Assault drone nearly there too.  Nothing else to spend crystals on now.

Edited by AbsoluteZero

Share this post


Link to post
Share on other sites

My Trooper Drone is maxed out (minus 20 day wait for last mu).  This means I have 15 seconds of full supplies for each battery.  I got 74000 of them after the conversion. Assault drone nearly there too.  Nothing else to spend crystals on now.

what about engineer? If you don't have that I strongly recommed you to get in RIGHT NOW cause the MU sale ends today.

 

The reason I'm forced to start drugging is because today i played CP against a clan where everyone had fully MUed engineer. They sent the people with the right modules to capture each point and took turns activating repair... without drugs against their drugs +50% protection i was just a liability to my team.

 

from what I've seen I think you like to play with your clan so I highly reccomend you get it. everyone in your clan as well.

Share this post


Link to post
Share on other sites

what about engineer? If you don't have that I strongly recommed you to get in RIGHT NOW cause the MU sale ends today.

 

The reason I'm forced to start drugging is because today i played CP against a clan where everyone had fully MUed engineer. They sent the people with the right modules to capture each point and took turns activating repair... without drugs against their drugs +50% protection i was just a liability to my team.

 

from what I've seen I think you like to play with your clan so I highly reccomend you get it. everyone in your clan as well.

My focus was on the other 2 drones, spent all my crystals on those (both will be maxed out soon) but Engineer is 6 out of 20. Any crystals I earn will go to that now as nothing else to get.

 

Most of the players in the clan have lost the desire to play these days, me too to a certain extent, due to the constant changes that nobody asked for and all the bugs. 3 spots for a group in standard battles means we can't play together there. We're fed up of being sabotaged with mults in Pro battles and they know we don't mult back.

 

I don't understand why players don't use supplies if they have them. It's like going to dinner but just only getting gravy. Everybody else eats.

 

On a side note, I sent a pm about the incorrect 'Time In Game' value on the ratings pages. He said he'd look at it and pass it on.

  • Like 1

Share this post


Link to post
Share on other sites

My focus was on the other 2 drones, spent all my crystals on those (both will be maxed out soon) but Engineer is 6 out of 20. Any crystals I earn will go to that now as nothing else to get.

 

Most of the players in the clan have lost the desire to play these days, me too to a certain extent, due to the constant changes that nobody asked for and all the bugs. 3 spots for a group in standard battles means we can't play together there. We're fed up of being sabotaged with mults in Pro battles and they know we don't mult back.

 

I don't understand why players don't use supplies if they have them. It's like going to dinner but just only getting gravy. Everybody else eats.

 

On a side note, I sent a pm about the incorrect 'Time In Game' value on the ratings pages. He said he'd look at it and pass it on.

why don't you mult back? my clan doesn't mult just to win, but when we get multed we mult back. Not cause we like it, but rather just to deter people from thinking about multing us.

 

 

for me not using supplies was for the challenge as well as the fact that i just don't like their effects both when used against me and when used against others. like.. I have him cornered, I fired the first shot, I'm attack him from the back but just cause he pressed a number he's the one who kills me <_<

Share this post


Link to post
Share on other sites

why don't you mult back? my clan doesn't mult just to win, but when we get multed we mult back. Not cause we like it, but rather just to deter people from thinking about multing us.

Little things called pride & honesty get in the way. Not just those things, why play if you're gonna cheat. It's like playing yourself at chess. There are some clans I see and would respect if they simply didn't use mults. There are plenty of strong excellent players but they let themselves down cheating. I see their clan names pop up, then I see 3 commanders join my side, who then stay on 0 pts for the next 4 minutes 58 seconds. We lose because it's 13 vs 7 and then they go slap eachother on the back in chat for 30 minutes, bigging themselves up. All they did is beat themselves at chess.

 

 

for me not using supplies was for the challenge as well as the fact that i just don't like their effects both when used against me and when used against others. like.. I have him cornered, I fired the first shot, I'm attack him from the back but just cause he pressed a number he's the one who kills me <_<

To me, that's like a player saying, I don't like to use z & x because I don't think it's fair. 

 

 

I now have an aspiration to fulfill during the course of my Tanki career. I simply must make it into this list!

 

I shall begin work at once!

You'd stand a chance if the 'Time In Game' value was fixed by devs. I'd like to put the Supplies Per Hour values back but can't until they correct it.

  • Like 4

Share this post


Link to post
Share on other sites

Little things called pride & honesty get in the way. Not just those things, why play if you're gonna cheat. It's like playing yourself at chess. There are some clans I see and would respect if they simply didn't use mults. There are plenty of strong excellent players but they let themselves down cheating. I see their clan names pop up, then I see 3 commanders join my side, who then stay on 0 pts for the next 4 minutes 58 seconds. We lose because it's 13 vs 7 and then they go slap eachother on the back in chat for 30 minutes, bigging themselves up. All they did is beat themselves at chess.

yes i know there's nothing to be proud of for winning like that but... if you mult back they'd probably not take advantage of you so often and it's good no?

 

To me, that's like a player saying, I don't like to use z & x because I don't think it's fair.

to me, that's like someoone saying they don't mult back because it's against the rules.

 

rules are supposed to protect us at the sake of compromising our freedom. but if the rules don't work then why bother continue getting restricted.

Share this post


Link to post
Share on other sites

 Share

×
×
  • Create New...