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So I heard from a bird that when you reach those high ranks , people will drug like madmen. Is it true you cannot compete at those levels if u don't drug?

Most battles with Legend ranks are open to your rank too. Assuming you have at least one M3 kit, you should verify yourself.

 

Personally, (I do not drug and played drugging battles for a year from recruit to legend), I did not find differences between low ranks battles and high ranks battles. Everywhere plenty of druggers, some hard core, some soft ones.

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Must be a russian oligarch. Where do you find these stats?

Stats are from public profiles.

 

And I do not think money is enough to use 16 drugs per minute... Either developer or hacker...

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Stats are from public profiles.

 

And I do not think money is enough to use 16 drugs per minute... Either developer or hacker...

probably doing it in parkour

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druggers should not use much drugs when enemies are low rank.... using drugs against them is like lion is kept in the same cage of the goat....   :P

Edited by sid262

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Good druggers? No such a list  ;)

GUD DRUGGER >> The tanker who use drugs same as enemy team using.... so that fun of game is not spoiled....

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GUD DRUGGER >> The tanker who use drugs same as enemy team using.... so that fun of game is not spoiled....

What happens when you're on full supplies after destroying a noob drugger and you come across a healthy enemy?

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What happens when you're on full supplies after destroying a noob drugger and you come across a healthy enemy?

That is the problem. It's a positive feedback loop.  One person can start it and the rest follow, or perhaps play non-competitively. As I've said in the other thread TO seems to think all it's "casual players" enjoy the game no matter what, even if they are being kicked around by druggers.

 

It would be better if daily missions ONLY gave supplies so that the players who are playing standard battles get enough supplies to compete. The PRO battles players would not need to compete missions.

Then, the battle funds for ALL battles could be slightly increased.  In this way, both druggers and non-druggers get to enjoy their respective games.

 

If any drugger is opposed to this solution it is most likely because he/she does not like the true gameplay of supplies, where everyone is drugging, but only likes fighting weakened enemies.  I admit it is a bit pointless, however, to drug when it doesn't give you an advantage- but you are forced to, and players will most likely quit rather than being herded onto the buyer truck.

 

P.S. A real option would be to go for a drugged enemy and let your teammates finish the other guy off- you're more effective that way.

Edited by r_I_already_won0

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What it means is that you pay your way out of a weak situation.

But when everyone else is doing it, it's unfortunately the new normal.

Doesn't everyone get that as soon as everyone is drugging all the time that we're back to the "Old" Tanki, except that now we are spending a lot more for the same thing?

 

I want to talk to like minded people- email me at tankiididittoyou@gmail.com

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He has been using 10 mines on each minute of the almost 815 hours he/she played.

 

Every six seconds one mine.

 

Considering all drugs, 16 per minute. Every 3.75 seconds a drug...

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