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Option to remove overhead notice that appears in battles?


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You know those messages that say "player has taken/lost our/enemy flag"
"We/enemy has/have captured point A/B/c" "we/enemy has lost point A/B/C"
"Good box will be dropped soon" "player has taken gold box"?

Well they get annoying when in large maps I'm shooting and it's literally blocking my view, so what if we had the option to turn it off?

I don't know how popular this idea is. And no it's not the one in the top right hand corner of the screen, it's often in the top center in the big bold letters -__-


Just a thought ^^

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Valid    Completed

At the moment, you can press the minus key "-" on your keyboard to reduce the size of the game window. It keeps the interface the same size, but moves the actual game borders inwards, so less of the interface obstructs gameplay. It also improves performance.

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You know those messages that say "player has taken/lost our/enemy flag"

"We/enemy has/have captured point A/B/c" "we/enemy has lost point A/B/C"

"Good box will be dropped soon" "player has taken gold box"?

 

Well they get annoying when in large maps I'm shooting and it's literally blocking my view, so what if we had the option to turn it off?

 

I don't know how popular this idea is. And no it's not the one in the top right hand corner of the screen, it's often in the top center in the big bold letters -__-

 

 

Just a thought ^^

lol, you gonna regret if that gold box notification is not seen  :lol: 

:P  :lol:

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lol, you gonna regret if that gold box notification is not seen  :lol: 

:P  :lol:

Ok, I might be less likely to get a gold box than I am now, but I ain't no gold box hunter, so it won't affect me too bad in that area, but it will help me with a much better view of long range battle fields

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Under review

[intf] [stng]

At the moment you can press the minus key "-" on your keyboard to reduce the size of the game window. It keeps the interface the same size, but moves the actual game borders inwards, so less of the interface obstructs gameplay. It also improves performance.

It might, but I need something that my very small brain can handle :P

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Downsizing the gamescreen by pressing "-" works; bot on small Notebook displays it becomes harder and harder to see something.

 

I'd like to have the option to move it down to the bottom of the screen.

I need to top of the screen to aim, to spot enemies, to watch my surroundings.. and the text is damn anoying

 

especially !(!!!!!) on lower resolution screens, because the text size in pixes does not adapt.

- So if you play on a 1300x700 picels screen the text apears to be huge

- if you play on a large high resolution display (which developers have...) then the text seems small and consumes much less space

 

In the lower section of the screen is plenty of space.. lets use this.. or lets get rid of it completely.

Good sound indications (diffteren sound for enemy got my flag -vs- we got enemies flag) would be much more usefull.. if the associated text in the upper right corner is highlighted it is absolutely sufficient

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Downsizing the gamescreen by pressing "-" works; bot on small Notebook displays it becomes harder and harder to see something.

 

I'd like to have the option to move it down to the bottom of the screen.

I need to top of the screen to aim, to spot enemies, to watch my surroundings.. and the text is damn anoying

 

especially !(!!!!!) on lower resolution screens, because the text size in pixes does not adapt.

- So if you play on a 1300x700 picels screen the text apears to be huge

- if you play on a large high resolution display (which developers have...) then the text seems small and consumes much less space

 

In the lower section of the screen is plenty of space.. lets use this.. or lets get rid of it completely.

Good sound indications (diffteren sound for enemy got my flag -vs- we got enemies flag) would be much more usefull.. if the associated text in the upper right corner is highlighted it is absolutely sufficient

I'm not gonna read that, only because I feel like it would give me a massive headache -__-

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For sure beginner need that - but later on, it becomes more and more obsolete.

Therefore it should be an option.. or it shall be replaced by something else, very usefull.

 

Once a player has switched them off, he should be good enough to do teamwork.

 

Have you ever noticed, that those messages are also given in the top-right section.. in the kill-log`?

Highlight them there, prevent them from beeing pushed through the upper boundary of the display too fast.. and the pro's will be good.

 

Make better pictures in the flag-display in the lower-right corner and the Pro's will be good as well.

(flag, fast blinking flag, slow blinking flag today.. it's not so easy to check out the meanings for beginners)

 

Or simply move them to the lower bottom of the screen. The space there is less valuable then the space on the top of the screen.

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My three main turrets are freeze, shaft, and rail... Obviously I use pageup for freeze..to see if someone's coming around the corner or how to best angle the firing cone..  Idk my monitor's resolution but it's super good.  My desktop is very good for gaming...

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The better your resolution gets, the smaller the letter appear, as the text sizes/heights are fixed in pixels.

So if you play it on a Laptop with aprox. 70% of your resolution, the writings consume 140% of the space they consume at your display.

 

Using railgun it is very, very usefull to have the camera a little bit up as well - in fact the best setting for longrange spotting and battlefield awareness is, if the map's horizon is close to the upper screen border.

Then you have the best overview to prepare your shots.. and to prevent you from beeing caught by some shortrangers.

Sure this means that your far-away targets are exactly on this location of the screen, where this writing pops up. In large letters (remind resolution).

 

Believe me.. it is super anoying. You play.. you find a hornet driving towards a ramp far away and you prepare for the flipshot and then that text pops up and covers all of your targets there. Or you prepare for a flagsaving shot and DANG - someone has dropped the enemies flag.. you miss.

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The same could be said about nicknames maybe. Depending on the angle of your camera, you sometimes can't tell who is on whose team because the nickname is not in the player's view. Sometimes, the nicknames of your own teammates can block other players from your view, especially in bigger maps.

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Here's a good way to tell whether someone is on your team or not:

 

Your teammates' nicknames will always be displayed, regardless of distance.  If you see a faraway tank without a nickname and health bar, it's not on your team. This always applies.

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What if you did have the option to turn the notice off completely, but the screen edge would glow a certain color whenever something important happened.  Ex: orange for a gold box, red for a flag capture, yellow for a flag take, green for taking enemy flag, blue for capturing enemy flag...

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The same could be said about nicknames maybe. Depending on the angle of your camera, you sometimes can't tell who is on whose team because the nickname is not in the player's view. Sometimes, the nicknames of your own teammates can block other players from your view, especially in bigger maps.

 

There's a topic in the forum that talks about that, just keep searching

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What if you did have the option to turn the notice off completely, but the screen edge would glow a certain color whenever something important happened.  Ex: orange for a gold box, red for a flag capture, yellow for a flag take, green for taking enemy flag, blue for capturing enemy flag...

A colored border is an option, as long as it is not too thick.

I would like it, if they get better sounds for the different actions.. by sound I can  not say if they took my flag or if my team took their flag.

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Is it in the game?

Back when you suggested it, there were more notices showing up. But a while ago messages about less important things, like players taking flags, were removed and kept as icons on the right. In the upcoming interface update this will be changed again.

 

Although you're suggesting to have an option to turn them off completely, which has not been added yet.

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