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when im at home i have good internet 

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but still after ive shot my target light hulls about 3rd time and i reload 1/4 of my thunder i explode and i dont see damage indicators at my target so my guess its not my internet fault.... (my thunder is m3 28/50 mued so it does deal a lot damage to m2 light hull)

Railguns shooting thru walls... rico balls dealing damage even if not hitting me (after "hitting" me even bounces off the floor so im not the one who got hit by it cuz ball still bounces) and many many many other buggs such as isida shooting thru walls, vulcan dealing damage if im behind a house and there is no way for it to hit me...

Edited by DageLV

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Those maybe lags on someone else's end. Either way, just having a good internet is not sufficient, your distance from the servers is also what matters. If your ping is really low like below 20 or 30 then only you can prevent those instances where you think you shot first but, for the server you didn't. Most commonly faced problem in XP/BP for tankers who have near/above 100 ping. 

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This is caused by the fact that a signal takes time to be sent, even if your ping is incredibly low this still occurs. You have to take into account both your ping and your opponent's ping. The shot you make does not show any delay on your screen, but will appear on your opponent's screen slightly later. The same goes for your opponent's shot. So even though to you it looks like you shot first, in reality, your opponent pressed the space bar slightly sooner.

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