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reduce the fire rate of vulcan?


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i'm not saying its OP in battles.  my real concern is that it has a potential to generate lag in great numbers in one battle.

 

so my idea is to reduce its firing rate by maybe 1/4 to 1/2, but as compensation, it will deal more damage

 

 

if this idea is rejected, then I understand.  :)

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There is no reason to assume that Vulcan generates lag by shooting. I've been in a battle where over 20 Vulcans were shooting at the same time and the lag or FPS wasn't any worse than in a normal battle with other turrets. If you have evidence of Vulcan't firing causing lag, either PM me or post in the Problems and Solutions section

 

Idea invalid. Closed.

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