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Quick battles and multi-account management


theFiringHand
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Next tanki online update:

Every time you enter the game you have to pay 1000 crystals because tanki devs are amazing and need money

Every time you enter the garage you have to pay 500 crystals because tanki devs wash your tank and need money

Every time you enter in a game you have to pay 2000 crystals because tanki devs need money refuel your tank to play

 

Share your opinions how devs can earn money from players so they can make more useful and profitable uptades for Them.

i have a good one for you: 5000 crystal automatically taken each month (direct debit) so you don't need to remember to spend 5 second to buy a pro pass each month.

Edited by Viking4s
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On another corner I proposed to have the ranks in the rank selector like

...  |    |    |  1+2  |  3+

 

It would be usefull especially for new Legends, because of they competative-ness of their equipment.

Maybe you like to consider that..

At some point every legend will have at least one M4 combo so the competitiveness will not matter, only the skills and the supplies you have.

the ranking limits is more useful for lower rank, however now it is biaised as you can buy kit with cash and MU and then till you have a technically M3 as soon as the M2 is available (with a kit).

 

The higher you go the less people i bet there is less then 100 people between legend 40 and 93. i don't think they will be enough to have one game together.

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At some point every legend will have at least one M4 combo so the competitiveness will not matter, only the skills and the supplies you have.

To be fair, having a full M4 garage does make you superior because you can adapt to your opponents' modules better. And if you have just one combo and all opponents have 30%+ protection from you - you're kinda screwed.

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To be fair, having a full M4 garage does make you superior because you can adapt to your opponents' modules better. And if you have just one combo and all opponents have 30%+ protection from you - you're kinda screwed.

I agree, but not everybody will have a full M4 garage (and appropriate module) before a certain time in the game, at some point everybody will only have one M4 and at another everybody will have a full M4 garage (or enough to adapt to your opponent).

It is a simple view because now the pace to get a full M4 (or any M level) is accelerated for a certain category of the tanki population and slowed down for another one. Therefore in any case battle ranks limit per specific rank is a pure illusion.

Also saying "don't worry if they are OP then they will rank soon and you won't see them" is also a false truth because, the OP below your rank will come to your rank an wreck you the same way take your exp and go to the next rank level.

Edited by Viking4s

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i have a good one for you: 5000 crystal automatically taken each month (direct debit) so you don't need to remember to spend 5 second to buy a pro pass each month.

Nice idea

 

Some more news from next tanki online update:

Every time you miss a shot you pay 100 crystals because tanki devs do not want bad tankers

Every time you make a friend you pay 200 crystals because tanki devs helped you to find a new friend

Every time you write in the chat you pay 500 crystals because tanki devs want tankers to play and not talk

 

Share your opinions tanki devs still want to find more ways to make you spend all Your crystals.

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To be fair, having a full M4 garage does make you superior because you can adapt to your opponents' modules better. And if you have just one combo and all opponents have 30%+ protection from you - you're kinda screwed.

True.

 

Right now I have no Hammer protection. Makes me think twice about joining a battle that has M3 hammers. Especially small-med maps.

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I've just read that whole thing with I.Devastation and I3est happened here.

 

Wow guys. You really overdo it.

 

I am confirming that given by BlackWasp777 explanations are correct. Custom rank limits will not be changed, things will stay as they are for any CS activities. Also, if this update will prove itself to be good, we will continue to create differences for normal battles and pro battles, so the latter might be getting even wider rank ranges.

New CM????
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At some point every legend will have at least one M4 combo so the competitiveness will not matter, only the skills and the supplies you have.

Therefore my proposed rank selection scale for the battle creation ends at [Legend3+all above].

Legend3 is 2 Mio xp, and you should be close to a (single) M4 combo by that time.

 

Your post made me aware that the way I worded it in the original was maybe misleading. I edited it to be more clear.

Edited by BlackWasp777
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Barely enough time to do "bodily functions", get a drink and snack and let the dog out. Guess you let the dog out when doing "functions" and let the dog in when you get a drink and snack.

 

I'll have to time that myself.

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Non-Buyers will play in 60 minute battles to get a bunch of crystals. They play hard to get to the top of the list and stay there. Sure, 60 minute battles can be exhausting, but it can also be rewarding.

 

Now, Non-Buyers can only create 15 minute battles which reduces the amount of crystals that can be earned and less chance to compete with Buyers. At that rate, Buyers will be swarming in on the 15 minute battles to decimate the Non-Buyers (because they know Non-Buyers won't be in 30 nor 60 minute battles).

 

Well, Tanki, just keep up with these "wonderful" updates and you won't have to worry about Non-Buyers, because you will have made it impossible for them the play, thus, there won't be any left. This is a sneaky way of making this a P2P game without actually having to say so. The next generation of players will see how difficult it is to compete without spending RWM and they, in turn, will become buyers.

 

I'm still wondering where the "Rebalance" is. If it's there, then it must be for the buyers, because, as a Non-Buyer, I don't see it.

 

If you want a "Rebalance" that will work, why not make servers strictly for Non-Buyers only (with a decrease in cost of hulls, weapons, etc. since they don't make very much to begin with), Buyers only (with high priced weapons, hulls, etc), and servers where both can play. Nope, that will never happen. Tanki is out for the money (sure would like to know where those multi-millions of dollars are going...or is it more like multi-billions).

 

Well keep up the "good" work, Tanki, and you're wish will come true. All the Old-Timers will be no more. Buyers Rule!!

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2 minutes inactivity is too less.....

it's the only good move from Tanki dev's in fact, because most team matches i lost was because some noob coward staying in his garage waiting only for the goldbox while our whole team suffer the torture of the other team...that's the main reason why i HATE CP and CTF and TDM and mostly play DM.

 

i never lose in DM's cause no one can hold me back like in Team matches,and i don't need anyone but my own skills, that's why i'm always first place in DM.

 

all this when i was playing this ****, i'm not playing after the update...and i won't.

 

thanks for the "rebalance" you stupid dev's, sure it was a "good idea" ! :angry:  <_<  <_<  <_<  <_<  <_<  <_<  :angry:

 

Ec2TVI1.gif

Edited by P_O_T_A_T_O

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Non-Premium and Non-Pro Battle Pass users now can only create 15min battles

I'm confused. I have a pro pass. Does it mean I can create a "non-pro battle" of 30 minutes?

 

Or all the non-pro battles will all be 15 minutes?

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I'm confused. I have a pro pass. Does it mean I can create a "non-pro battle" of 30 minutes?

 

Or all the non-pro battles will all be 15 minutes?

I read it to say that all non-pro battles will be 15 minutes and you have to have a premium or a pro pass to create 30 and 60 minute battles.

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I read it to say that all non-pro battles will be 15 minutes and you have to have a premium or a pro pass to create 30 and 60 minute battles.

Right  :)

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