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Changes in the battle creation system


theFiringHand
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So… do You think, that creating battles is an important game mechanic?

But now I'm forced to buy PRO pass to reach that important thing. Is it free will of mine? No.

And if I have my PP, still cannot create a normal battle, to invite anybody w/o PP. Tell me more about this free game…

Yes, you have to buy PRO pass but to buy that, you need to spend a virtual currency which you can earn in game for free. Technically it's still free to play since the only thing you're actually investing is your time and energy and not real money.

Think of it this way: You have to buy M1/2/3 equipment using crystals. Hulls and Turrets are an important part of game mechanics and you're being 'forced' to spend crystals on them. Why doesn't anyone complaint about that? Obviously, it's a nonsensical thought because there won't be a game otherwise.

A balance is required between income and currency sinks in any game. For example, when Tanki originally started, each tank had an engine which needed repairs after some use. Devs realised that this crystal sink was outweighing the income and hence the feature was scrapped. What the basic problem now is the reluctance to change. In my whole career so far, I don't remember creating more than 10-15 non pro battles successfully. Whenever I created, very less or no players joined so it's not like this problem has arised after this update. This was always a problem. This update is overall positive (in ideal conditions) because it removes the middle ground of partially customisable battles. Now you either have an option to fully customise it as per your liking, or play random battles to kill some time.

Of course, there are players like myself who play only few times a month and even though we would like to play PRO battles, it's not profitable for us. Many ideas gave already been suggested to solve this problem and hopefully, devs will implement some changes to make this system better for all of us.

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What exactly do you mean by this? Developers have been making both, the game site and the game interface itself (I'm not sure which one you're talking about here), as simple to use as possible over the past few years. The recent update was also part of that process. Now, instead of having to explore all the different setting of battle creation, the players can simply click the Battle! button and enjoy a quick game. And since the feature will continue to be improved, soon it will be the most convenient way to enter a battle, as it will choose battles on any server with the most suitable time remainder, rank range and number of players.

 

As for "making it difficult to learn about PRO battles" - that's fine. If players become interested in the game and wish to explore all its features thoroughly, they can spend some time reading descriptions of items in the garage and thus will find out exactly how the PRO pass works.

This will come true only if-

 

1-map missions are removed- right now it is TOO DIFFICULT to complete map missions

 

Or

 

2-the cross-server battle button search filter is enhanced with a "find battle on X map" feature

 

Let me be clear-I like the battle button - but map missions are a REAL PROBLEM

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No, he planned ahead. You have not, and therefore end up with a weaker tank. If you want to get away from druggers, buy the PRO pass. There's no way you can prevent druggers from playing in normal battles.  I have never spent any money on this game and never will. Vulcan and Titan are not particularly OP. 

 

There is only so much planning ahead possible with the minimum choices available, which is why those with money to waste buy straight away.  Otherwise how is it possible for players to obtain supplies, weapons and hulls ahead of their rank?

 

If you want to make battles with less players, buy the PRO pass. It's not my fault you can't compete in normal battles. I always get first or second. It's true that druggers get a huge advantage, but that's what the PRO pass is for. SMall-sided battles are inconvenient and they give much less crystals.  You can't demand people to do something to satisfy your individual situation of wanting to be able to compete. 

 

Why do I have to be forced to buy the PRO pass?  The game earns revenue from the advertising I have to watch before I enter the game.

 

I agree this game gives a huge advantage toward buyers. That is unfortunate, considering how cheap the game is.  A drugger tank will, and should be able to beat a non-drugging tank. That's sad, but it's the way it is. I am opposed to this unfairness as well.

 

However, you said the game has no place for those with "limited ability and cash." The game rewards, and should reward ability. It's not your fault if you can't afford drugs. However, it is your fault if you can't build up your skills.  Most of the people at your rank are not buyers. They simply saved up and bought "big tanks" as you said. However, drugging gives much more advantage than M1 hulls or kits.  If you drug, you are actually ahead of those "big tank" players, and it's nobody's business if you STILL can't compete with them.

 

Like the saying goes "A dog is for life, not just for Christmas."  Drugging is temporary buying a big weapon and hull is permanent.

 

And drugs-on battles allow you to compete BETTER?  Basically you need the drugs against non-druggers to accomplish anything? PRO battles reward skill, drug battles reward druggers, but no type of battle rewards those with limited cash and limited skill. Why should you get more than the person with more skill? Just keep working at it.

 

What makes you think you should get anything through drugging and limited skill, as you said yourself?

 

Because I play for fun and not for puffed up self-satisfaction gained from wasting money.

 

My advice: buy the PRO pass, save up wisely and get 1 m1 hull and 1 m1 turret, and play PRO drugs-off MU's off (or on) battles.  You cannot complain there. You cannot whine that the game doesn't reward those with no skill. It shouldn't. That's the point of a competitive game.

 

I will never be forced to buy the PRO pass just to play the battles I once enjoyed .  Far better for the game devs to announce it is a pay to play and have done with it then I can sling my hook and go and find a game that takes advantage of the open internet for which it was designed for.

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This will come true only if-

 

1-map missions are removed- right now it is TOO DIFFICULT to complete map missions

 

Or

 

2-the cross-server battle button search filter is enhanced with a "find battle on X map" feature

 

Let me be clear-I like the battle button - but map missions are a REAL PROBLEM

Another solution is if you can do your mission on 2-3 different maps.

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Yes, you have to buy PRO pass but to buy that, you need to spend a virtual currency which you can earn in game for free. Technically it's still free to play since the only thing you're actually investing is your time and energy and not real money.

Think of it this way: You have to buy M1/2/3 equipment using crystals. Hulls and Turrets are an important part of game mechanics and you're being 'forced' to spend crystals on them. Why doesn't anyone complaint about that? Obviously, it's a nonsensical thought because there won't be a game otherwise.

A balance is required between income and currency sinks in any game. For example, when Tanki originally started, each tank had an engine which needed repairs after some use. Devs realised that this crystal sink was outweighing the income and hence the feature was scrapped. What the basic problem now is the reluctance to change. In my whole career so far, I don't remember creating more than 10-15 non pro battles successfully. Whenever I created, very less or no players joined so it's not like this problem has arised after this update. This was always a problem. This update is overall positive (in ideal conditions) because it removes the middle ground of partially customisable battles. Now you either have an option to fully customise it as per your liking, or play random battles to kill some time.

Of course, there are players like myself who play only few times a month and even though we would like to play PRO battles, it's not profitable for us. Many ideas gave already been suggested to solve this problem and hopefully, devs will implement some changes to make this system better for all of us.

wake up ... for one how many times players have suggested or even complained and so far little to nothing has been done over the years..

 

now most players use this create battles for a number of reasons .. first to battle with there own friends in private /  battle to do a mission so there not forced to go into large battles and have to spend a 15 minute battle to complete simple missions..

 

how can you say that you can customize battles when the regular players are now restricted from creating them..

 

and please we all know mods get paid in crystals to do there jobs ..

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Another solution is if you can do your mission on 2-3 different maps.

Good suggestion. Map missions give better rewards in supplies or crystals than the other standard missions, so I really don't want to see them go.

 

But something must be done quickly - right now Pro/Premium users have a huge advantage in completing map missions over those without. - not the balance I thought the game was looking for

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   I think some of these changes are unfortunate! Not being able to create battles (without a Pro Pass) diminishes my interest. Reducing the damage of some of the weapons changes the strategy. Its disheartening to work towards something and then have management change it from what you worked for to something that is less desirable. When I first joined and started playing Tanki Online over 2 years ago, I thought I'd be here for Many, Many years to come. Now I am not so sure. The game is becoming more of a hassle than its worth, to me!

   The continual changes in the game is very disruptive, and in my opinion unnecessary!  I am less that 20K from the Rank of Generalissimo and now thinking about quitting. After talking with some of my friends, I have gotten mixed reactions.  

    I wish the creators, managers and staff success and wisdom in the continued management of the Game. 

RazorWire :( 

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Good suggestion. Map missions give better rewards in supplies or crystals than the other standard missions, so I really don't want to see them go.

 

But something must be done quickly - right now Pro/Premium users have a huge advantage in completing map missions over those without. - not the balance I thought the game was looking for

Map-related missions are the hardest for Pro Pass owners too. Not many battles are on Industrial Zone or Tribute and even if you can create those battles not many players will join.

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wake up ... for one how many times players have suggested or even complained and so far little to nothing has been done over the years..

 

now most players use this create battles for a number of reasons .. first to battle with there own friends in private / battle to do a mission so there not forced to go into large battles and have to spend a 15 minute battle to complete simple missions..

 

how can you say that you can customize battles when the regular players are now restricted from creating them..

 

and please we all know mods get paid in crystals to do there jobs ..

Since regular players can afford pro passes now (at least, more affordable than they were before), they can have even better experience of battles of their choice and playing with their friends in private. Earlier, they were forced to play duels or tandems(or some even number) if they didn't want others to mess with their battles. Now they can even switch off auto balance and basically enjoy with friends in any way they want.

And yes, mods do get crystals as compensation but I've only recently become one so there's not much contribution of that to my career.

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in the past we could afford them more due to battle funds were way more and crystals drops along with Gold drops worth 6k in special events.. now your lucky to break even on drugs from battles ..... you know yourself SIR battle funds have decreased leaving more players with less funds from battles along with gold less then before.. and with prices keep going up on garage items how can players afford them now.. so please don't preach the tanki bible .. it wont work on me...

Edited by frozen_heart
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in the past we could afford them more due to battle funds were way more and crystals drops along with Gold drops worth 6k in special events.. now your lucky to break even on drugs from battles ... wake up and stop acting for the company .. you know yourself SIR battle funds have decreased leaving more players with less funds from battles along with gold less then before.. and with prices keep going up on garage items how can players afford them now.. so please don't preach the tanki bible .. it wont work on me...

I'm not sure what 'past' you're referring to. Battle funds haven't had any drastic changes in recent times. If anything, they have been increased after the introduction of Legend rank. And we still have special gold boxes (We had one just over a month ago in Halloween).
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look sir if you go to archives they took out crystal boxs which most players camped for and you also know the prices for paints and other items have sky rocketed over the year... and for battles your lucky like i said to break even with drugs and from loosing battles .. if we got the same battle funds from the past i would not be complaining for the lack of crystals i get in bad games .. do the good out way the bad .. nope i have more bad battles now then in the past ..

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look sir if you go to archives they took out crystal boxs which most players camped for and you also know the prices for paints and other items have sky rocketed over the year... and for battles your lucky like i said to break even with drugs and from loosing battles .. if we got the same battle funds from the past i would not be complaining for the lack of crystals i get in bad games .. do the good out way the bad .. nope i have more bad battles now then in the past ..

What were those crystal boxes? Is it the old version of gold box?

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There is only so much planning ahead possible with the minimum choices available, which is why those with money to waste buy straight away.  Otherwise how is it possible for players to obtain supplies, weapons and hulls ahead of their rank?

 

 

Why do I have to be forced to buy the PRO pass?  The game earns revenue from the advertising I have to watch before I enter the game.

 

 

Like the saying goes "A dog is for life, not just for Christmas."  Drugging is temporary buying a big weapon and hull is permanent.

 

 

Because I play for fun and not for puffed up self-satisfaction gained from wasting money.

 

I will never be forced to buy the PRO pass just to play the battles I once enjoyed .  Far better for the game devs to announce it is a pay to play and have done with it then I can sling my hook and go and find a game that takes advantage of the open internet for which it was designed for.

 

You can't have everything your way.  Which battles do you like better?

 

1) No-supply PRO battles, with any number of players you want, or

2) Drugs-enabled battles.

 

That's always been the way it is.  It's truly enjoyable to play a long, no-supply, filled-up battle.  Do you realize that drugging gives you much more advantages then buying a "big" hull or weapon. It's not other players fault that they bought kits.  I buy kits all the time as a non-buyer. They are affordable. Just plan ahead and wait for sales.

 

If you really can't stand playing against players your rank play against lower ranks.  It shouldn't be that hard.

Edited by r_I_already_won0
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What were those crystal boxes? Is it the old version of gold box?

The battle fund used to grow a lot smaller but crystals would fall from the sky like supply-boxes. It wasn't a good system. Now all these boxes go to the battle fund so players still get the same amount of crystals.

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What were those crystal boxes? Is it the old version of gold box?

In the past, after a certain amount of battle fund, Crystal boxes worth 10 crystals or so used to drop from the sky randomly, Gold Boxes were present back then too which were worth more than the crystal boxes, and they looked different than as of today too. Later on they were removed because majority of the players lost focus from the game and just camped to catch those crystal boxes which made the gameplay often boring and 1 sided.

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The battle fund used to grow a lot smaller but crystals would fall from the sky like supply-boxes. It wasn't a good system. Now all these boxes go to the battle fund so players still get the same amount of crystals.

Which means the players will chase crystal boxes instead of helping their team. No thanks. I already hate when my team completely abandons point in Poly CP to get the gold box. I lost thousands of crystals because of these losers.

Edit: I read PhantomInferno's post after this. I completely agree.

Edited by misafeco

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What were those crystal boxes? Is it the old version of gold box?

no we had blue crystals box's which now have been added into our crystals battle funds .. but i find we are getting less when you use drugs and  your team looses the battles you get almost nothing ..and when you have to buy turrets / hulls / alterations / and other things in the end there is nothing left to show for it ..

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THIS IS THE WORST UPDATE OF TANKI IN ALL OF THE UPDATES :angry: ITS HARD TO PAY 3K FOR AND PRO PASS WHILE U GOT OTHER STUFF TO DO #BRINGBACKCREATEBATTLES ​OR ELSE IM DONE WITH TANKI FOREVER

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THIS IS THE WORST UPDATE OF TANKI IN ALL OF THE UPDATES :angry: ITS HARD TO PAY 3K FOR AND PRO PASS WHILE U GOT OTHER STUFF TO DO #BRINGBACKCREATEBATTLES ​OR ELSE IM DONE WITH TANKI FOREVER

Well, not quite the worst. How long have you been around here? ;)

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Dear Tanki Online, i love tanki online and i have been playing it for long. i love all the new updates but...

please please put the battle button back pls

 

best regards,  

             gti_dev

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2-the cross-server battle button search filter is enhanced with a "find battle on X map" feature

 

Let me be clear-I like the battle button - but map missions are a REAL PROBLEM

This is a really popular idea that I totally agree with. Devs have definitely seen it, so now we just hope that they implement it in a future update. 

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Well i tried it again today - sofar been lucky enough not to have a map mission.

 

Even so ijust dont like the inability to choose the type of gameplay i like.

I have no option of what other ranks i am facing , no control over the number of players in the battle and very little control overthe type of map.

 

It truly is Pro pass or no fun.

 

I'm not going to say im quitting however i would definately never spend real money on the gamenow and my playing time will no doubt be reduced drastically.

My normal playing habits are complete my mission (s) and then play in some battles i enjoy for an hour or so (quite a few hours on the weekend.

Today i completed 1 mission on both accounts and then quit.  I feel this is how its going to be from now on.

 

Tanki - you got this one wrong.

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