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Changes in the battle creation system


theFiringHand
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I tend to play in non-peak hours and it has gotten difficult to find a decent battle since the implementation of the Pro Pass situation.  The pool of players at any given time is now divided into different parts...regular players and pro players with the later creating battles with even more stratification; 999 minutes/10minutes, drugs/no drugs, etc.  The result of all this is that it is much more difficult to play on a map you like even when holding a Pro Pass.

 

One patch that might help this situation and might even motivate more players to invest in Pro Passes would be to allow Pro Pass holders the ability to create all the different types of Pro Battles AND allow then to create REGULAR battles also.  If there were too few pro players on a server the Pro Pass holder could create a normal 15 minutes standard default battle on any map he wished allowing both pro and non pro players to join.

 

This would keep the Pro Pass exclusive and give the Pro Pass holder an additional bit of status (probably not exactly the right word).  

 

 

 

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Hello,

I have been active in this game for quite some time now which has provided certain characteristics such as the ability to create new battles, determining the range of ranks permitted to participate and also the number of participants in a game/

I have already paid $$$ to upgrade my tank, as it is quite impossible to get anywhere if you're only playing as a non - paying user, which is quite acceptable as many efforts and expertise are invested in creating and maintaining a game such as this one. To describe this game as a "free cost game" is only a strategy to draw people into the game and once they're hooked they'll pay to get upgrades. This is also OK because the game can only exist because of the paying participants.

What I criticize however is that you have changed the fundamental characteristics of the game, essentially creating a downgrade which is unacceptable. In order to retain the functionality of being able to create specific battles, with a set number of participants with a particular range of rank I now have to pay extra money. This is not an upgrade of the system, it's a downgrade and a considerable one.

It may be OK to introduce this to non - paying free users but I have already paid at least twice as much as what any top ranking playstation game out there costs, so to impose this downgrade on customers who have already paid an X amount of money to play the game in a certain given environment is unacceptable. 

It is quite OK to create new guidelines and conditions for new customers and they can choose whether to accept them or not but it is unethical to impose downgrades on existing paying customers. Admittedly I am anticipating my next higher rank which will enable me to upgrade my tank, and I will have to pay actual  $$$ to do so effectively but now I'm not so sure I'll even do that. Who knows what the next downgrade will bring? 

My message to you is: When you make a change in the game create an UPGRADE, not a downgrade!!!

That is correct. Its a downgrade. Some may say now people can't create maps and have their alts in there? Well I see plenty of 1vs1 players in those multi pass games as well. Now if I pay and create a game only those who also have paid can play with me. Its just cutting out the free players and making the game not as good as it was. I hope they go back to the way it was. Harder to complete missions which I guess that is what they wanted. They even have to alter the missions on the maps to keep this downgrade because it was impossible to get those and people complained.

Edited by OJonnyX

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We can no longer create battles?  What a load of rubbish.   :angry:

 

Serious and unnecessary downgrade.  Along with some of the others, this game is becoming no longer worth the time. 

Well don't quit just yet. Maybe the devs might put the create button back in. They might even give it some other options as well. I mean why would they want to drive off customers. And not only free customers but ones that have paid. I do think if I buy a pro pass I should be able to create a battle that everyone can play, not just ones that paid. The more people that play the better the game seems. If 40% of the people don't have pro pass active then I can't play with those people even if I create a battle I need. You say the pro pass makes it where you can have options? well how bout putting an option to create free battles where free players can join w/o having a pro pass themselves.

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I tend to play in non-peak hours and it has gotten difficult to find a decent battle since the implementation of the Pro Pass situation.  The pool of players at any given time is now divided into different parts...regular players and pro players with the later creating battles with even more stratification; 999 minutes/10minutes, drugs/no drugs, etc.  The result of all this is that it is much more difficult to play on a map you like even when holding a Pro Pass.

 

One patch that might help this situation and might even motivate more players to invest in Pro Passes would be to allow Pro Pass holders the ability to create all the different types of Pro Battles AND allow then to create REGULAR battles also.  If there were too few pro players on a server the Pro Pass holder could create a normal 15 minutes standard default battle on any map he wished allowing both pro and non pro players to join.

 

This would keep the Pro Pass exclusive and give the Pro Pass holder an additional bit of status (probably not exactly the right word).  

Topic merged.

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No, he is not. He is actually very intelligent and right on this matter. :)

 

This update prevents players like YOU from completing supply missions on empty maps, from just joining the winning team all the time because you only care about yourself.  If you want to play with friends join their battle manually. Do you realize you don't HAVE to use the battle button?

 

The biggest advantages are full battles and map diversity. Before there were all Noise, Polygon, and Rio. Now people can't create battles on those ridiculous maps anymore. Serves them right.

you could never complete supply missions on maps unless there were other tankers!!!

 

y do u say the update was so people couldn't complete supply missions on EMPTY maps???

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33,000 crystals... Hm. A single hour can net you around 2-3k. That means 11 hours a year. Wow. Also, I'm practically positive that you'll rank up at least 3-4 times a year. That alone is enough to pay for that. Two rank ups will get you that. Besides, I think you'll find that you gain more crystals in PRO pass battles because of the options disabling drugs and what-not.

This argument falls a bit flat. By this logic Tanki administration gets a 'pass' on just about anything that slightly reduces your Crystal income. 1%? 2%? 5%. "Oh, don't worry - you'll make that up in battles."

 

BTW no supplies battles always have lower funds than their drug-enabled counterparts. Tanks don't die as fast.

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One patch that might help this situation and might even motivate more players to invest in Pro Passes would be to allow Pro Pass holders the ability to create all the different types of Pro Battles AND allow then to create REGULAR battles also. If there were too few pro players on a server the Pro Pass holder could create a normal 15 minutes standard default battle on any map he wished allowing both pro and non pro players to join.

 

 

This would undermine the purpose of the Battle button and lead to incessant begging from standard players to Pro players to create battles for them.

 

Thus Tanki will not implement this patch.

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This argument falls a bit flat. By this logic Tanki administration gets a 'pass' on just about anything that slightly reduces your Crystal income. 1%? 2%? 5%. "Oh, don't worry - you'll make that up in battles."

 

BTW no supplies battles always have lower funds than their drug-enabled counterparts. Tanks don't die as fast.

You are right about payouts in no-drug battles. But no one is forced to play those are they?

 

Now apply that exact same concept in reverse. 

 

* Poly CP Noise and their ilk are overplayed because tanks die over and over and the Cr piles up.

* Owners of a Pro Pass can play in these higth-p[ayout games.

* Non-owners cannot

 

* CONCLUSION: Owners of a Pro Pass will have more Cr at the end of the month than non-owners will. If you refuse to by a Pass based on cost you are not very smart.

 

("You" used generically; not toward any individual.)

Edited by LittleWillie
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I would like Tanki to entertain creating an optional feature of the Battle button to create a 1-1 battle. Or just create a second button called Duel. Of course the map would be random, perhaps limited to tiny, small, and perhaps a few medium maps (no Berlin!). This would return duel style combat to standard players. This has several gains such as

 

-obviously giving standard players a duel style battle back

-making the finish first option much easier for standard players (yes I know this is an exploit)

-standard players experience duels on a variety of maps

-increasing the number of standard battles, while...

-not materially impacting the current mechanics of the Battle button.

 

This last point bears explanation. Since most players want full battles, I believe the current standard battles will continue to be full. Furthermore 1-1 battles (duh) fill at 2 players so those 8-12 player full battles by definition can't lose many players. Some may argue that standard battles will change to all duel style battles - won't happen. Remember what the servers were like before the Battle button - mostly large player base battles and a handful of duels. I think we can get back there for standard batles with this idea.

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This would undermine the purpose of the Battle button and lead to incessant begging from standard players to Pro players to create battles for them.

 

Thus Tanki will not implement this patch.

I understand that 100%. But have you been in a battle and it start going one way. One drops out, then another, most leave and then battle ends early. Kinda ruins it. I've been in battles with 10 or more on each side. Battle fund gets much bigger faster. I've been when there is only 1 or two. You spend most of your time looking for the other player, not as fun. By dividing up pay players vs free players they are making the game not as fun because they make the games smaller. I'd like to play with free players even if I have a pro pass. They are actually easier to kill generally.

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I understand that 100%. But have you been in a battle and it start going one way. One drops out, then another, most leave and then battle ends early. Kinda ruins it. I've been in battles with 10 or more on each side. Battle fund gets much bigger faster. I've been when there is only 1 or two. You spend most of your time looking for the other player, not as fun. By dividing up pay players vs free players they are making the game not as fun because they make the games smaller. I'd like to play with free players even if I have a pro pass. They are actually easier to kill generally.

Then buy a Pro Pass and play both in the Pro section and in the standard section. 

 

I see no issue.

Edited by LittleWillie
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Dreadful update, no co-ordination for battles between friends and parkour without pro battle pass. Less battles, so more drugger noobs per battle, so less kills, so less money, so less fun. Remove this immediately. The random battle generator is good but not creating battles is a ridiculously stupid idea. Worst update, worse than the gun nerf which ruined my isida which is better now.

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Dreadful update, no co-ordination for battles between friends and parkour without pro battle pass. Less battles, so more drugger noobs per battle, so less kills, so less money, so less fun. Remove this immediately. The random battle generator is good but not creating battles is a ridiculously stupid idea. Worst update, worse than the gun nerf which ruined my isida which is better now.

Thank God I have a Pro Pass and druggers don't ruin my fun anymore.

Edited by misafeco

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This argument falls a bit flat. By this logic Tanki administration gets a 'pass' on just about anything that slightly reduces your Crystal income. 1%? 2%? 5%. "Oh, don't worry - you'll make that up in battles."

 

BTW no supplies battles always have lower funds than their drug-enabled counterparts. Tanks don't die as fast.

Simplify the first part a bit please...

 

I was relating to most people's dilemma... they can't play because there are too many druggers. Therefore, when drugs are disabled, it's a more even battle, not just a drugger pwning everyone.

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Dreadful update, no co-ordination for battles between friends and parkour without pro battle pass. Less battles, so more drugger noobs per battle, so less kills, so less money, so less fun. Remove this immediately. The random battle generator is good but not creating battles is a ridiculously stupid idea. Worst update, worse than the gun nerf which ruined my isida which is better now.

Less battles - I don't know about overall, I suspect there are more. Have you checked other servers? I can't see your rank on mobile but for Marshal and up EN2 and RU2-3 are the places to go for standard battles.

 

I will agree that during the quiet times in the hours prior to the server restart it IS even harder to find battles now than it was before the Battle button. Not many battles at all anymore.

 

But don't expect this update to get rescinded. It won't be.

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I would like to know what exactly is the idea behind the removal of the Create button. I feel like that change forces you to spend your Crystals on a PRO Battle Pass, but how does that benefit Tanki economically? It is not like they are forcing you to spend real money. Unless they want you to spend real money to buy crystals to buy PRO pass. But if you can buy crystals you might as well get Premium account.

 

Is it so there can be more players for Premium Account owners to play with? If that's the case why not make PRO Passes cheaper?

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I would like to know what exactly is the idea behind the removal of the Create button. I feel like that change forces you to spend your Crystals on a PRO Battle Pass, but how does that benefit Tanki economically? It is not like they are forcing you to spend real money. Unless they want you to spend real money to buy crystals to buy PRO pass. But if you can buy crystals you might as well get Premium account.

 

Is it so there can be more players for Premium Account owners to play with? If that's the case why not make PRO Passes cheaper?

It encourages more players to buy the Pro Pass. If there are no real benefits, players won't buy it, which makes it unneccessary.

 

I didn't even consider buying it before the update. I liked the idea of drug-free battles but I thought that a) the price is too much and b( not enough players have it so it's hard to find a battle. Now the price is lower and the number of Pro Pass owners are higher, so I bought it inmediately after the gift pass expired.

Edited by misafeco
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Simplify the first part a bit please...

 

I was relating to most people's dilemma... they can't play because there are too many druggers. Therefore, when drugs are disabled, it's a more even battle, not just a drugger pwning everyone.

Simplify - okay - I am really saying that there is a flaw in justifying Tanki's actions by saying if they spend crystals they can earn them back. Players simply didn't have to do that before. In this way the game has actually more complicated to play now.

 

Removing map missions helped.

 

The finish first in a battle mission is now a bit harder.

 

And as someone else said, standard battles are actually easier to earn crystals in.

 

It's like Christmas.

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Simplify - okay - I am really saying that there is a flaw in justifying Tanki's actions by saying if they spend crystals they can earn them back. Players simply didn't have to do that before. In this way the game has actually more complicated to play now.

Removing map missions helped.

The finish first in a battle mission is now a bit harder.

And as someone else said, standard battles are actually easier to earn crystals in.

It's like Christmas.

1st point... It's easier. No over-complicating having to choose which map, mode, or number of teammates, now you can just join a battle and play; that's what the game was meant to be.

 

Removing map missions helped.

 

Finish first... just buy a PP for god's sake...

 

Standard battles are harder to earn crystals in because more people drug, which you can turn off with a PP.

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The battlefund in drugged battles increases only fast, if only a few players are drugging, and keep scoring over and over.

As soon as they are efficiently counterdrugged, you have standstill: DPs.. and DA cancel each other out; and a HK makes the killing effort of the last 10sec for vain.

 

For non-drugging players it's crap, as you deal less damage vs all druggers around you then all around you -> score lower then of all around you -> your funds share lower then from all around you. Those are better of in drug-free battles.

 

The map + game mode + ranks define how much fund will be here;

the team (win, loose) decides if you get the large portion or the loosers crumbs.

Inside the team it is an almost linear distribution of crystals-per-point.. so everyone simply gets what he worked for.

 

The only thing that makes a difference to this things described above, are turnover battles.

You enter a battle where already a lot of fund was created, and you enter the loosing side.

Then you drug hard with a few good skilled friends, turn the tides of war and change the 8:2 flags into a 8:10 flags.

In total you will maybe even score less then the other team (not so much time for kills) but you win in flags and take the majority of the share.

 

But the soon as you see that takeover teams rob your fund a few times.. you will even more think of playing pro battles ;)

Edited by BlackWasp777
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you could never complete supply missions on maps unless there were other tankers!!!

 

y do u say the update was so people couldn't complete supply missions on EMPTY maps???

yes, on empty maps, then join with one of their other accounts. I'm not accusing you of doing that or even saying it's wrong, but it IS a loophole.

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Dreadful update, no co-ordination for battles between friends and parkour without pro battle pass. Less battles, so more drugger noobs per battle, so less kills, so less money, so less fun. Remove this immediately. The random battle generator is good but not creating battles is a ridiculously stupid idea. Worst update, worse than the gun nerf which ruined my isida which is better now.

So buy a Pro Pass.

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I would like to know what exactly is the idea behind the removal of the Create button. I feel like that change forces you to spend your Crystals on a PRO Battle Pass, but how does that benefit Tanki economically? It is not like they are forcing you to spend real money. Unless they want you to spend real money to buy crystals to buy PRO pass. But if you can buy crystals you might as well get Premium account.

 

Is it so there can be more players for Premium Account owners to play with? If that's the case why not make PRO Passes cheaper?

The change was made do that there would be fewer non-Pro battles at any given time, but that each battle would have a healthy amount of players.

 

It has succeeded.

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